Player Matchup

Artemis
Artemis
FANTMGHOST
Artemis
Level 141
God Stats
0W - 2L
1,313 SR
Queue Stats
45W - 51L
1,595 Elo+
Party 2
Ra
Ra
Mr Shoooe
Ra
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,713 Elo+
Party 2
Cu Chulainn
Cu Chulainn
znasty314
Cu Chulainn
Level 49
God Stats
0W - 4L
1,577 SR
Queue Stats
248W - 302L
1,411 Elo+
Solo
Team Averages
Level 104
1,463 SR
1,573 Elo+

VS

Team Averages
Level 126
1,517 SR
1,500 Elo+
Danzaburou
Danzaburou
Hunds0me
Danzaburou
Level 154
God Stats
19W - 22L
1,579 SR
Queue Stats
496W - 588L
1,519 Elo+
Solo
Vulcan
Vulcan
SaluteUncleSam
Vulcan
Level 109
God Stats
1W - 1L
1,474 SR
Queue Stats
109W - 104L
1,523 Elo+
Party 1
Cthulhu
Cthulhu
Vinnycamo
Cthulhu
Level 116
God Stats
5W - 4L
1,497 SR
Queue Stats
42W - 34L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
FANTMGHOST
Artemis
17
7 / 7 / 1
13,751
655
17,400
22,599
7,029
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
1 / 4 / 7
12,751
607
8,410
15,240
5,066
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
znasty314
Cu Chulainn
15
2 / 9 / 5
12,313
586
12,004
29,431
24,050
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Hunds0me
Danzaburou
18
5 / 4 / 11
14,575
694
14,689
15,092
5,964
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
9 / 2 / 7
14,887
709
27,019
10,387
4,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cthulhu
Vinnycamo
Cthulhu
18
6 / 4 / 13
14,197
676
16,242
24,245
28,415
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
51
10
Kills
20
20
Deaths
10
13
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Artemis
FANTMGHOST
Artemis
7
7
1
1.07
W
Danzaburou
Hunds0me
Danzaburou
5
4
11
2.63
L
1
4
7
1.13
W
9
2
7
6.25
W
Cthulhu
Vinnycamo
Cthulhu
6
4
13
3.13
L
Cu Chulainn
znasty314
Cu Chulainn
2
9
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,814
Damage
57,950
67,270
Taken
49,724
36,145
Mitigated
38,854
17,816
Healing
16,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
FANTMGHOST
Artemis
17,400
7,822
0
5,347
22,599
7,029
1,030
14,452
7,885
0
85,125
W
Danzaburou
Hunds0me
Danzaburou
14,689
6,131
0
5,957
15,092
5,964
2,416
3,543
11,549
0
91,449
L
8,410
105
3,742
4,926
15,240
5,066
231
10,595
4,419
69,698
0
W
27,019
7,363
0
2,648
10,387
4,475
672
1,898
8,489
87,476
0
W
Cthulhu
Vinnycamo
Cthulhu
16,242
963
1,342
6,369
24,245
28,415
95
5,832
18,413
58,590
0
L
Cu Chulainn
znasty314
Cu Chulainn
12,004
1,109
780
3,021
29,431
24,050
0
17,668
11,235
13,406
35,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,815
Gold Earned
43,659
267
Minions Killed
268
0
Camps Cleared
0
1,117,414
Distance Traveled
1,147,315
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
13,751
655
84
4
0
332,282
6
W
Danzaburou
14,575
694
99
5
0
352,764
1
L
Ra
12,751
607
125
6
0
398,390
3
W
Vulcan
14,887
709
108
5
0
400,714
5
W
Cthulhu
14,197
676
61
3
0
393,837
5
L
Cu Chulainn
12,313
586
58
3
0
386,742
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role