Player Matchup

Scylla
Scylla
CjPlayer
Scylla
Level 81
God Stats
3W - 14L
1,018 SR
Queue Stats
32W - 39L
1,384 Elo+
Solo
Tyr
Tyr
Pauloandrade
Tyr
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
Scizor555
Skadi
Level 88
God Stats
22W - 18L
1,457 SR
Queue Stats
129W - 184L
1,370 Elo+
Party 1
Team Averages
Level 102
1,325 SR
1,418 Elo+

VS

Team Averages
Level 59
1,455 SR
1,374 Elo+
Chang'e
Chang'e
GoreMind
Chang'e
Level 41
God Stats
33W - 51L
1,295 SR
Queue Stats
67W - 112L
1,290 Elo+
Solo
Cupid
Cupid
Lliver
Cupid
Level 119
God Stats
2W - 3L
1,570 SR
Queue Stats
13W - 13L
1,476 Elo+
Solo
Cthulhu
Cthulhu
Queimamendigs
Cthulhu
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
CjPlayer
Scylla
16
1 / 3 / 7
12,513
626
16,238
13,246
4,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
2 / 7 / 5
12,767
638
10,242
23,789
30,714
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Skadi
Scizor555
Skadi
15
8 / 6 / 3
13,671
684
19,904
15,967
5,930
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
GoreMind
Chang'e
17
3 / 5 / 11
12,493
625
11,793
16,217
5,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cupid
Lliver
Cupid
18
7 / 4 / 7
13,854
693
13,410
17,793
7,641
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
18
6 / 2 / 10
14,259
713
14,196
21,790
27,909
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
44
11
Kills
16
16
Deaths
11
15
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Scylla
CjPlayer
Scylla
1
3
7
1.5
W
Chang'e
GoreMind
Chang'e
3
5
11
1.7
W
Cupid
Lliver
Cupid
7
4
7
2.63
L
2
7
5
0.64
W
Cthulhu
6
2
10
5.5
L
Skadi
Scizor555
Skadi
8
6
3
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,384
Damage
39,399
53,002
Taken
55,800
41,174
Mitigated
40,716
18,051
Healing
15,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
CjPlayer
Scylla
16,238
2,803
0
6,562
13,246
4,530
576
8,373
4,791
64,856
0
W
Chang'e
GoreMind
Chang'e
11,793
1,567
4,983
6,273
16,217
5,166
490
4,766
11,229
43,204
0
W
Cupid
Lliver
Cupid
13,410
8,577
505
3,710
17,793
7,641
3,176
4,504
13,031
0
74,087
L
10,242
705
0
8,882
23,789
30,714
666
10,107
13,038
998
63,341
W
Cthulhu
14,196
1,658
369
0
21,790
27,909
177
6,858
14,319
48,327
0
L
Skadi
Scizor555
Skadi
19,904
12,776
0
2,607
15,967
5,930
1,644
6,909
8,980
0
88,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,951
Gold Earned
40,606
267
Minions Killed
205
0
Camps Cleared
0
1,074,268
Distance Traveled
1,081,271
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
12,513
626
99
5
0
372,662
5
W
Chang'e
12,493
625
56
3
0
343,248
2
W
Cupid
13,854
693
94
5
0
365,098
7
L
Tyr
12,767
638
95
5
0
386,692
4
W
Cthulhu
14,259
713
55
3
0
372,925
5
L
Skadi
13,671
684
73
4
0
314,914
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role