Player Matchup

Ares
Ares
AnarchistDonut
Ares
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
180W - 168L
1,514 Elo+
Party 2
Tiamat
Tiamat
ArturTuts
Tiamat
Level 27
God Stats
18W - 14L
1,586 SR
Queue Stats
332W - 304L
1,515 Elo+
Party 2
Hun Batz
Hun Batz
BraxxtoBombo
Hun Batz
Level 21
God Stats
4W - 3L
1,572 SR
Queue Stats
158W - 237L
1,363 Elo+
Party 3
Persephone
Persephone
Kotrovsky
Persephone
Level 26
God Stats
1W - 3L
1,500 SR
Queue Stats
303W - 288L
1,509 Elo+
Party 2
Neith
Neith
seb108Cr
Neith
Level 8
God Stats
8W - 2L
1,797 SR
Queue Stats
157W - 107L
1,640 Elo+
Party 3
Team Averages
Level 21
1,591 SR
1,508 Elo+

VS

Team Averages
Level 13
1,466 SR
1,546 Elo+
Susano
Susano
Hycaru
Susano
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 8L
1,531 Elo+
Party 1
Ymir
Ymir
K3levra4
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,650 Elo+
Party 1
Pele
Pele
Patrov
Pele
Level 14
God Stats
6W - 4L
1,328 SR
Queue Stats
25W - 23L
1,492 Elo+
Party 1
Olorun
Olorun
RoyhaLoL
Olorun
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 22L
1,552 Elo+
Party 1
Guan Yu
Guan Yu
z4ik0
Guan Yu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 9
7,449
621
3,056
8,508
6,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tiamat
ArturTuts
Tiamat
15
3 / 0 / 2
9,535
795
3,696
4,618
2,285
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hun Batz
BraxxtoBombo
Hun Batz
13
6 / 3 / 5
8,242
687
7,176
8,657
2,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Persephone
Kotrovsky
Persephone
13
2 / 1 / 10
7,957
663
7,930
3,307
1,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
seb108Cr
Neith
14
14 / 0 / 3
8,794
733
12,371
5,839
2,166
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Hycaru
Susano
7
1 / 4 / 0
4,779
398
1,003
5,699
1,325
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
10
1 / 7 / 0
5,850
488
3,639
10,174
4,826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Pele
Patrov
Pele
10
2 / 6 / 1
5,939
495
3,011
10,169
2,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Olorun
RoyhaLoL
Olorun
9
0 / 5 / 1
5,724
477
3,638
8,848
2,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Guan Yu
z4ik0
Guan Yu
8
1 / 5 / 1
4,987
416
2,670
8,825
4,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
8
26
Kills
5
5
Deaths
27
29
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
1
9
5.5
W
Tiamat
ArturTuts
Tiamat
3
0
2
4
W
Hun Batz
BraxxtoBombo
Hun Batz
6
3
5
2.83
L
Susano
Hycaru
Susano
1
4
0
0.25
L
Ymir
1
7
0
0.14
W
Persephone
Kotrovsky
Persephone
2
1
10
7
L
Pele
Patrov
Pele
2
6
1
0.42
L
Olorun
RoyhaLoL
Olorun
0
5
1
0.1
W
Neith
seb108Cr
Neith
14
0
3
15.5
L
Guan Yu
z4ik0
Guan Yu
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,229
Damage
13,961
30,929
Taken
43,715
14,677
Mitigated
16,793
11,514
Healing
6,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,056
156
0
2,240
8,508
6,447
649
1,201
7,217
16,568
0
W
Tiamat
ArturTuts
Tiamat
3,696
472
0
2,876
4,618
2,285
3,503
1,636
2,963
48,291
0
W
Hun Batz
BraxxtoBombo
Hun Batz
7,176
2,323
0
2,400
8,657
2,777
0
1,557
7,070
0
40,417
L
Susano
Hycaru
Susano
1,003
86
0
318
5,699
1,325
0
1,627
4,034
0
8,281
L
Ymir
3,639
944
0
656
10,174
4,826
0
3,625
6,549
25,563
1,356
W
Persephone
Kotrovsky
Persephone
7,930
315
0
1,007
3,307
1,002
1,036
1,089
2,187
39,612
0
L
Pele
Patrov
Pele
3,011
842
0
2,185
10,169
2,851
0
1,082
9,055
0
28,212
L
Olorun
RoyhaLoL
Olorun
3,638
1,472
174
1,840
8,848
2,864
0
5,302
3,222
26,858
0
W
Neith
seb108Cr
Neith
12,371
8,559
0
2,991
5,839
2,166
3,663
1,723
3,996
0
51,937
L
Guan Yu
z4ik0
Guan Yu
2,670
157
245
920
8,825
4,927
0
2,578
6,173
119
12,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,977
Gold Earned
27,279
369
Minions Killed
220
0
Camps Cleared
0
1,125,698
Distance Traveled
1,124,131
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,449
621
23
2
0
249,785
3
W
Tiamat
9,535
795
107
9
0
185,397
1
W
Hun Batz
8,242
687
72
6
0
239,503
0
L
Susano
4,779
398
18
2
0
222,743
0
L
Ymir
5,850
488
54
5
0
218,623
4
W
Persephone
7,957
663
76
6
0
224,206
2
L
Pele
5,939
495
62
5
0
257,684
0
L
Olorun
5,724
477
69
6
0
190,535
0
W
Neith
8,794
733
91
8
0
226,807
2
L
Guan Yu
4,987
416
17
1
0
234,546
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role