Player Matchup

Medusa
Medusa
GrimmSinSanity
Medusa
Level 63
God Stats
1W - 3L
1,282 SR
Queue Stats
171W - 175L
1,511 Elo+
Party 3
Bellona
Bellona
Merengin
Bellona
Level 80
God Stats
9W - 6L
1,314 SR
Queue Stats
156W - 171L
1,503 Elo+
Party 2
Anubis
Anubis
PerroVoladorMrkz
Anubis
Level 104
God Stats
45W - 37L
1,575 SR
Queue Stats
271W - 281L
1,505 Elo+
Party 2
Ullr
Ullr
ThatdudeLebowski
Ullr
Level 96
God Stats
4W - 7L
1,160 SR
Queue Stats
279W - 290L
1,551 Elo+
Party 2
Sylvanus
Sylvanus
emogf
Sylvanus
Level 40
God Stats
1W - 3L
1,471 SR
Queue Stats
71W - 75L
1,487 Elo+
Party 3
Team Averages
Level 77
1,360 SR
1,511 Elo+

VS

Team Averages
Level 60
1,640 SR
1,754 Elo+
Merlin
Merlin
Awlkara
Merlin
Level 88
God Stats
3W - 2L
1,364 SR
Queue Stats
229W - 242L
1,455 Elo+
Solo
Scylla
Scylla
Bοοpy
Scylla
Level 76
God Stats
8W - 4L
1,898 SR
Queue Stats
158W - 105L
1,786 Elo+
Party 1
Medusa
Medusa
FiniteAxiom
Medusa
Level 16
God Stats
2W - 0L
1,764 SR
Queue Stats
42W - 9L
1,921 Elo+
Party 1
Anhur
Anhur
Vayu17
Anhur
Level 109
God Stats
19W - 6L
1,672 SR
Queue Stats
443W - 298L
1,755 Elo+
Party 1
Tsukuyomi
Tsukuyomi
mainisbanned
Tsukuyomi
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 6L
1,850 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 7 / 2
4,826
439
3,445
10,534
2,358
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Merengin
Bellona
11
1 / 2 / 1
6,383
580
3,597
6,591
3,571
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
4 / 2 / 2
6,700
609
5,523
7,003
3,194
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 1 / 1
6,120
556
2,177
4,577
1,778
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sylvanus
emogf
Sylvanus
7
0 / 5 / 0
4,407
401
1,965
9,274
2,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Awlkara
Merlin
10
0 / 2 / 2
5,790
526
2,967
4,725
1,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Scylla
Bοοpy
Scylla
10
0 / 1 / 3
5,817
529
2,089
4,622
1,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Medusa
11
9 / 1 / 2
6,885
626
7,962
7,245
2,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anhur
Vayu17
Anhur
12
4 / 0 / 4
6,898
627
6,149
5,476
1,466
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
mainisbanned
Tsukuyomi
12
4 / 2 / 0
6,914
629
5,262
7,531
2,559
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
28
6
Kills
17
17
Deaths
6
6
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Merlin
Awlkara
Merlin
0
2
2
0.5
W
Scylla
Bοοpy
Scylla
0
1
3
1.5
W
Medusa
9
1
2
10
L
0
7
2
0.14
L
Bellona
Merengin
Bellona
1
2
1
0.75
L
4
2
2
2.5
L
1
1
1
1.5
W
Anhur
Vayu17
Anhur
4
0
4
6
L
Sylvanus
emogf
Sylvanus
0
5
0
0
W
Tsukuyomi
mainisbanned
Tsukuyomi
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,707
Damage
24,429
37,979
Taken
29,599
13,494
Mitigated
8,393
11,043
Healing
10,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Awlkara
Merlin
2,967
411
0
1,074
4,725
1,225
0
1,538
3,187
32,948
0
W
Scylla
Bοοpy
Scylla
2,089
407
0
250
4,622
1,078
0
868
3,754
34,487
0
W
Medusa
7,962
4,464
0
3,708
7,245
2,065
0
1,673
5,572
0
32,353
L
3,445
1,381
0
2,250
10,534
2,358
0
680
9,810
0
17,144
L
Bellona
Merengin
Bellona
3,597
642
0
2,936
6,591
3,571
0
0
6,591
0
28,589
L
5,523
48
0
3,524
7,003
3,194
0
1,532
5,461
34,394
0
L
2,177
489
0
231
4,577
1,778
129
1,729
2,786
0
39,069
W
Anhur
Vayu17
Anhur
6,149
4,203
0
3,066
5,476
1,466
0
1,389
4,087
0
45,285
L
Sylvanus
emogf
Sylvanus
1,965
762
252
1,850
9,274
2,593
0
925
8,275
11,017
0
W
Tsukuyomi
mainisbanned
Tsukuyomi
5,262
1,417
0
2,028
7,531
2,559
353
2,020
5,511
0
37,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,436
Gold Earned
32,304
255
Minions Killed
355
0
Camps Cleared
0
958,903
Distance Traveled
1,031,705
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
5,790
526
62
6
0
185,501
1
W
Scylla
5,817
529
76
7
0
207,155
2
W
Medusa
6,885
626
48
4
0
212,479
5
L
Medusa
4,826
439
24
2
0
172,908
0
L
Bellona
6,383
580
59
5
0
216,070
4
L
Anubis
6,700
609
68
6
0
199,928
2
L
Ullr
6,120
556
85
8
0
200,210
5
W
Anhur
6,898
627
89
8
0
206,273
4
L
Sylvanus
4,407
401
19
2
0
169,787
3
W
Tsukuyomi
6,914
629
80
7
0
220,297
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role