Player Matchup

Danzaburou
Danzaburou
Isol Secret
Danzaburou
Level 68
God Stats
29W - 28L
1,204 SR
Queue Stats
374W - 407L
1,409 Elo+
Party 2
Raijin
Raijin
LaDiabla_x90
Raijin
Level 81
God Stats
29W - 21L
1,624 SR
Queue Stats
370W - 440L
1,487 Elo+
Party 2
Bacchus
Bacchus
PretendLawyer80
Bacchus
Level 62
God Stats
2W - 4L
1,410 SR
Queue Stats
133W - 169L
1,449 Elo+
Party 2
Team Averages
Level 70
1,413 SR
1,448 Elo+

VS

Team Averages
Level 106
1,393 SR
1,404 Elo+
Hercules
Hercules
Blitz Pains
Hercules
Level 84
God Stats
0W - 2L
1,364 SR
Queue Stats
24W - 35L
1,335 Elo+
Party 1
He Bo
He Bo
KingKommie
He Bo
Level 138
God Stats
0W - 1L
1,191 SR
Queue Stats
21W - 16L
1,486 Elo+
Party 1
Pele
Pele
MLG Penguin34
Pele
Level 97
God Stats
1W - 1L
1,623 SR
Queue Stats
29W - 42L
1,391 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Isol Secret
Danzaburou
17
7 / 5 / 6
13,919
773
11,258
13,039
4,765
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
15
2 / 10 / 12
12,225
679
8,954
14,086
5,187
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
7 / 6 / 7
13,291
738
10,943
14,308
10,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Blitz Pains
Hercules
16
3 / 3 / 17
12,262
681
8,576
15,088
9,056
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

He Bo
18
14 / 5 / 7
14,109
784
19,371
12,979
4,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
4 / 8 / 9
11,891
661
5,527
12,310
4,471
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
54
16
Kills
21
21
Deaths
16
25
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Hercules
Blitz Pains
Hercules
3
3
17
3.83
W
Danzaburou
Isol Secret
Danzaburou
7
5
6
2
L
He Bo
14
5
7
3.5
W
Raijin
2
10
12
0.8
L
4
8
9
1.06
W
7
6
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,155
Damage
33,474
41,433
Taken
40,377
20,636
Mitigated
18,035
6,383
Healing
4,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Blitz Pains
Hercules
8,576
2,553
0
1,136
15,088
9,056
467
6,336
8,752
0
32,519
W
Danzaburou
Isol Secret
Danzaburou
11,258
3,599
366
2,866
13,039
4,765
1,721
5,035
7,808
0
57,660
L
He Bo
19,371
851
0
3,234
12,979
4,508
1,230
7,673
5,306
67,954
0
W
Raijin
8,954
186
111
1,783
14,086
5,187
716
8,313
5,467
64,602
0
L
5,527
1,803
0
388
12,310
4,471
0
5,963
6,347
0
43,036
W
10,943
202
270
987
14,308
10,684
972
5,383
8,687
27,259
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,435
Gold Earned
38,262
206
Minions Killed
216
0
Camps Cleared
0
860,250
Distance Traveled
942,721
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
12,262
681
57
3
0
336,797
0
W
Danzaburou
13,919
773
72
4
0
310,936
3
L
He Bo
14,109
784
92
5
0
294,387
2
W
Raijin
12,225
679
102
6
0
222,882
1
L
Pele
11,891
661
67
4
0
311,537
1
W
Bacchus
13,291
738
32
2
0
326,432
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role