Player Matchup

Mercury
Mercury
Gold V
Stormm McNasty
Mercury
Gold V
Level 155
God Stats
2W - 0L
1,206 SR
Queue Stats
88W - 90L
1,394 MMR
Party 1
Scylla
Scylla
Gold III
sS tblaze Ss
Scylla
Gold III
Level 142
God Stats
33W - 26L
1,445 SR
Queue Stats
367W - 363L
1,267 MMR
Party 1
Chaac
Chaac
Silver I
xxx RAWKUS xxx
Chaac
Silver I
Level 160
God Stats
102W - 69L
1,536 SR
Queue Stats
386W - 396L
1,206 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 152
1,396 SR
1,289 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 96
1,417 SR
726 MMR
Raijin
Raijin
Silver V
ChevyXTacoMan
Raijin
Silver V
Level 122
God Stats
0W - 2L
1,293 SR
Queue Stats
360W - 438L
726 MMR
Solo
Loki
Loki
Silver V
LocoLow_Co_
Loki
Silver V
Level 99
God Stats
26W - 38L
1,348 SR
Queue Stats
134W - 189L
705 MMR
Solo
Gilgamesh
Gilgamesh
Silver IV
Zerakì
Gilgamesh
Silver IV
Level 68
God Stats
12W - 19L
1,611 SR
Queue Stats
175W - 246L
747 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 6 / 10
17,409
645
15,933
21,249
8,295
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Scylla
20
10 / 9 / 9
18,095
670
21,175
17,865
6,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

20
8 / 4 / 12
17,699
656
22,349
26,817
27,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bans
AthenaDanzaburouMedusaZeusAphrodite

VS

Bans
NeithSkadiCupidXing TianCernunnos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 11 / 9
16,936
627
15,554
26,676
8,634
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

18
4 / 11 / 5
16,139
598
10,928
19,957
6,483
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Gilgamesh
Zerakì
Gilgamesh
20
11 / 3 / 7
17,943
665
23,536
26,151
29,804
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
40
25
Kills
19
19
Deaths
25
31
Assists
21
Player
Kills
Deaths
Assists
KDA
L
4
11
9
0.77
L
4
11
5
0.59
W
7
6
10
2
L
Gilgamesh
Zerakì
Gilgamesh
11
3
7
4.83
W
Scylla
10
9
9
1.61
W
8
4
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,457
Damage
50,018
65,931
Taken
72,784
41,706
Mitigated
44,921
17,128
Healing
10,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,554
393
0
3,426
26,676
8,634
1,264
10,121
15,840
102,076
3,415
L
10,928
1,488
0
0
19,957
6,483
128
3,326
15,909
0
64,908
W
15,933
6,286
0
1,624
21,249
8,295
2,626
5,007
16,242
0
74,353
L
Gilgamesh
Zerakì
Gilgamesh
23,536
2,159
378
6,231
26,151
29,804
420
7,016
18,178
18,263
69,581
W
Scylla
21,175
804
0
1,768
17,865
6,125
201
6,061
11,804
69,017
0
W
22,349
3,834
0
13,736
26,817
27,286
1,272
10,171
16,646
0
84,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,203
Gold Earned
51,018
222
Minions Killed
286
0
Camps Cleared
0
1,521,158
Distance Traveled
1,265,469
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
16,936
627
131
5
0
375,839
5
L
Loki
16,139
598
65
2
0
417,858
2
W
Mercury
17,409
645
53
2
0
570,990
4
L
Gilgamesh
17,943
665
90
3
0
471,772
1
W
Scylla
18,095
670
86
3
0
433,814
7
W
Chaac
17,699
656
83
3
0
516,354
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role