Player Matchup

Athena
Athena
AriellaMoon
Athena
Level 56
God Stats
5W - 9L
1,405 SR
Queue Stats
53W - 53L
1,523 Elo+
Party 1
Kukulkan
Kukulkan
Clankey
Kukulkan
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 34L
1,505 Elo+
Party 1
Neith
Neith
Colosssos333
Neith
Level 109
God Stats
2W - 0L
1,738 SR
Queue Stats
85W - 70L
1,555 Elo+
Party 1
Vamana
Vamana
DavidScharff
Vamana
Level 124
God Stats
35W - 36L
1,417 SR
Queue Stats
173W - 188L
1,429 Elo+
Solo
Set
Set
Geogt3993
Set
Level 98
God Stats
28W - 28L
1,699 SR
Queue Stats
824W - 808L
1,410 Elo+
Solo
Team Averages
Level 90
1,552 SR
1,484 Elo+

VS

Team Averages
Level 68
1,450 SR
1,452 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Karasuno ONIX
Jing Wei
Level 85
God Stats
10W - 19L
1,496 SR
Queue Stats
996W - 1,018L
1,414 Elo+
Party 2
King Arthur
King Arthur
Phil Pelizari
King Arthur
Level 26
God Stats
22W - 20L
1,500 SR
Queue Stats
126W - 136L
1,432 Elo+
Party 2
Artio
Artio
Tohsaka5458
Artio
Level 68
God Stats
2W - 3L
1,260 SR
Queue Stats
317W - 296L
1,499 Elo+
Party 2
Kukulkan
Kukulkan
lucasbarbosa234
Kukulkan
Level 59
God Stats
21W - 25L
1,491 SR
Queue Stats
631W - 678L
1,416 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
12
2 / 0 / 5
7,571
505
4,648
6,612
3,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
Clankey
Kukulkan
13
1 / 3 / 5
7,831
522
6,067
5,290
1,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 5 / 5
8,149
543
8,901
10,921
3,991
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vamana
15
2 / 0 / 2
8,898
593
12,604
14,042
6,865
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
11 / 1 / 1
10,170
678
8,354
8,704
3,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
12
4 / 4 / 2
7,686
512
5,678
11,767
6,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
Karasuno ONIX
Jing Wei
14
2 / 2 / 3
8,156
544
6,755
9,479
2,854
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Phil Pelizari
King Arthur
12
0 / 3 / 0
6,474
432
6,284
13,812
7,487
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
1 / 3 / 3
7,499
500
4,439
13,582
5,731
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Kukulkan
11
2 / 5 / 0
6,881
459
3,799
7,883
2,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
17
17
Kills
9
9
Deaths
17
18
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
4
4
2
1.25
W
Athena
2
0
5
4.5
W
Kukulkan
Clankey
Kukulkan
1
3
5
1.17
W
1
5
5
0.7
W
Vamana
2
0
2
3
W
11
1
1
11.5
L
Jing Wei
Karasuno ONIX
Jing Wei
2
2
3
1.75
L
King Arthur
Phil Pelizari
King Arthur
0
3
0
0
L
1
3
3
0.83
L
Kukulkan
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,574
Damage
26,955
45,569
Taken
56,523
19,524
Mitigated
25,290
18,886
Healing
14,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
5,678
1,259
0
2,460
11,767
6,811
0
2,377
9,390
0
28,813
W
Athena
4,648
983
0
2,023
6,612
3,314
0
856
5,756
16,758
0
W
Kukulkan
Clankey
Kukulkan
6,067
753
0
250
5,290
1,932
44
3,201
1,949
43,106
0
W
8,901
4,225
0
4,213
10,921
3,991
0
533
10,388
0
57,181
W
Vamana
12,604
5,893
0
6,852
14,042
6,865
128
1,192
12,850
0
67,268
W
8,354
4,082
0
5,548
8,704
3,422
0
2,260
6,388
0
75,577
L
Jing Wei
Karasuno ONIX
Jing Wei
6,755
5,354
0
3,500
9,479
2,854
0
958
8,521
0
53,930
L
King Arthur
Phil Pelizari
King Arthur
6,284
1,609
0
3,781
13,812
7,487
0
470
13,342
0
36,656
L
4,439
581
460
4,345
13,582
5,731
0
3,374
10,208
46,431
0
L
Kukulkan
3,799
557
0
339
7,883
2,407
0
3,536
4,347
31,403
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,619
Gold Earned
36,696
506
Minions Killed
384
0
Camps Cleared
0
1,370,267
Distance Traveled
1,323,195
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,686
512
42
3
0
288,325
4
W
Athena
7,571
505
36
2
0
314,064
4
W
Kukulkan
7,831
522
94
6
0
241,336
4
W
Neith
8,149
543
113
8
0
240,575
2
W
Vamana
8,898
593
126
8
0
261,932
1
W
Set
10,170
678
137
9
0
312,360
3
L
Jing Wei
8,156
544
104
7
0
243,501
3
L
King Arthur
6,474
432
66
4
0
245,304
0
L
Artio
7,499
500
95
6
0
301,898
1
L
Kukulkan
6,881
459
77
5
0
244,167
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role