Player Matchup

Xbalanque
Xbalanque
ForeverCrook
Xbalanque
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
197W - 170L
1,481 Elo+
Party 3
Ymir
Ymir
GhettoGospel98
Ymir
Level 4
God Stats
2W - 2L
1,194 SR
Queue Stats
10W - 12L
1,125 Elo+
Party 2
Athena
Athena
ImCombs
Athena
Level 15
God Stats
7W - 7L
1,578 SR
Queue Stats
7W - 9L
1,419 Elo+
Party 3
Set
Set
Mrfrymark
Set
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,415 Elo+
Solo
Olorun
Olorun
Yellowbonefrank
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,125 Elo+
Party 2
Team Averages
Level 15
1,454 SR
1,313 Elo+

VS

Team Averages
Level 23
1,425 SR
1,383 Elo+
Izanami
Izanami
ErythiaMak
Izanami
Level 19
God Stats
5W - 7L
1,333 SR
Queue Stats
15W - 21L
1,289 Elo+
Party 1
Arachne
Arachne
ScarlettJoy
Arachne
Level 29
God Stats
45W - 41L
1,521 SR
Queue Stats
505W - 585L
1,447 Elo+
Party 4
Xing Tian
Xing Tian
Takenudown
Xing Tian
Level 29
God Stats
5W - 2L
1,577 SR
Queue Stats
14W - 17L
1,324 Elo+
Party 1
Cu Chulainn
Cu Chulainn
TowerBoy6969
Cu Chulainn
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,461 Elo+
Party 4
Sol
Sol
ZJonathanK
Sol
Level 29
God Stats
2W - 6L
1,195 SR
Queue Stats
82W - 106L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
ForeverCrook
Xbalanque
10
3 / 2 / 1
6,308
526
4,612
7,852
2,195
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 6 / 0
4,652
388
2,257
7,643
3,591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Athena
ImCombs
Athena
9
1 / 2 / 3
6,137
511
1,983
10,058
3,854
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

9
0 / 4 / 0
5,381
448
1,851
8,553
2,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
2 / 9 / 0
5,860
488
4,663
9,929
3,269
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ErythiaMak
Izanami
11
4 / 0 / 1
6,569
547
5,595
3,040
849
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
ScarlettJoy
Arachne
11
0 / 0 / 1
6,508
542
1,830
5,992
2,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Xing Tian
Takenudown
Xing Tian
10
0 / 4 / 3
6,138
512
4,547
7,510
4,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cu Chulainn
TowerBoy6969
Cu Chulainn
14
6 / 0 / 0
8,438
703
7,013
7,927
4,355
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
12 / 2 / 0
8,833
736
7,840
7,547
2,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
27
6
Kills
22
23
Deaths
6
4
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Izanami
ErythiaMak
Izanami
4
0
1
4.5
L
Xbalanque
ForeverCrook
Xbalanque
3
2
1
1.75
L
0
6
0
0
L
Athena
ImCombs
Athena
1
2
3
1.25
L
0
4
0
0
W
Arachne
ScarlettJoy
Arachne
0
0
1
0.5
W
Xing Tian
Takenudown
Xing Tian
0
4
3
0.38
W
Cu Chulainn
TowerBoy6969
Cu Chulainn
6
0
0
6
L
2
9
0
0.22
W
12
2
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,366
Damage
26,825
44,035
Taken
32,016
15,695
Mitigated
14,947
9,465
Healing
12,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
ErythiaMak
Izanami
5,595
3,618
0
1,849
3,040
849
395
425
2,615
0
36,545
L
Xbalanque
ForeverCrook
Xbalanque
4,612
2,532
0
3,277
7,852
2,195
196
1,563
6,289
0
37,203
L
2,257
1,298
0
210
7,643
3,591
0
1,324
6,319
10,467
548
L
Athena
ImCombs
Athena
1,983
458
0
2,079
10,058
3,854
205
3,412
6,646
13,060
0
L
1,851
952
0
2,430
8,553
2,786
0
810
7,743
0
30,527
W
Arachne
ScarlettJoy
Arachne
1,830
1,316
0
2,598
5,992
2,496
0
501
5,491
0
37,587
W
Xing Tian
Takenudown
Xing Tian
4,547
512
0
593
7,510
4,637
159
1,421
6,089
12,594
0
W
Cu Chulainn
TowerBoy6969
Cu Chulainn
7,013
1,034
0
2,758
7,927
4,355
219
1,904
6,023
4,836
50,367
L
4,663
2,719
0
1,469
9,929
3,269
0
5,684
4,245
24,110
0
W
7,840
3,263
0
4,253
7,547
2,610
3,602
4,460
3,087
43,551
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,338
Gold Earned
36,486
238
Minions Killed
371
0
Camps Cleared
0
1,070,117
Distance Traveled
1,121,195
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,569
547
69
6
0
223,640
2
L
Xbalanque
6,308
526
73
6
0
185,623
2
L
Ymir
4,652
388
21
2
0
236,287
0
L
Athena
6,137
511
32
3
0
214,497
2
L
Set
5,381
448
65
5
0
224,060
0
W
Arachne
6,508
542
83
7
0
220,674
7
W
Xing Tian
6,138
512
13
1
0
227,159
4
W
Cu Chulainn
8,438
703
122
10
0
232,402
1
L
Olorun
5,860
488
47
4
0
209,650
0
W
Sol
8,833
736
84
7
0
217,320
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role