Player Matchup

Janus
Janus
ALPHADOG639
Janus
Level 25
God Stats
3W - 2L
1,485 SR
Queue Stats
132W - 150L
1,337 Elo+
Solo
Tsukuyomi
Tsukuyomi
MeruemD_Uchiha
Tsukuyomi
Level 8
God Stats
7W - 12L
1,500 SR
Queue Stats
436W - 429L
1,432 Elo+
Party 1
Hachiman
Hachiman
ZoteTheGreat
Hachiman
Level 18
God Stats
8W - 4L
1,569 SR
Queue Stats
57W - 68L
1,413 Elo+
Solo
Gilgamesh
Gilgamesh
jjmessyman123
Gilgamesh
Level 69
God Stats
5W - 3L
1,231 SR
Queue Stats
79W - 67L
1,600 Elo+
Party 1
Ymir
Ymir
scrimmyy_
Ymir
Level 29
God Stats
21W - 18L
1,438 SR
Queue Stats
131W - 112L
1,455 Elo+
Solo
Team Averages
Level 30
1,445 SR
1,447 Elo+

VS

Team Averages
Level 31
1,426 SR
1,512 Elo+
Cerberus
Cerberus
Brandon9962
Cerberus
Level 17
God Stats
4W - 4L
1,320 SR
Queue Stats
7W - 14L
1,328 Elo+
Party 2
Thanatos
Thanatos
Kingtekashi9068
Thanatos
Level 11
God Stats
0W - 1L
1,250 SR
Queue Stats
1W - 3L
1,540 Elo+
Party 2
Nemesis
Nemesis
SpaceCowboy8814
Nemesis
Level 62
God Stats
18W - 16L
1,428 SR
Queue Stats
439W - 424L
1,443 Elo+
Party 2
Thor
Thor
WhiteZ72
Thor
Level 59
God Stats
0W - 2L
1,631 SR
Queue Stats
11W - 9L
1,543 Elo+
Party 3
Ra
Ra
叫我大屌黄
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,709 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 3
7,359
566
4,912
7,229
1,986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
MeruemD_Uchiha
Tsukuyomi
16
11 / 0 / 6
9,358
720
8,025
7,158
2,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
ZoteTheGreat
Hachiman
13
6 / 0 / 6
8,017
617
9,217
7,158
2,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
jjmessyman123
Gilgamesh
12
3 / 2 / 2
7,616
586
3,842
8,600
3,542
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ymir
11
4 / 0 / 9
7,738
595
5,224
5,734
2,998
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Brandon9962
Cerberus
9
0 / 4 / 0
5,571
429
1,717
11,343
4,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thanatos
8
0 / 8 / 0
5,073
390
2,470
8,376
2,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

10
5 / 4 / 0
6,591
507
4,266
9,764
3,764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Thor
10
1 / 5 / 1
6,117
471
4,231
7,722
5,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
0 / 6 / 1
5,825
448
3,078
7,118
2,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
8
27
Kills
6
6
Deaths
27
26
Assists
2
Player
Kills
Deaths
Assists
KDA
W
3
4
3
1.13
L
Cerberus
Brandon9962
Cerberus
0
4
0
0
L
Thanatos
0
8
0
0
W
Tsukuyomi
MeruemD_Uchiha
Tsukuyomi
11
0
6
14
L
5
4
0
1.25
L
Thor
1
5
1
0.3
W
Hachiman
ZoteTheGreat
Hachiman
6
0
6
9
W
Gilgamesh
jjmessyman123
Gilgamesh
3
2
2
2
W
Ymir
4
0
9
8.5
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,220
Damage
15,762
35,879
Taken
44,323
13,308
Mitigated
17,746
14,857
Healing
11,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,912
247
0
1,077
7,229
1,986
1,907
2,143
4,830
38,358
0
L
Cerberus
Brandon9962
Cerberus
1,717
72
0
3,380
11,343
4,712
0
1,915
9,428
23,880
0
L
Thanatos
2,470
395
0
2,688
8,376
2,011
153
1,946
6,410
0
18,337
W
Tsukuyomi
MeruemD_Uchiha
Tsukuyomi
8,025
2,176
0
5,001
7,158
2,632
1,015
200
6,850
0
54,042
L
4,266
1,543
0
3,067
9,764
3,764
0
2,895
6,739
0
26,875
L
Thor
4,231
1,480
0
1,030
7,722
5,068
0
0
7,722
0
24,500
W
Hachiman
ZoteTheGreat
Hachiman
9,217
3,994
0
4,533
7,158
2,150
329
800
6,358
0
45,309
W
Gilgamesh
jjmessyman123
Gilgamesh
3,842
1,085
0
2,351
8,600
3,542
577
0
8,270
0
36,478
W
Ymir
5,224
393
0
1,895
5,734
2,998
435
1,311
4,386
27,246
0
L
3,078
324
73
1,270
7,118
2,191
546
3,034
3,888
27,225
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,088
Gold Earned
29,177
375
Minions Killed
246
0
Camps Cleared
0
1,206,208
Distance Traveled
1,129,407
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,359
566
83
6
0
228,247
2
L
Cerberus
5,571
429
52
4
0
213,820
1
L
Thanatos
5,073
390
36
3
0
240,899
2
W
Tsukuyomi
9,358
720
110
8
0
295,239
4
L
Nemesis
6,591
507
43
3
0
268,239
0
L
Thor
6,117
471
54
4
0
207,759
7
W
Hachiman
8,017
617
68
5
0
210,616
3
W
Gilgamesh
7,616
586
75
6
0
224,106
1
W
Ymir
7,738
595
39
3
0
248,000
3
L
Ra
5,825
448
61
5
0
198,690
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role