Player Matchup

Tiamat
Tiamat
Fernand0P
Tiamat
Level 22
God Stats
2W - 3L
1,452 SR
Queue Stats
14W - 11L
1,510 Elo+
Party 2
Hercules
Hercules
HearteartH1
Hercules
Level 155
God Stats
11W - 13L
1,480 SR
Queue Stats
653W - 536L
1,603 Elo+
Party 2
Ah Puch
Ah Puch
WalkedManager98
Ah Puch
Level 90
God Stats
17W - 13L
1,602 SR
Queue Stats
213W - 166L
1,618 Elo+
Party 2
Team Averages
Level 89
1,511 SR
1,577 Elo+

VS

Team Averages
Level 26
1,509 SR
1,528 Elo+
Amaterasu
Amaterasu
PastorJrock
Amaterasu
Level 26
God Stats
6W - 3L
1,419 SR
Queue Stats
32W - 32L
1,431 Elo+
Party 1
Kukulkan
Kukulkan
WaveThenBuff
Kukulkan
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 57L
1,736 Elo+
Solo
Bakasura
Bakasura
ninogrande55
Bakasura
Level 23
God Stats
20W - 13L
1,608 SR
Queue Stats
32W - 33L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Fernand0P
Tiamat
15
0 / 9 / 10
11,923
542
8,043
19,288
9,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
HearteartH1
Hercules
15
5 / 6 / 9
13,055
593
12,371
25,209
27,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
10 / 2 / 2
14,319
651
21,147
12,073
5,107
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
PastorJrock
Amaterasu
19
4 / 3 / 12
13,960
635
10,256
28,200
34,172
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Kukulkan
WaveThenBuff
Kukulkan
20
10 / 1 / 5
16,256
739
25,676
9,268
3,853
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
ninogrande55
Bakasura
16
3 / 11 / 11
14,018
637
11,084
17,322
6,487
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
45
15
Kills
17
17
Deaths
15
21
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Fernand0P
Tiamat
0
9
10
0.56
L
Hercules
HearteartH1
Hercules
5
6
9
1.58
W
Amaterasu
PastorJrock
Amaterasu
4
3
12
3.33
L
10
2
2
5.5
W
Kukulkan
WaveThenBuff
Kukulkan
10
1
5
12.5
W
Bakasura
ninogrande55
Bakasura
3
11
11
0.77

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,561
Damage
47,016
56,570
Taken
54,790
41,611
Mitigated
44,512
11,126
Healing
20,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Fernand0P
Tiamat
8,043
1,038
146
2,814
19,288
9,195
0
10,112
8,938
53,979
0
L
Hercules
HearteartH1
Hercules
12,371
2,250
214
5,870
25,209
27,309
0
7,772
15,941
6,340
28,164
W
Amaterasu
PastorJrock
Amaterasu
10,256
3,098
766
16,443
28,200
34,172
0
15,601
11,992
0
33,404
L
21,147
0
0
2,082
12,073
5,107
0
7,895
4,101
85,864
0
W
Kukulkan
WaveThenBuff
Kukulkan
25,676
356
0
947
9,268
3,853
1,059
4,598
4,460
166,809
0
W
Bakasura
ninogrande55
Bakasura
11,084
7,252
0
2,430
17,322
6,487
1,662
10,722
6,300
97
48,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,297
Gold Earned
44,234
253
Minions Killed
327
0
Camps Cleared
0
1,081,614
Distance Traveled
1,229,710
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
11,923
542
71
3
0
362,558
1
L
Hercules
13,055
593
30
1
0
364,579
5
W
Amaterasu
13,960
635
33
2
0
444,109
2
L
Ah Puch
14,319
651
152
7
0
354,477
3
W
Kukulkan
16,256
739
222
10
0
391,145
0
W
Bakasura
14,018
637
72
3
0
394,456
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role