Player Matchup

Sol
Sol
DeepSounds
Sol
Level 153
God Stats
33W - 15L
1,831 SR
Queue Stats
36W - 17L
1,723 Elo+
Party 2
He Bo
He Bo
Diddler
He Bo
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,500 Elo+
Party 2
Athena
Athena
TheWogsRevenge
Athena
Level 87
God Stats
3W - 1L
1,749 SR
Queue Stats
11W - 5L
1,694 Elo+
Party 2
Hercules
Hercules
zackeden
Hercules
Level 149
God Stats
1W - 1L
1,498 SR
Queue Stats
45W - 24L
1,747 Elo+
Party 2
Team Averages
Level 120
1,644 SR
1,666 Elo+

VS

Team Averages
Level 120
1,755 SR
1,766 Elo+
Tiamat
Tiamat
Cruxxiam
Tiamat
Level 150
God Stats
10W - 7L
1,693 SR
Queue Stats
258W - 162L
1,775 Elo+
Party 1
Ares
Ares
DonnyPhinto
Ares
Level 160
God Stats
2W - 2L
1,936 SR
Queue Stats
287W - 190L
1,777 Elo+
Party 1
Nemesis
Nemesis
PhilCollìns
Nemesis
Level 29
God Stats
1W - 1L
1,701 SR
Queue Stats
14W - 5L
1,732 Elo+
Party 1
Skadi
Skadi
SÜdo
Skadi
Level 140
God Stats
20W - 18L
1,690 SR
Queue Stats
128W - 68L
1,780 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 2 / 5
10,621
885
18,013
7,620
3,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

He Bo
Diddler
He Bo
15
4 / 4 / 3
9,397
783
3,812
5,276
2,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
1 / 2 / 9
9,715
810
2,594
10,424
9,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hercules
zackeden
Hercules
16
5 / 1 / 6
10,024
835
7,996
10,980
6,498
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Cruxxiam
Tiamat
15
4 / 4 / 2
9,328
777
10,143
10,015
6,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
2 / 5 / 5
8,805
734
5,788
13,515
13,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
PhilCollìns
Nemesis
13
1 / 5 / 3
8,338
695
2,745
8,354
4,412
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Skadi
SÜdo
Skadi
16
2 / 2 / 4
9,779
815
6,471
7,260
3,101
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
23
16
Kills
9
9
Deaths
16
23
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Cruxxiam
Tiamat
4
4
2
1.25
W
6
2
5
4.25
W
He Bo
Diddler
He Bo
4
4
3
1.38
L
2
5
5
0.9
L
Nemesis
PhilCollìns
Nemesis
1
5
3
0.5
L
Skadi
SÜdo
Skadi
2
2
4
2
W
1
2
9
2.75
W
Hercules
zackeden
Hercules
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,415
Damage
25,147
34,300
Taken
39,144
21,042
Mitigated
26,946
5,896
Healing
5,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Cruxxiam
Tiamat
10,143
1,233
0
2,308
10,015
6,063
1,455
6,256
3,596
31,157
0
W
18,013
6,239
0
3,286
7,620
3,097
3,651
2,938
4,520
58,201
0
W
He Bo
Diddler
He Bo
3,812
76
0
100
5,276
2,158
105
3,657
1,499
20,366
0
L
5,788
431
0
1,598
13,515
13,370
564
9,815
3,660
12,637
0
L
Nemesis
PhilCollìns
Nemesis
2,745
1,046
0
794
8,354
4,412
0
5,347
2,875
0
12,161
L
Skadi
SÜdo
Skadi
6,471
1,997
0
704
7,260
3,101
928
3,040
4,220
0
43,080
W
2,594
666
0
958
10,424
9,289
238
4,360
5,976
10,954
0
W
Hercules
zackeden
Hercules
7,996
2,255
0
1,552
10,980
6,498
473
4,748
5,986
0
31,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,757
Gold Earned
36,250
217
Minions Killed
188
12
Camps Cleared
8
962,246
Distance Traveled
929,203
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,328
777
64
5
4
223,760
2
W
Sol
10,621
885
97
8
7
240,453
0
W
He Bo
9,397
783
33
3
2
181,417
0
L
Ares
8,805
734
8
1
1
213,230
1
L
Nemesis
8,338
695
23
2
2
246,747
2
L
Skadi
9,779
815
93
8
1
245,466
4
W
Athena
9,715
810
20
2
0
276,815
1
W
Hercules
10,024
835
67
6
3
263,561
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role