Player Matchup

Agni
Agni
AxD11
Agni
Level 9
God Stats
3W - 19L
1,215 SR
Queue Stats
5W - 26L
1,103 Elo+
Party 3
Danzaburou
Danzaburou
BrandoTheLord007
Danzaburou
Level 28
God Stats
18W - 16L
1,522 SR
Queue Stats
175W - 190L
1,427 Elo+
Party 3
Ganesha
Ganesha
Greekeman
Ganesha
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 66L
1,289 Elo+
Party 3
Kali
Kali
Nesoh
Kali
Level 12
God Stats
0W - 4L
1,187 SR
Queue Stats
31W - 48L
1,109 Elo+
Party 3
Hel
Hel
Pablitohuerf
Hel
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,334 Elo+
Solo
Team Averages
Level 15
1,385 SR
1,252 Elo+

VS

Team Averages
Level 12
1,360 SR
1,283 Elo+
Yemoja
Yemoja
CrystalIcethorn
Yemoja
Level 6
God Stats
2W - 3L
1,196 SR
Queue Stats
2W - 8L
1,057 Elo+
Party 1
Arachne
Arachne
ScarlettJoy
Arachne
Level 29
God Stats
45W - 41L
1,507 SR
Queue Stats
505W - 585L
1,431 Elo+
Party 2
Medusa
Medusa
TheRealSaltine
Medusa
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 8L
1,057 Elo+
Party 1
Set
Set
TowerBoy6969
Set
Level 8
God Stats
1W - 1L
1,099 SR
Queue Stats
6W - 3L
1,370 Elo+
Party 2
Olorun
Olorun
sfgfasd
Olorun
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 26L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
AxD11
Agni
10
0 / 6 / 2
5,810
447
2,478
5,488
1,633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
BrandoTheLord007
Danzaburou
11
8 / 2 / 1
7,508
578
8,229
7,526
2,864
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ganesha
Greekeman
Ganesha
10
0 / 2 / 9
6,618
509
4,029
8,450
4,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kali
Nesoh
Kali
11
3 / 4 / 1
7,557
581
3,377
9,320
3,733
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 5 / 1
5,008
385
1,056
5,688
1,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 2
6,901
531
3,809
5,915
2,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
ScarlettJoy
Arachne
13
4 / 1 / 7
7,735
595
3,740
7,728
3,267
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

11
3 / 5 / 2
6,758
520
3,713
7,471
1,798
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

16
4 / 1 / 0
8,875
683
6,043
7,267
5,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
sfgfasd
Olorun
13
6 / 1 / 6
8,417
647
7,811
6,508
2,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
36
11
Kills
19
19
Deaths
11
14
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Agni
AxD11
Agni
0
6
2
0.17
L
Danzaburou
BrandoTheLord007
Danzaburou
8
2
1
4.25
W
2
3
2
1
L
Ganesha
Greekeman
Ganesha
0
2
9
2.25
L
Kali
Nesoh
Kali
3
4
1
0.88
L
0
5
1
0.1
W
Arachne
ScarlettJoy
Arachne
4
1
7
7.5
W
3
5
2
0.8
W
4
1
0
4
W
Olorun
sfgfasd
Olorun
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,169
Damage
25,116
36,472
Taken
34,889
14,903
Mitigated
15,652
6,960
Healing
8,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
AxD11
Agni
2,478
639
0
0
5,488
1,633
320
855
4,403
21,597
0
L
Danzaburou
BrandoTheLord007
Danzaburou
8,229
4,283
0
2,769
7,526
2,864
395
1,814
5,674
0
38,990
W
3,809
904
1,095
438
5,915
2,724
248
2,007
3,908
18,898
0
L
Ganesha
Greekeman
Ganesha
4,029
652
0
1,009
8,450
4,991
62
2,650
5,690
16,507
0
L
Kali
Nesoh
Kali
3,377
1,768
0
3,182
9,320
3,733
56
3,317
5,746
0
26,537
L
1,056
259
0
0
5,688
1,682
39
2,351
3,069
13,386
0
W
Arachne
ScarlettJoy
Arachne
3,740
3,194
0
3,479
7,728
3,267
0
569
7,133
0
44,385
W
3,713
1,742
0
0
7,471
1,798
306
1,386
6,085
0
22,047
W
6,043
2,391
0
1,378
7,267
5,414
0
1,946
5,205
0
63,717
W
Olorun
sfgfasd
Olorun
7,811
3,237
85
2,093
6,508
2,449
1,750
1,443
4,995
53,144
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,501
Gold Earned
38,686
206
Minions Killed
410
0
Camps Cleared
0
1,173,319
Distance Traveled
1,163,123
2
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
5,810
447
40
3
0
207,159
0
L
Danzaburou
7,508
578
73
6
0
257,313
1
W
Yemoja
6,901
531
30
2
0
197,211
2
L
Ganesha
6,618
509
6
0
0
256,327
0
L
Kali
7,557
581
60
5
0
253,131
0
L
Hel
5,008
385
27
2
0
199,389
1
W
Arachne
7,735
595
86
7
0
257,222
9
W
Medusa
6,758
520
51
4
0
227,582
0
W
Set
8,875
683
130
10
0
250,258
1
W
Olorun
8,417
647
113
9
0
230,850
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role