Player Matchup

Anhur
Anhur
Blackzio
Anhur
Level 38
God Stats
12W - 4L
1,962 SR
Queue Stats
407W - 237L
1,893 Elo+
Party 1
Gilgamesh
Gilgamesh
DocGerbilsWorld
Gilgamesh
Level 117
God Stats
11W - 3L
1,583 SR
Queue Stats
125W - 52L
1,718 Elo+
Party 1
Hades
Hades
ForceUhNature
Hades
Level 125
God Stats
1W - 0L
1,807 SR
Queue Stats
71W - 15L
1,874 Elo+
Party 1
Team Averages
Level 93
1,784 SR
1,828 Elo+

VS

Team Averages
Level 97
1,494 SR
1,483 Elo+
Geb
Geb
KrayC23
Geb
Level 82
God Stats
5W - 4L
1,281 SR
Queue Stats
100W - 111L
1,431 Elo+
Party 2
Sol
Sol
Saltylongjohn
Sol
Level 145
God Stats
1W - 2L
1,836 SR
Queue Stats
171W - 206L
1,591 Elo+
Solo
Cupid
Cupid
bosven
Cupid
Level 65
God Stats
1W - 4L
1,364 SR
Queue Stats
95W - 112L
1,426 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Blackzio
Anhur
11
4 / 0 / 8
7,952
795
4,651
4,121
1,432
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
DocGerbilsWorld
Gilgamesh
11
4 / 0 / 8
8,166
817
6,870
6,786
4,849
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
4 / 0 / 8
8,001
800
5,468
7,659
3,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
9
0 / 5 / 0
6,249
625
2,419
11,170
5,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 3 / 0
5,936
594
5,738
5,161
1,494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cupid
bosven
Cupid
8
0 / 4 / 0
5,749
575
1,322
4,681
1,528
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
0
12
Kills
0
0
Deaths
12
24
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Anhur
Blackzio
Anhur
4
0
8
8
W
Gilgamesh
DocGerbilsWorld
Gilgamesh
4
0
8
8
W
4
0
8
8
L
Geb
0
5
0
0
L
0
3
0
0
L
Cupid
bosven
Cupid
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,989
Damage
9,479
18,566
Taken
21,012
10,240
Mitigated
8,523
8,683
Healing
3,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Blackzio
Anhur
4,651
3,255
0
2,176
4,121
1,432
1,324
2,579
1,542
0
23,641
W
Gilgamesh
DocGerbilsWorld
Gilgamesh
6,870
2,442
0
2,040
6,786
4,849
274
2,064
4,722
0
22,619
W
5,468
578
530
3,937
7,659
3,959
140
3,317
4,342
39,617
0
L
Geb
2,419
468
0
888
11,170
5,501
0
2,627
8,543
12,063
0
L
5,738
1,318
0
1,055
5,161
1,494
0
911
4,200
26,381
2,406
L
Cupid
bosven
Cupid
1,322
568
934
436
4,681
1,528
0
1,974
2,617
0
11,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,119
Gold Earned
17,934
152
Minions Killed
97
0
Camps Cleared
0
557,307
Distance Traveled
501,737
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,952
795
49
5
0
170,560
2
W
Gilgamesh
8,166
817
24
2
0
188,973
1
W
Hades
8,001
800
79
8
0
197,774
2
L
Geb
6,249
625
16
2
0
175,749
7
L
Sol
5,936
594
58
6
0
160,220
3
L
Cupid
5,749
575
23
2
0
165,768
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role