Player Matchup

Geb
Geb
LadyInari
Geb
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Loki
Loki
SirAntelope
Loki
Level 39
God Stats
7W - 4L
1,567 SR
Queue Stats
405W - 373L
1,609 Elo+
Party 1
Thoth
Thoth
Teammate011
Thoth
Level 29
God Stats
2W - 0L
1,533 SR
Queue Stats
46W - 31L
1,691 Elo+
Party 4
Pele
Pele
YazEspada
Pele
Level 58
God Stats
8W - 5L
1,556 SR
Queue Stats
479W - 482L
1,515 Elo+
Party 1
Chronos
Chronos
mortar970
Chronos
Level 66
God Stats
3W - 1L
1,588 SR
Queue Stats
35W - 28L
1,555 Elo+
Party 4
Team Averages
Level 66
1,549 SR
1,574 Elo+

VS

Team Averages
Level 63
1,635 SR
1,547 Elo+
Hel
Hel
Acarcion
Hel
Level 23
God Stats
1W - 2L
1,506 SR
Queue Stats
23W - 19L
1,584 Elo+
Party 2
Artemis
Artemis
Chewayy
Artemis
Level 41
God Stats
1W - 4L
1,521 SR
Queue Stats
117W - 139L
1,442 Elo+
Solo
Yemoja
Yemoja
Feared Tactix
Yemoja
Level 107
God Stats
5W - 3L
1,846 SR
Queue Stats
344W - 287L
1,572 Elo+
Party 3
King Arthur
King Arthur
GonCrazy
King Arthur
Level 20
God Stats
28W - 16L
1,801 SR
Queue Stats
368W - 319L
1,567 Elo+
Party 3
Hun Batz
Hun Batz
Protagify
Hun Batz
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
187W - 179L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 16
11,071
554
8,402
15,944
13,236
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

18
4 / 2 / 6
11,394
570
6,103
13,961
7,517
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
9 / 5 / 5
11,225
561
14,269
13,914
4,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Pele
18
9 / 2 / 11
11,636
582
14,822
12,660
5,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Chronos
mortar970
Chronos
18
3 / 3 / 9
11,379
569
9,012
12,836
5,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 9 / 6
8,723
436
6,779
14,311
4,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
Chewayy
Artemis
15
4 / 7 / 4
9,702
485
10,854
16,404
5,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 4 / 9
8,725
436
10,130
12,535
9,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
GonCrazy
King Arthur
18
4 / 4 / 0
10,981
549
13,455
15,114
14,121
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
Protagify
Hun Batz
16
5 / 4 / 2
10,341
517
8,866
16,788
5,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
34
28
Kills
13
13
Deaths
28
47
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
9
6
0.33
L
Artemis
Chewayy
Artemis
4
7
4
0.86
L
0
4
9
1.13
L
King Arthur
GonCrazy
King Arthur
4
4
0
1
W
3
1
16
11
L
Hun Batz
Protagify
Hun Batz
5
4
2
1.5
W
4
2
6
3.5
W
9
5
5
2.3
W
Pele
9
2
11
7.25
W
Chronos
mortar970
Chronos
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,608
Damage
50,084
69,315
Taken
75,152
36,575
Mitigated
38,858
16,299
Healing
21,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,779
434
1,201
3,370
14,311
4,394
156
10,197
3,511
49,827
0
L
Artemis
Chewayy
Artemis
10,854
5,833
222
3,504
16,404
5,068
531
8,163
8,181
0
47,431
L
10,130
1,216
2,428
2,090
12,535
9,565
243
3,945
8,462
27,105
0
L
King Arthur
GonCrazy
King Arthur
13,455
2,469
0
3,246
15,114
14,121
42
2,696
12,401
0
79,429
W
8,402
1,471
0
1,351
15,944
13,236
390
5,804
9,902
27,142
0
L
Hun Batz
Protagify
Hun Batz
8,866
2,536
0
5,355
16,788
5,710
0
6,090
10,570
0
78,893
W
6,103
1,291
0
2,690
13,961
7,517
0
989
12,972
0
63,389
W
14,269
373
0
2,811
13,914
4,818
534
4,323
9,233
73,031
0
W
Pele
14,822
4,237
0
5,624
12,660
5,778
0
2,373
10,221
0
61,718
W
Chronos
mortar970
Chronos
9,012
3,089
0
3,823
12,836
5,226
2,462
2,742
10,078
86,550
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,705
Gold Earned
48,472
560
Minions Killed
497
0
Camps Cleared
0
1,926,677
Distance Traveled
1,744,756
20
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,723
436
103
5
0
333,377
0
L
Artemis
9,702
485
69
3
0
306,530
0
L
Yemoja
8,725
436
44
2
0
313,763
2
L
King Arthur
10,981
549
160
8
0
403,933
3
W
Geb
11,071
554
33
2
0
401,837
2
L
Hun Batz
10,341
517
121
6
0
387,153
3
W
Loki
11,394
570
137
7
0
421,050
9
W
Thoth
11,225
561
128
6
0
375,972
2
W
Pele
11,636
582
93
5
0
409,958
4
W
Chronos
11,379
569
169
8
0
317,860
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role