Player Matchup

Persephone
Persephone
GrimHunter97
Persephone
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 117L
1,502 Elo+
Party 1
Hera
Hera
JustPutMeToSleep
Hera
Level 146
God Stats
9W - 7L
1,528 SR
Queue Stats
381W - 393L
1,533 Elo+
Party 1
Bastet
Bastet
RougeStar35
Bastet
Level 147
God Stats
4W - 2L
1,388 SR
Queue Stats
407W - 412L
1,540 Elo+
Party 1
Geb
Geb
TheDswinson
Geb
Level 103
God Stats
10W - 3L
1,714 SR
Queue Stats
208W - 209L
1,487 Elo+
Party 1
Sun Wukong
Sun Wukong
gamerJJ2000
Sun Wukong
Level 21
God Stats
2W - 1L
1,500 SR
Queue Stats
43W - 34L
1,742 Elo+
Party 1
Team Averages
Level 109
1,526 SR
1,561 Elo+

VS

Team Averages
Level 79
1,603 SR
1,537 Elo+
Anhur
Anhur
ChillinwitBrent
Anhur
Level 159
God Stats
0W - 1L
1,813 SR
Queue Stats
103W - 87L
1,630 Elo+
Party 2
Apollo
Apollo
DrealRauseo
Apollo
Level 39
God Stats
26W - 33L
1,500 SR
Queue Stats
371W - 417L
1,302 Elo+
Solo
Ares
Ares
LrzoMysterio619
Ares
Level 13
God Stats
3W - 2L
1,756 SR
Queue Stats
3W - 3L
1,899 Elo+
Party 2
Chaac
Chaac
Mr 5ync
Chaac
Level 65
God Stats
18W - 17L
1,383 SR
Queue Stats
203W - 238L
1,360 Elo+
Party 2
The Morrigan
The Morrigan
Spikefee1234
The Morrigan
Level 118
God Stats
1W - 5L
1,561 SR
Queue Stats
117W - 103L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
GrimHunter97
Persephone
13
1 / 6 / 5
8,822
464
4,951
8,770
2,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
5 / 3 / 3
9,841
518
12,665
5,974
1,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bastet
18
12 / 4 / 2
11,218
590
17,428
17,248
6,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
2 / 4 / 13
8,807
464
5,395
10,241
9,557
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sun Wukong
gamerJJ2000
Sun Wukong
14
0 / 2 / 7
8,400
442
3,950
9,759
7,468
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 4 / 5
11,225
591
7,548
14,597
5,962
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Apollo
12
0 / 8 / 5
7,967
419
1,296
12,513
4,804
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
1 / 4 / 4
8,030
423
1,742
11,659
7,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chaac
Mr 5ync
Chaac
15
6 / 3 / 1
9,635
507
9,808
17,443
15,051
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Morrigan
Spikefee1234
The Morrigan
16
5 / 2 / 3
10,342
544
9,260
8,230
3,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
37
20
Kills
19
19
Deaths
21
30
Assists
18
Player
Kills
Deaths
Assists
KDA
L
7
4
5
2.38
L
Apollo
0
8
5
0.31
W
Persephone
GrimHunter97
Persephone
1
6
5
0.58
W
5
3
3
2.17
L
1
4
4
0.75
L
Chaac
Mr 5ync
Chaac
6
3
1
2.17
W
Bastet
12
4
2
3.25
L
The Morrigan
Spikefee1234
The Morrigan
5
2
3
3.25
W
2
4
13
2.13
W
Sun Wukong
gamerJJ2000
Sun Wukong
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,389
Damage
29,654
51,992
Taken
64,442
27,519
Mitigated
36,875
12,827
Healing
9,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,548
3,662
0
1,070
14,597
5,962
3,489
4,184
10,373
0
92,671
L
Apollo
1,296
838
397
1,045
12,513
4,804
200
5,749
6,684
0
36,113
W
Persephone
GrimHunter97
Persephone
4,951
250
0
821
8,770
2,144
0
1,946
6,683
40,951
0
W
12,665
3,244
0
1,531
5,974
1,900
1,429
2,127
3,807
69,109
1,795
L
1,742
42
0
574
11,659
7,591
0
5,369
6,210
12,024
0
L
Chaac
Mr 5ync
Chaac
9,808
1,847
0
5,100
17,443
15,051
970
4,263
13,036
0
48,096
W
Bastet
17,428
5,125
0
6,872
17,248
6,450
0
2,836
14,296
0
77,219
L
The Morrigan
Spikefee1234
The Morrigan
9,260
669
0
852
8,230
3,467
0
2,848
5,302
74,706
1,432
W
5,395
366
0
245
10,241
9,557
0
806
9,399
21,697
0
W
Sun Wukong
gamerJJ2000
Sun Wukong
3,950
589
0
3,358
9,759
7,468
604
1,480
8,232
0
41,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,088
Gold Earned
47,199
445
Minions Killed
466
0
Camps Cleared
0
1,792,894
Distance Traveled
1,770,035
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
11,225
591
154
8
0
327,520
6
L
Apollo
7,967
419
69
4
0
328,016
0
W
Persephone
8,822
464
83
4
0
358,992
1
W
Hera
9,841
518
126
7
0
350,775
1
L
Ares
8,030
423
12
1
0
397,388
0
L
Chaac
9,635
507
78
4
0
365,588
2
W
Bastet
11,218
590
111
6
0
379,954
2
L
The Morrigan
10,342
544
153
8
0
351,523
7
W
Geb
8,807
464
38
2
0
364,277
6
W
Sun Wukong
8,400
442
87
5
0
338,896
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role