Player Matchup

Hera
Hera
FS BecNua11
Hera
Level 27
God Stats
26W - 40L
1,209 SR
Queue Stats
239W - 307L
1,336 Elo+
Solo
Gilgamesh
Gilgamesh
HermitRoll
Gilgamesh
Level 23
God Stats
1W - 2L
1,480 SR
Queue Stats
12W - 23L
1,235 Elo+
Party 2
Ah Puch
Ah Puch
Mastr_K
Ah Puch
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 40L
1,292 Elo+
Solo
Danzaburou
Danzaburou
Mr Kalder
Danzaburou
Level 29
God Stats
4W - 8L
1,275 SR
Queue Stats
28W - 29L
1,271 Elo+
Solo
Serqet
Serqet
death_cheeto
Serqet
Level 22
God Stats
1W - 2L
1,432 SR
Queue Stats
10W - 20L
1,265 Elo+
Party 2
Team Averages
Level 26
1,379 SR
1,280 Elo+

VS

Team Averages
Level 15
1,370 SR
1,369 Elo+
Kali
Kali
CHICKENGODZX1
Kali
Level 8
God Stats
2W - 0L
1,488 SR
Queue Stats
6W - 11L
1,500 Elo+
Party 1
Bellona
Bellona
CRisingNation1
Bellona
Level 8
God Stats
1W - 0L
1,243 SR
Queue Stats
6W - 11L
1,500 Elo+
Party 1
Chaac
Chaac
Eliel26
Chaac
Level 8
God Stats
2W - 1L
1,252 SR
Queue Stats
5W - 3L
1,144 Elo+
Solo
Jing Wei
Jing Wei
Flirsk
Jing Wei
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
234W - 194L
1,365 Elo+
Solo
Tiamat
Tiamat
SyntheticEchoes
Tiamat
Level 26
God Stats
58W - 69L
1,369 SR
Queue Stats
263W - 302L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 6 / 8
14,396
450
24,433
20,304
12,518
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
HermitRoll
Gilgamesh
19
11 / 11 / 5
14,147
442
19,149
32,878
30,987
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Puch
Mastr_K
Ah Puch
18
2 / 8 / 3
12,298
384
18,425
20,278
8,774
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
Mr Kalder
Danzaburou
20
8 / 7 / 2
14,213
444
19,072
23,396
10,225
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Serqet
17
0 / 10 / 9
11,264
352
7,280
25,196
10,029
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 7 / 10
13,987
437
9,901
22,314
16,282
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
4 / 10 / 10
14,782
462
7,743
25,938
29,439
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chaac
Eliel26
Chaac
20
9 / 3 / 6
16,818
526
21,365
44,260
46,215
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jing Wei
Flirsk
Jing Wei
20
16 / 4 / 6
18,977
593
32,412
28,601
12,278
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
12 / 2 / 10
18,345
573
23,501
21,772
15,211
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
84
25
Kills
42
42
Deaths
26
27
Assists
42
Player
Kills
Deaths
Assists
KDA
W
1
7
10
0.86
W
4
10
10
0.9
W
Chaac
Eliel26
Chaac
9
3
6
4
L
4
6
8
1.33
W
Jing Wei
Flirsk
Jing Wei
16
4
6
4.75
L
Gilgamesh
HermitRoll
Gilgamesh
11
11
5
1.23
L
Ah Puch
Mastr_K
Ah Puch
2
8
3
0.44
L
Danzaburou
Mr Kalder
Danzaburou
8
7
2
1.29
W
12
2
10
8.5
L
Serqet
0
10
9
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,359
Damage
94,922
122,052
Taken
142,885
72,533
Mitigated
119,425
32,840
Healing
54,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,901
5,067
0
8,943
22,314
16,282
1,379
7,352
14,239
0
51,696
W
7,743
2,100
0
2,834
25,938
29,439
2,495
6,538
19,400
0
51,172
W
Chaac
Eliel26
Chaac
21,365
3,042
0
24,433
44,260
46,215
1,247
20,736
23,086
0
115,422
L
24,433
8,633
1,481
3,004
20,304
12,518
1,706
4,898
15,237
110,597
0
W
Jing Wei
Flirsk
Jing Wei
32,412
26,136
1,563
7,813
28,601
12,278
12,108
10,158
17,957
0
159,412
L
Gilgamesh
HermitRoll
Gilgamesh
19,149
4,269
1,186
5,755
32,878
30,987
0
4,880
27,308
0
74,034
L
Ah Puch
Mastr_K
Ah Puch
18,425
2,858
0
6,447
20,278
8,774
1,038
6,585
13,663
72,389
0
L
Danzaburou
Mr Kalder
Danzaburou
19,072
9,647
881
8,022
23,396
10,225
2,766
4,942
17,999
0
72,009
W
23,501
2,249
0
8,607
21,772
15,211
1,837
8,749
13,023
124,604
0
L
Serqet
7,280
1,240
0
6,064
25,196
10,029
0
2,196
22,612
0
46,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,318
Gold Earned
82,909
599
Minions Killed
711
0
Camps Cleared
0
2,529,429
Distance Traveled
2,759,508
3
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
13,987
437
85
3
0
449,801
1
W
Bellona
14,782
462
82
3
0
530,243
3
W
Chaac
16,818
526
179
6
0
526,045
0
L
Hera
14,396
450
173
5
0
517,595
0
W
Jing Wei
18,977
593
182
6
0
616,213
6
L
Gilgamesh
14,147
442
83
3
0
498,014
0
L
Ah Puch
12,298
384
116
4
0
401,903
3
L
Danzaburou
14,213
444
135
4
0
553,197
0
W
Tiamat
18,345
573
183
6
0
637,206
13
L
Serqet
11,264
352
92
3
0
558,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role