Player Matchup

Bellona
Bellona
ExeLord02
Bellona
Level 27
God Stats
11W - 9L
1,614 SR
Queue Stats
65W - 50L
1,517 Elo+
Solo
Aphrodite
Aphrodite
Redret
Aphrodite
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,716 Elo+
Solo
Ymir
Ymir
Seventeenx98
Ymir
Level 25
God Stats
4W - 8L
1,580 SR
Queue Stats
151W - 161L
1,371 Elo+
Party 1
Izanami
Izanami
fronzitob
Izanami
Level 27
God Stats
5W - 4L
1,535 SR
Queue Stats
163W - 134L
1,419 Elo+
Party 1
Bastet
Bastet
jwcjoebestt
Bastet
Level 29
God Stats
2W - 2L
1,669 SR
Queue Stats
59W - 70L
1,401 Elo+
Solo
Team Averages
Level 23
1,580 SR
1,485 Elo+

VS

Team Averages
Level 18
1,561 SR
1,466 Elo+
Fenrir
Fenrir
IanMordo
Fenrir
Level 21
God Stats
20W - 21L
1,401 SR
Queue Stats
33W - 51L
1,295 Elo+
Party 2
Discordia
Discordia
Matheuzo3372
Discordia
Level 13
God Stats
5W - 4L
1,460 SR
Queue Stats
15W - 17L
1,406 Elo+
Solo
Bakasura
Bakasura
Pajarocarpintero
Bakasura
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 9L
1,697 Elo+
Solo
Artemis
Artemis
joaquin gamer07
Artemis
Level 24
God Stats
2W - 0L
1,746 SR
Queue Stats
40W - 60L
1,281 Elo+
Party 2
Izanami
Izanami
xArrombaCU
Izanami
Level 14
God Stats
3W - 0L
1,697 SR
Queue Stats
28W - 8L
1,651 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ExeLord02
Bellona
16
10 / 5 / 0
10,991
611
11,476
16,887
10,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Aphrodite
Redret
Aphrodite
11
0 / 10 / 2
7,169
398
2,762
11,633
3,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 8 / 3
6,445
358
2,808
13,172
10,491
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
fronzitob
Izanami
14
5 / 7 / 3
9,356
520
10,915
14,232
6,609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bastet
10
0 / 9 / 4
6,955
386
6,614
14,821
4,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
IanMordo
Fenrir
10
5 / 6 / 7
8,153
453
6,609
10,762
3,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
Matheuzo3372
Discordia
15
5 / 3 / 7
9,829
546
6,544
5,882
1,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
15 / 2 / 5
11,512
640
19,531
16,763
8,319
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
2 / 2 / 5
9,181
510
6,948
9,049
4,139
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Izanami
xArrombaCU
Izanami
20
12 / 2 / 3
12,368
687
18,362
13,344
6,310
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
66
15
Kills
39
39
Deaths
15
12
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Bellona
ExeLord02
Bellona
10
5
0
2
W
Fenrir
IanMordo
Fenrir
5
6
7
1.42
W
Discordia
Matheuzo3372
Discordia
5
3
7
2.83
W
15
2
5
8.75
L
Aphrodite
Redret
Aphrodite
0
10
2
0.1
L
0
8
3
0.19
L
Izanami
fronzitob
Izanami
5
7
3
0.93
W
2
2
5
2.25
L
Bastet
0
9
4
0.22
W
Izanami
xArrombaCU
Izanami
12
2
3
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,575
Damage
57,994
70,745
Taken
55,800
36,008
Mitigated
24,448
9,313
Healing
17,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
ExeLord02
Bellona
11,476
4,977
0
2,637
16,887
10,820
772
852
14,202
0
57,365
W
Fenrir
IanMordo
Fenrir
6,609
1,387
0
634
10,762
3,785
0
1,125
9,637
0
16,306
W
Discordia
Matheuzo3372
Discordia
6,544
441
0
200
5,882
1,895
1,382
625
5,257
37,579
0
W
19,531
15,076
0
7,515
16,763
8,319
0
2,034
14,601
0
65,521
L
Aphrodite
Redret
Aphrodite
2,762
1,278
0
2,095
11,633
3,615
52
2,241
8,319
23,737
0
L
2,808
825
0
583
13,172
10,491
135
1,430
10,903
13,365
0
L
Izanami
fronzitob
Izanami
10,915
6,695
0
2,513
14,232
6,609
717
548
12,949
0
67,450
W
6,948
3,316
0
465
9,049
4,139
1,443
920
8,129
0
53,992
L
Bastet
6,614
2,349
0
1,485
14,821
4,473
34
464
13,682
0
29,908
W
Izanami
xArrombaCU
Izanami
18,362
11,582
0
8,297
13,344
6,310
712
724
12,606
0
106,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,916
Gold Earned
51,043
361
Minions Killed
522
0
Camps Cleared
0
1,463,693
Distance Traveled
1,606,887
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,991
611
114
6
0
319,234
3
W
Fenrir
8,153
453
18
1
0
327,383
0
W
Discordia
9,829
546
74
4
0
298,440
4
W
Bakasura
11,512
640
135
8
0
381,762
2
L
Aphrodite
7,169
398
53
3
0
269,165
4
L
Ymir
6,445
358
14
1
0
290,038
2
L
Izanami
9,356
520
129
7
0
280,114
4
W
Artemis
9,181
510
106
6
0
303,975
0
L
Bastet
6,955
386
51
3
0
305,142
3
W
Izanami
12,368
687
189
11
0
295,327
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role