Player Matchup

Cthulhu
Cthulhu
CHONGSDOMAIN
Cthulhu
Level 25
God Stats
55W - 77L
1,457 SR
Queue Stats
67W - 95L
1,431 Elo+
Party 2
Hera
Hera
DomBowler
Hera
Level 66
God Stats
1W - 3L
1,460 SR
Queue Stats
16W - 32L
1,380 Elo+
Party 2
Hercules
Hercules
Fearnoevil78
Hercules
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 45L
1,400 Elo+
Party 2
Danzaburou
Danzaburou
Garland42
Danzaburou
Level 48
God Stats
2W - 5L
1,492 SR
Queue Stats
228W - 220L
1,566 Elo+
Solo
Bellona
Bellona
mochieon
Bellona
Level 15
God Stats
11W - 15L
1,435 SR
Queue Stats
28W - 31L
1,428 Elo+
Party 2
Team Averages
Level 40
1,469 SR
1,441 Elo+

VS

Team Averages
Level 91
1,635 SR
1,708 Elo+
Raijin
Raijin
DanBilzerian1
Raijin
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 16L
1,558 Elo+
Solo
King Arthur
King Arthur
Devdogz
King Arthur
Level 114
God Stats
2W - 1L
1,313 SR
Queue Stats
147W - 66L
1,764 Elo+
Party 1
Cernunnos
Cernunnos
ImBill
Cernunnos
Level 132
God Stats
6W - 0L
1,842 SR
Queue Stats
224W - 99L
1,760 Elo+
Party 1
Kukulkan
Kukulkan
PhoenixSuusu
Kukulkan
Level 25
God Stats
10W - 2L
1,789 SR
Queue Stats
55W - 19L
1,764 Elo+
Party 1
Ganesha
Ganesha
Sylveath
Ganesha
Level 68
God Stats
8W - 5L
1,729 SR
Queue Stats
236W - 135L
1,692 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CHONGSDOMAIN
Cthulhu
14
0 / 4 / 2
9,190
919
7,232
23,495
20,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hera
14
1 / 6 / 3
8,806
881
12,081
11,339
3,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
Fearnoevil78
Hercules
14
1 / 9 / 2
8,464
846
5,638
20,111
15,543
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
Garland42
Danzaburou
14
1 / 4 / 1
8,709
871
6,605
9,874
3,929
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
mochieon
Bellona
14
1 / 9 / 2
8,687
869
6,052
27,203
17,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Team 1 Tickets

61

VS

Team 2 Tickets

313

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 22
10,582
1,058
14,920
7,653
3,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Devdogz
King Arthur
17
3 / 2 / 22
10,073
1,007
9,190
11,627
7,902
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
ImBill
Cernunnos
18
16 / 0 / 12
12,540
1,254
32,077
8,827
4,537
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
PhoenixSuusu
Kukulkan
17
8 / 0 / 16
11,000
1,100
20,201
3,236
1,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
Sylveath
Ganesha
17
0 / 0 / 28
10,791
1,079
9,236
13,740
14,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
132
4
Kills
32
32
Deaths
4
10
Assists
100
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
CHONGSDOMAIN
Cthulhu
0
4
2
0.25
W
5
2
22
8
W
King Arthur
Devdogz
King Arthur
3
2
22
7
L
Hera
1
6
3
0.42
L
Hercules
Fearnoevil78
Hercules
1
9
2
0.22
L
Danzaburou
Garland42
Danzaburou
1
4
1
0.38
W
Cernunnos
ImBill
Cernunnos
16
0
12
22
W
Kukulkan
PhoenixSuusu
Kukulkan
8
0
16
16
W
Ganesha
Sylveath
Ganesha
0
0
28
14
L
Bellona
mochieon
Bellona
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,608
Damage
85,624
92,022
Taken
45,083
61,995
Mitigated
31,742
8,603
Healing
12,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
CHONGSDOMAIN
Cthulhu
7,232
242
130
2,203
23,495
20,610
0
10,985
12,510
21,980
0
W
14,920
1,445
0
1,110
7,653
3,145
0
3,074
4,441
39,410
0
W
King Arthur
Devdogz
King Arthur
9,190
1,119
0
2,493
11,627
7,902
0
6,084
5,319
0
21,859
L
Hera
12,081
2,276
0
418
11,339
3,917
0
5,956
5,383
36,334
0
L
Hercules
Fearnoevil78
Hercules
5,638
1,354
0
2,326
20,111
15,543
0
11,999
8,112
78
8,595
L
Danzaburou
Garland42
Danzaburou
6,605
2,393
0
1,532
9,874
3,929
0
4,055
5,819
0
24,464
W
Cernunnos
ImBill
Cernunnos
32,077
20,542
0
2,906
8,827
4,537
0
3,501
5,200
0
54,941
W
Kukulkan
PhoenixSuusu
Kukulkan
20,201
699
0
961
3,236
1,439
0
1,725
1,507
41,328
0
W
Ganesha
Sylveath
Ganesha
9,236
850
0
5,266
13,740
14,719
0
4,301
8,646
13,527
0
L
Bellona
mochieon
Bellona
6,052
1,062
0
1,994
27,203
17,996
0
11,362
15,841
0
14,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,856
Gold Earned
54,986
156
Minions Killed
210
4
Camps Cleared
8
813,976
Distance Traveled
964,037
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,190
919
27
3
2
202,707
0
W
Raijin
10,582
1,058
65
7
0
171,159
3
W
King Arthur
10,073
1,007
32
3
1
203,612
0
L
Hera
8,806
881
68
7
0
155,539
0
L
Hercules
8,464
846
6
1
0
148,161
0
L
Danzaburou
8,709
871
37
4
0
132,717
0
W
Cernunnos
12,540
1,254
50
5
4
186,842
1
W
Kukulkan
11,000
1,100
60
6
1
194,871
0
W
Ganesha
10,791
1,079
3
0
2
207,553
2
L
Bellona
8,687
869
18
2
2
174,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role