Player Matchup

Medusa
Medusa
DzMono
Medusa
Level 25
God Stats
8W - 8L
1,663 SR
Queue Stats
57W - 49L
1,486 Elo+
Solo
Loki
Loki
InfamousYeti
Loki
Level 25
God Stats
23W - 11L
1,730 SR
Queue Stats
58W - 49L
1,548 Elo+
Solo
The Morrigan
The Morrigan
Raj1780
The Morrigan
Level 31
God Stats
1W - 6L
1,335 SR
Queue Stats
102W - 120L
1,490 Elo+
Solo
Odin
Odin
cacazu
Odin
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 14L
1,420 Elo+
Solo
Ares
Ares
chaos131313
Ares
Level 13
God Stats
3W - 6L
1,327 SR
Queue Stats
99W - 105L
1,513 Elo+
Solo
Team Averages
Level 22
1,511 SR
1,491 Elo+

VS

Team Averages
Level 20
1,500 SR
1,555 Elo+
Vamana
Vamana
THOKOSLAYER
Vamana
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 25L
1,429 Elo+
Party 1
Bacchus
Bacchus
billymays911
Bacchus
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 13L
1,787 Elo+
Party 1
Anubis
Anubis
pollokuik21
Anubis
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,502 Elo+
Solo
Loki
Loki
worstchanceN360
Loki
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 18L
1,551 Elo+
Solo
Sobek
Sobek
xxelguajiyo
Sobek
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 93L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DzMono
Medusa
9
4 / 6 / 1
6,400
492
5,832
7,838
2,276
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 3 / 1
6,443
496
4,654
7,884
1,985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

The Morrigan
Raj1780
The Morrigan
10
0 / 4 / 1
5,931
456
2,829
4,861
1,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Odin
cacazu
Odin
12
1 / 3 / 1
6,864
528
4,709
7,515
5,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

8
0 / 4 / 3
5,353
412
2,853
8,691
5,019
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
10
5 / 2 / 5
7,421
571
5,721
8,797
3,089
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
billymays911
Bacchus
11
5 / 3 / 8
7,010
539
5,925
5,045
3,892
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anubis
14
7 / 0 / 0
7,933
610
6,986
4,553
1,976
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
2 / 2 / 3
7,046
542
3,369
8,397
2,559
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 2 / 2
6,102
469
2,592
7,840
6,976
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
38
7
Kills
20
20
Deaths
9
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Medusa
DzMono
Medusa
4
6
1
0.75
L
2
3
1
0.83
L
The Morrigan
Raj1780
The Morrigan
0
4
1
0.13
W
Vamana
5
2
5
3.75
W
Bacchus
billymays911
Bacchus
5
3
8
3
L
Odin
cacazu
Odin
1
3
1
0.5
L
0
4
3
0.38
W
Anubis
7
0
0
7
W
2
2
3
1.75
W
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,877
Damage
24,593
36,789
Taken
34,632
16,207
Mitigated
18,492
4,279
Healing
8,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
DzMono
Medusa
5,832
1,961
0
690
7,838
2,276
0
3,906
3,932
0
26,614
L
4,654
1,353
0
2,235
7,884
1,985
0
2,687
5,197
0
30,234
L
The Morrigan
Raj1780
The Morrigan
2,829
306
0
919
4,861
1,454
0
1,270
3,426
25,397
1,321
W
Vamana
5,721
2,595
0
1,898
8,797
3,089
456
1,730
6,899
0
20,059
W
Bacchus
billymays911
Bacchus
5,925
1,299
0
0
5,045
3,892
306
1,197
3,672
18,901
0
L
Odin
cacazu
Odin
4,709
1,475
0
435
7,515
5,473
434
3,313
4,202
0
30,769
L
2,853
291
0
0
8,691
5,019
49
4,162
4,529
15,232
0
W
Anubis
6,986
231
0
3,511
4,553
1,976
204
1,794
2,574
51,963
0
W
3,369
1,149
0
500
8,397
2,559
0
169
8,074
0
44,450
W
2,592
363
0
2,461
7,840
6,976
0
0
7,450
20,328
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,991
Gold Earned
35,512
257
Minions Killed
276
0
Camps Cleared
0
1,072,106
Distance Traveled
1,270,810
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,400
492
48
4
0
210,864
0
L
Loki
6,443
496
62
5
0
256,432
2
L
The Morrigan
5,931
456
59
5
0
251,318
0
W
Vamana
7,421
571
29
2
0
252,227
1
W
Bacchus
7,010
539
32
2
0
267,107
0
L
Odin
6,864
528
65
5
0
200,509
3
L
Ares
5,353
412
23
2
0
152,983
1
W
Anubis
7,933
610
94
7
0
249,463
4
W
Loki
7,046
542
81
6
0
248,442
0
W
Sobek
6,102
469
40
3
0
253,571
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role