Player Matchup

Set
Set
Daibingu
Set
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
104W - 91L
1,539 Elo+
Solo
Cu Chulainn
Cu Chulainn
Kaede55
Cu Chulainn
Level 15
God Stats
3W - 3L
1,609 SR
Queue Stats
10W - 12L
1,475 Elo+
Party 1
Anhur
Anhur
Likegoku
Anhur
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 31L
1,544 Elo+
Party 1
Aphrodite
Aphrodite
MsAubrey
Aphrodite
Level 26
God Stats
1W - 2L
1,751 SR
Queue Stats
83W - 80L
1,369 Elo+
Solo
The Morrigan
The Morrigan
xFaabri
The Morrigan
Level 26
God Stats
4W - 3L
1,645 SR
Queue Stats
60W - 36L
1,613 Elo+
Party 1
Team Averages
Level 39
1,601 SR
1,508 Elo+

VS

Team Averages
Level 26
1,499 SR
1,479 Elo+
Cernunnos
Cernunnos
AnsgarAesir
Cernunnos
Level 27
God Stats
5W - 3L
1,304 SR
Queue Stats
86W - 78L
1,465 Elo+
Party 2
Sobek
Sobek
LGanteKelokeMa
Sobek
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
54W - 34L
1,602 Elo+
Party 2
Nemesis
Nemesis
Royd_Vrau_Nelas
Nemesis
Level 27
God Stats
9W - 11L
1,401 SR
Queue Stats
120W - 131L
1,429 Elo+
Solo
Achilles
Achilles
SantiAbyss
Achilles
Level 31
God Stats
7W - 4L
1,620 SR
Queue Stats
90W - 101L
1,356 Elo+
Solo
Merlin
Merlin
Santyro15
Merlin
Level 27
God Stats
13W - 12L
1,667 SR
Queue Stats
292W - 250L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 6 / 3
12,115
466
12,618
21,711
9,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
Kaede55
Cu Chulainn
17
1 / 3 / 1
10,413
401
6,320
12,303
11,308
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Anhur
Likegoku
Anhur
19
4 / 7 / 2
12,600
485
16,258
21,885
7,144
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Aphrodite
MsAubrey
Aphrodite
16
0 / 8 / 5
10,248
394
7,267
19,494
9,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

The Morrigan
xFaabri
The Morrigan
19
3 / 7 / 5
12,348
475
16,151
14,782
5,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AnsgarAesir
Cernunnos
20
12 / 3 / 8
14,793
569
13,483
15,477
7,178
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
4 / 1 / 20
13,310
512
14,855
23,555
26,833
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

20
3 / 3 / 8
12,864
495
9,592
19,197
9,424
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Achilles
SantiAbyss
Achilles
20
3 / 3 / 2
12,964
499
10,884
15,680
27,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
Santyro15
Merlin
20
9 / 3 / 10
16,079
618
20,632
12,889
6,160
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
79
13
Kills
31
31
Deaths
13
16
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
AnsgarAesir
Cernunnos
12
3
8
5.33
L
5
6
3
1.08
L
Cu Chulainn
Kaede55
Cu Chulainn
1
3
1
0.5
W
4
1
20
14
L
Anhur
Likegoku
Anhur
4
7
2
0.71
L
Aphrodite
MsAubrey
Aphrodite
0
8
5
0.31
W
3
3
8
2.33
W
Achilles
SantiAbyss
Achilles
3
3
2
1.33
W
Merlin
Santyro15
Merlin
9
3
10
4.67
L
The Morrigan
xFaabri
The Morrigan
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,614
Damage
69,446
90,175
Taken
86,798
42,131
Mitigated
77,182
26,799
Healing
20,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
AnsgarAesir
Cernunnos
13,483
5,590
0
6,618
15,477
7,178
4,608
3,553
11,818
0
100,372
L
12,618
5,717
0
5,816
21,711
9,110
64
6,832
14,609
0
88,076
L
Cu Chulainn
Kaede55
Cu Chulainn
6,320
1,318
0
1,376
12,303
11,308
416
1,595
9,898
780
46,680
W
14,855
1,546
0
6,581
23,555
26,833
666
5,409
17,972
43,466
0
L
Anhur
Likegoku
Anhur
16,258
9,525
0
6,107
21,885
7,144
690
9,998
11,857
0
86,737
L
Aphrodite
MsAubrey
Aphrodite
7,267
939
3,650
6,131
19,494
9,013
0
10,440
8,994
28,970
0
W
9,592
3,142
0
1,433
19,197
9,424
115
4,283
14,732
0
99,605
W
Achilles
SantiAbyss
Achilles
10,884
3,205
0
1,910
15,680
27,587
2,104
1,526
14,106
0
67,469
W
Merlin
Santyro15
Merlin
20,632
1,250
399
4,028
12,889
6,160
1,443
4,026
8,611
150,597
0
L
The Morrigan
xFaabri
The Morrigan
16,151
2,912
0
3,719
14,782
5,556
1,789
6,622
8,100
83,361
5,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,724
Gold Earned
70,010
591
Minions Killed
698
0
Camps Cleared
0
2,298,971
Distance Traveled
2,534,016
21
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
14,793
569
174
7
0
459,628
4
L
Set
12,115
466
147
6
0
498,798
2
L
Cu Chulainn
10,413
401
84
3
0
482,621
5
W
Sobek
13,310
512
39
2
0
501,403
4
L
Anhur
12,600
485
158
6
0
429,628
3
L
Aphrodite
10,248
394
54
2
0
458,531
7
W
Nemesis
12,864
495
126
5
0
561,364
5
W
Achilles
12,964
499
124
5
0
518,991
3
W
Merlin
16,079
618
235
9
0
492,630
3
L
The Morrigan
12,348
475
148
6
0
429,393
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role