Player Matchup

Medusa
Medusa
Julito_xingxong
Medusa
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 34L
1,376 Elo+
Party 3
Cerberus
Cerberus
OsoComunista
Cerberus
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,271 Elo+
Party 2
Ymir
Ymir
VitinDoLitrao
Ymir
Level 13
God Stats
5W - 6L
1,435 SR
Queue Stats
32W - 33L
1,213 Elo+
Party 3
Chang'e
Chang'e
W1zardL
Chang'e
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 18L
1,320 Elo+
Party 3
Jormungandr
Jormungandr
Xtom520
Jormungandr
Level 13
God Stats
1W - 3L
1,478 SR
Queue Stats
2W - 4L
1,271 Elo+
Party 2
Team Averages
Level 13
1,483 SR
1,290 Elo+

VS

Team Averages
Level 21
1,508 SR
1,444 Elo+
Kuzenbo
Kuzenbo
Carpasius
Kuzenbo
Level 13
God Stats
17W - 15L
1,498 SR
Queue Stats
51W - 39L
1,443 Elo+
Party 1
Susano
Susano
Daibingu
Susano
Level 30
God Stats
14W - 13L
1,536 SR
Queue Stats
104W - 91L
1,535 Elo+
Solo
Baron Samedi
Baron Samedi
Frenh
Baron Samedi
Level 16
God Stats
38W - 22L
1,464 SR
Queue Stats
76W - 56L
1,376 Elo+
Party 1
Artemis
Artemis
ManuA1
Artemis
Level 21
God Stats
29W - 25L
1,442 SR
Queue Stats
32W - 30L
1,353 Elo+
Party 1
Kukulkan
Kukulkan
MarioLuis
Kukulkan
Level 23
God Stats
4W - 2L
1,597 SR
Queue Stats
4W - 2L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 3 / 6
11,325
515
15,897
11,415
4,007
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
OsoComunista
Cerberus
16
1 / 1 / 3
9,802
446
5,273
11,429
8,260
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
4 / 0 / 5
10,916
496
6,240
13,072
8,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
W1zardL
Chang'e
16
1 / 4 / 5
9,392
427
6,184
10,642
3,286
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jormungandr
Xtom520
Jormungandr
17
10 / 2 / 5
10,977
499
12,389
10,174
9,956
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Carpasius
Kuzenbo
13
1 / 6 / 0
8,629
392
2,846
18,960
16,271
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Susano
Daibingu
Susano
18
7 / 3 / 0
11,482
522
11,307
15,208
5,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
Frenh
Baron Samedi
15
1 / 4 / 0
9,594
436
7,461
12,922
4,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Artemis
ManuA1
Artemis
13
0 / 6 / 1
8,247
375
2,446
10,914
3,569
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
MarioLuis
Kukulkan
15
1 / 4 / 1
9,912
451
6,541
7,889
2,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
12
23
Kills
10
10
Deaths
23
24
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Carpasius
Kuzenbo
1
6
0
0.17
L
Susano
Daibingu
Susano
7
3
0
2.33
L
Baron Samedi
Frenh
Baron Samedi
1
4
0
0.25
W
7
3
6
3.33
L
Artemis
ManuA1
Artemis
0
6
1
0.08
L
Kukulkan
MarioLuis
Kukulkan
1
4
1
0.38
W
Cerberus
OsoComunista
Cerberus
1
1
3
2.5
W
4
0
5
6.5
W
Chang'e
W1zardL
Chang'e
1
4
5
0.88
W
Jormungandr
Xtom520
Jormungandr
10
2
5
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,983
Damage
30,601
56,732
Taken
65,893
33,781
Mitigated
32,690
22,371
Healing
11,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Carpasius
Kuzenbo
2,846
922
0
625
18,960
16,271
444
5,184
13,708
34,696
0
L
Susano
Daibingu
Susano
11,307
3,932
0
4,320
15,208
5,484
0
5,892
9,202
0
83,157
L
Baron Samedi
Frenh
Baron Samedi
7,461
704
137
3,326
12,922
4,752
126
8,889
3,651
46,955
0
W
15,897
7,255
1,021
3,521
11,415
4,007
2,274
2,250
9,052
0
75,002
L
Artemis
ManuA1
Artemis
2,446
941
0
2,641
10,914
3,569
0
3,419
7,455
0
40,037
L
Kukulkan
MarioLuis
Kukulkan
6,541
368
0
500
7,889
2,614
822
5,986
1,791
55,800
0
W
Cerberus
OsoComunista
Cerberus
5,273
253
0
3,004
11,429
8,260
1,473
4,439
6,524
51,205
0
W
6,240
389
0
5,685
13,072
8,272
300
2,785
10,254
70,092
0
W
Chang'e
W1zardL
Chang'e
6,184
484
3,865
3,680
10,642
3,286
787
2,795
7,759
43,970
0
W
Jormungandr
Xtom520
Jormungandr
12,389
1,952
725
870
10,174
9,956
1,496
3,765
6,295
28,583
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,412
Gold Earned
47,864
431
Minions Killed
480
0
Camps Cleared
0
2,047,398
Distance Traveled
1,906,824
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
8,629
392
45
2
0
369,852
5
L
Susano
11,482
522
154
7
0
442,527
3
L
Baron Samedi
9,594
436
97
4
0
363,355
2
W
Medusa
11,325
515
107
5
0
422,355
4
L
Artemis
8,247
375
70
3
0
342,874
3
L
Kukulkan
9,912
451
114
5
0
388,216
0
W
Cerberus
9,802
446
118
5
0
394,301
4
W
Ymir
10,916
496
101
5
0
417,662
3
W
Chang'e
9,392
427
68
3
0
375,293
2
W
Jormungandr
10,977
499
37
2
0
437,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role