Player Matchup

Hercules
Hercules
Capt Unohana
Hercules
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 21L
1,562 Elo+
Party 2
Pele
Pele
ComputerSwag
Pele
Level 60
God Stats
2W - 4L
1,332 SR
Queue Stats
59W - 81L
1,371 Elo+
Party 2
Nu Wa
Nu Wa
FinaruKamewamewa
Nu Wa
Level 64
God Stats
6W - 6L
1,451 SR
Queue Stats
138W - 129L
1,601 Elo+
Party 3
Athena
Athena
LUISgaKILL
Athena
Level 18
God Stats
2W - 3L
1,621 SR
Queue Stats
36W - 34L
1,485 Elo+
Party 3
Anhur
Anhur
terminatorgen001
Anhur
Level 36
God Stats
12W - 17L
1,666 SR
Queue Stats
121W - 116L
1,592 Elo+
Party 3
Team Averages
Level 41
1,514 SR
1,522 Elo+

VS

Team Averages
Level 78
1,670 SR
1,544 Elo+
Neith
Neith
Duugenheim
Neith
Level 25
God Stats
44W - 34L
1,572 SR
Queue Stats
49W - 44L
1,482 Elo+
Party 1
Gilgamesh
Gilgamesh
ItsyBitsyDixie
Gilgamesh
Level 60
God Stats
1W - 1L
1,731 SR
Queue Stats
34W - 30L
1,518 Elo+
Party 1
Sol
Sol
MisterSatire
Sol
Level 107
God Stats
14W - 10L
1,649 SR
Queue Stats
1,147W - 1,068L
1,563 Elo+
Party 1
Agni
Agni
Quinttero
Agni
Level 41
God Stats
2W - 0L
1,804 SR
Queue Stats
214W - 174L
1,636 Elo+
Solo
Kuzenbo
Kuzenbo
VaderBmore
Kuzenbo
Level 159
God Stats
4W - 5L
1,594 SR
Queue Stats
603W - 572L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Capt Unohana
Hercules
12
0 / 3 / 1
7,595
475
3,327
11,190
6,911
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
2 / 5 / 4
8,177
511
6,082
11,562
3,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
3 / 6 / 2
8,290
518
6,462
9,062
2,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
LUISgaKILL
Athena
11
1 / 2 / 3
6,747
422
3,281
10,339
3,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
3 / 5 / 1
8,947
559
6,931
11,066
3,333
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
15
0 / 0 / 4
8,218
514
5,208
8,230
2,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
ItsyBitsyDixie
Gilgamesh
13
7 / 1 / 2
8,182
511
8,849
9,057
4,738
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
4 / 4 / 5
9,027
564
10,714
12,968
3,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Agni
16
7 / 0 / 5
9,342
584
7,956
7,062
2,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kuzenbo
VaderBmore
Kuzenbo
12
3 / 4 / 12
8,047
503
4,872
9,913
8,119
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
49
9
Kills
21
21
Deaths
9
11
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Hercules
Capt Unohana
Hercules
0
3
1
0.17
L
2
5
4
0.8
W
Neith
0
0
4
2
L
3
6
2
0.67
W
Gilgamesh
ItsyBitsyDixie
Gilgamesh
7
1
2
8
L
Athena
LUISgaKILL
Athena
1
2
3
1.25
W
4
4
5
1.63
W
Agni
7
0
5
9.5
W
Kuzenbo
VaderBmore
Kuzenbo
3
4
12
2.25
L
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,083
Damage
37,599
53,219
Taken
47,230
19,979
Mitigated
21,233
13,238
Healing
15,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Capt Unohana
Hercules
3,327
1,119
0
1,982
11,190
6,911
807
2,976
8,214
0
41,924
L
6,082
1,532
0
4,226
11,562
3,523
0
3,861
7,701
0
44,147
W
Neith
5,208
2,885
0
3,727
8,230
2,699
1,482
1,413
6,817
0
53,813
L
6,462
1,053
0
1,076
9,062
2,405
0
4,805
4,257
47,689
0
W
Gilgamesh
ItsyBitsyDixie
Gilgamesh
8,849
3,309
0
760
9,057
4,738
0
1,247
7,810
0
47,430
L
Athena
LUISgaKILL
Athena
3,281
371
0
2,825
10,339
3,807
0
5,693
4,646
11,962
0
W
10,714
4,456
0
7,236
12,968
3,369
1,168
1,866
11,102
77,191
0
W
Agni
7,956
723
0
1,850
7,062
2,308
70
2,292
4,770
60,564
0
W
Kuzenbo
VaderBmore
Kuzenbo
4,872
1,705
0
1,833
9,913
8,119
76
2,925
6,988
19,531
0
L
6,931
2,797
0
3,129
11,066
3,333
0
6,207
4,859
0
57,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,756
Gold Earned
42,816
404
Minions Killed
448
0
Camps Cleared
0
1,484,689
Distance Traveled
1,513,527
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,595
475
95
6
0
271,555
2
L
Pele
8,177
511
88
6
0
316,812
1
W
Neith
8,218
514
103
6
0
275,535
0
L
Nu Wa
8,290
518
92
6
0
265,488
4
W
Gilgamesh
8,182
511
85
5
0
333,622
0
L
Athena
6,747
422
21
1
0
357,548
0
W
Sol
9,027
564
121
8
0
263,924
3
W
Agni
9,342
584
110
7
0
326,468
4
W
Kuzenbo
8,047
503
29
2
0
313,978
1
L
Anhur
8,947
559
108
7
0
273,286
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role