Player Matchup

Hachiman
Hachiman
GeneralSenpai
Hachiman
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,484 Elo+
Party 2
Cthulhu
Cthulhu
Heimor
Cthulhu
Level 4
God Stats
4W - 4L
1,500 SR
Queue Stats
5W - 9L
1,500 Elo+
Solo
Neith
Neith
cangrejol
Neith
Level 18
God Stats
31W - 35L
1,489 SR
Queue Stats
36W - 38L
1,454 Elo+
Solo
Olorun
Olorun
virginity101
Olorun
Level 17
God Stats
3W - 9L
1,219 SR
Queue Stats
27W - 35L
1,406 Elo+
Party 2
Eset
Eset
xiaoxindebai
Eset
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 17
1,442 SR
1,469 Elo+

VS

Team Averages
Level 21
1,582 SR
1,523 Elo+
Hou Yi
Hou Yi
CardanoHodler
Hou Yi
Level 29
God Stats
24W - 27L
1,539 SR
Queue Stats
103W - 101L
1,558 Elo+
Solo
Sol
Sol
HinaBanina
Sol
Level 26
God Stats
15W - 5L
1,494 SR
Queue Stats
119W - 93L
1,447 Elo+
Solo
Gilgamesh
Gilgamesh
ImbiambaJones
Gilgamesh
Level 22
God Stats
6W - 6L
1,342 SR
Queue Stats
61W - 39L
1,499 Elo+
Party 1
Chernobog
Chernobog
STYTROX
Chernobog
Level 8
God Stats
8W - 5L
1,701 SR
Queue Stats
65W - 62L
1,540 Elo+
Solo
Tsukuyomi
Tsukuyomi
linkbaily
Tsukuyomi
Level 20
God Stats
13W - 2L
1,834 SR
Queue Stats
37W - 19L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
GeneralSenpai
Hachiman
18
7 / 9 / 5
12,751
1,159
16,204
17,991
9,394
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
Heimor
Cthulhu
16
0 / 14 / 7
9,646
877
8,290
22,397
24,631
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
cangrejol
Neith
17
2 / 7 / 7
10,969
997
13,225
14,846
6,624
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
18
1 / 6 / 11
11,147
1,013
11,973
19,875
8,991
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
3 / 10 / 3
10,865
988
13,603
19,081
7,293
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

221

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 0 / 20
13,006
1,182
12,657
9,527
3,958
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
10 / 3 / 20
12,975
1,180
15,425
12,620
5,082
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
ImbiambaJones
Gilgamesh
19
9 / 3 / 24
12,352
1,123
16,113
19,683
12,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chernobog
STYTROX
Chernobog
19
4 / 4 / 26
11,814
1,074
13,189
13,079
5,355
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
linkbaily
Tsukuyomi
19
15 / 3 / 17
14,235
1,294
29,104
13,482
5,925
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
153
13
Kills
46
46
Deaths
13
33
Assists
107
Player
Kills
Deaths
Assists
KDA
W
8
0
20
18
L
Hachiman
GeneralSenpai
Hachiman
7
9
5
1.06
L
Cthulhu
Heimor
Cthulhu
0
14
7
0.25
W
10
3
20
6.67
W
Gilgamesh
ImbiambaJones
Gilgamesh
9
3
24
7
W
Chernobog
STYTROX
Chernobog
4
4
26
4.25
L
Neith
cangrejol
Neith
2
7
7
0.79
W
Tsukuyomi
linkbaily
Tsukuyomi
15
3
17
7.83
L
Olorun
1
6
11
1.08
L
3
10
3
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,295
Damage
86,488
94,190
Taken
68,391
56,933
Mitigated
32,933
9,503
Healing
9,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,657
7,027
0
1,905
9,527
3,958
0
4,993
4,534
0
33,055
L
Hachiman
GeneralSenpai
Hachiman
16,204
7,636
729
780
17,991
9,394
0
3,908
14,083
0
30,190
L
Cthulhu
Heimor
Cthulhu
8,290
767
135
0
22,397
24,631
0
5,369
17,028
18,035
0
W
15,425
4,107
0
4,681
12,620
5,082
0
4,540
8,080
42,697
0
W
Gilgamesh
ImbiambaJones
Gilgamesh
16,113
4,971
0
748
19,683
12,613
0
10,330
9,353
229
30,196
W
Chernobog
STYTROX
Chernobog
13,189
7,674
0
1,299
13,079
5,355
0
8,510
4,569
0
27,252
L
Neith
cangrejol
Neith
13,225
8,607
0
847
14,846
6,624
0
2,263
12,583
0
40,847
W
Tsukuyomi
linkbaily
Tsukuyomi
29,104
10,553
465
813
13,482
5,925
0
5,493
7,989
0
45,223
L
Olorun
11,973
7,120
1,366
3,155
19,875
8,991
0
1,958
17,917
35,366
0
L
13,603
548
1,076
1,415
19,081
7,293
0
2,156
16,925
37,303
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,378
Gold Earned
64,382
196
Minions Killed
220
3
Camps Cleared
5
849,790
Distance Traveled
1,034,105
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
13,006
1,182
62
6
0
218,905
0
L
Hachiman
12,751
1,159
27
2
1
203,319
0
L
Cthulhu
9,646
877
24
2
0
124,923
0
W
Sol
12,975
1,180
56
5
0
198,126
0
W
Gilgamesh
12,352
1,123
32
3
1
225,041
0
W
Chernobog
11,814
1,074
38
3
1
169,920
0
L
Neith
10,969
997
48
4
1
169,784
0
W
Tsukuyomi
14,235
1,294
32
3
3
222,113
0
L
Olorun
11,147
1,013
44
4
0
163,222
0
L
Eset
10,865
988
53
5
1
188,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role