Player Matchup

Aphrodite
Aphrodite
AnIrishPanda
Aphrodite
Level 160
God Stats
4W - 3L
1,919 SR
Queue Stats
294W - 236L
1,598 Elo+
Party 1
Ravana
Ravana
Havîc
Ravana
Level 153
God Stats
1W - 0L
1,324 SR
Queue Stats
42W - 29L
1,572 Elo+
Party 1
Vamana
Vamana
Nasabeau79468
Vamana
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,402 Elo+
Party 1
Hou Yi
Hou Yi
Slοth
Hou Yi
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,513 Elo+
Party 1
Thoth
Thoth
TurtlePuck
Thoth
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 22L
1,514 Elo+
Party 1
Team Averages
Level 109
1,549 SR
1,520 Elo+

VS

Team Averages
Level 106
1,446 SR
1,507 Elo+
Ah Muzen Cab
Ah Muzen Cab
BirdDa3rd
Ah Muzen Cab
Level 25
God Stats
0W - 2L
1,313 SR
Queue Stats
10W - 13L
1,524 Elo+
Party 2
Heimdallr
Heimdallr
Got-Em_050
Heimdallr
Level 127
God Stats
0W - 3L
1,191 SR
Queue Stats
97W - 124L
1,473 Elo+
Party 2
Ao Kuang
Ao Kuang
Just_nasty177
Ao Kuang
Level 107
God Stats
0W - 1L
1,624 SR
Queue Stats
74W - 72L
1,540 Elo+
Party 2
Fafnir
Fafnir
KoSo_DoSo-San
Fafnir
Level 122
God Stats
1W - 1L
1,708 SR
Queue Stats
52W - 53L
1,486 Elo+
Party 2
Yemoja
Yemoja
lSLE3PY2NiCEl
Yemoja
Level 148
God Stats
0W - 1L
1,396 SR
Queue Stats
59W - 74L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AnIrishPanda
Aphrodite
19
8 / 3 / 18
11,521
960
21,997
19,308
11,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ravana
Havîc
Ravana
18
9 / 5 / 14
10,808
901
22,337
18,075
9,147
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

13
0 / 2 / 8
8,892
741
2,269
10,705
7,918
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
Slοth
Hou Yi
19
10 / 3 / 12
11,067
922
22,239
13,572
6,442
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
15
1 / 5 / 14
9,013
751
7,659
7,936
2,966
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BirdDa3rd
Ah Muzen Cab
17
4 / 3 / 10
9,592
799
14,344
13,667
6,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heimdallr
Got-Em_050
Heimdallr
13
2 / 8 / 9
8,081
673
15,454
15,001
7,207
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ao Kuang
Just_nasty177
Ao Kuang
15
7 / 10 / 4
9,689
807
12,171
19,894
10,431
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
1 / 4 / 15
9,457
788
10,285
22,414
31,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
4 / 3 / 7
8,234
686
5,630
12,487
6,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
63
28
Kills
18
18
Deaths
28
66
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
AnIrishPanda
Aphrodite
8
3
18
5.67
L
Ah Muzen Cab
BirdDa3rd
Ah Muzen Cab
4
3
10
3
L
Heimdallr
Got-Em_050
Heimdallr
2
8
9
0.81
W
Ravana
Havîc
Ravana
9
5
14
3.2
L
Ao Kuang
Just_nasty177
Ao Kuang
7
10
4
0.9
L
1
4
15
2.13
W
0
2
8
2
W
Hou Yi
Slοth
Hou Yi
10
3
12
5.33
W
Thoth
1
5
14
1.6
L
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,501
Damage
57,884
69,596
Taken
83,463
38,224
Mitigated
62,221
33,548
Healing
32,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
AnIrishPanda
Aphrodite
21,997
6,475
9,899
12,995
19,308
11,751
1,328
7,367
11,611
45,882
0
L
Ah Muzen Cab
BirdDa3rd
Ah Muzen Cab
14,344
4,385
2,811
5,068
13,667
6,825
139
3,698
9,807
0
33,613
L
Heimdallr
Got-Em_050
Heimdallr
15,454
6,467
773
1,782
15,001
7,207
660
5,327
9,420
0
25,701
W
Ravana
Havîc
Ravana
22,337
8,689
42
3,573
18,075
9,147
1,147
5,880
12,105
0
29,518
L
Ao Kuang
Just_nasty177
Ao Kuang
12,171
3,452
231
5,201
19,894
10,431
0
6,362
13,337
13,540
458
L
10,285
3,520
1,463
5,358
22,414
31,219
0
8,565
13,205
18,294
0
W
2,269
1,439
0
2,016
10,705
7,918
233
6,032
4,521
0
5,278
W
Hou Yi
Slοth
Hou Yi
22,239
13,968
1,123
3,486
13,572
6,442
1,317
5,090
8,428
0
37,246
W
Thoth
7,659
1,230
171
243
7,936
2,966
1,081
2,580
5,264
16,835
0
L
5,630
975
6,841
3,335
12,487
6,539
72
4,449
8,038
9,216
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,301
Gold Earned
45,053
142
Minions Killed
95
0
Camps Cleared
0
1,031,758
Distance Traveled
894,055
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
11,521
960
71
6
0
234,679
1
L
Ah Muzen Cab
9,592
799
39
3
0
193,396
0
L
Heimdallr
8,081
673
14
1
0
154,953
0
W
Ravana
10,808
901
16
1
0
246,780
1
L
Ao Kuang
9,689
807
5
0
0
162,095
0
L
Fafnir
9,457
788
15
1
0
187,952
0
W
Vamana
8,892
741
3
0
0
170,977
0
W
Hou Yi
11,067
922
29
2
0
194,960
0
W
Thoth
9,013
751
23
2
0
184,362
0
L
Yemoja
8,234
686
22
2
0
195,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role