Player Matchup

Aphrodite
Aphrodite
MoskitoMuecke
Aphrodite
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,277 Elo+
Party 2
Anubis
Anubis
SinZxFallen
Anubis
Level 24
God Stats
4W - 4L
1,465 SR
Queue Stats
48W - 66L
1,290 Elo+
Solo
Kukulkan
Kukulkan
Sweetcheeks7841
Kukulkan
Level 28
God Stats
56W - 63L
1,421 SR
Queue Stats
85W - 104L
1,283 Elo+
Solo
Ymir
Ymir
Vika btw
Ymir
Level 12
God Stats
2W - 3L
1,500 SR
Queue Stats
126W - 103L
1,349 Elo+
Party 2
Cupid
Cupid
aManNowConfused
Cupid
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,384 Elo+
Solo
Team Averages
Level 15
1,477 SR
1,316 Elo+

VS

Team Averages
Level 17
1,512 SR
1,450 Elo+
Bakasura
Bakasura
Conmann01
Bakasura
Level 7
God Stats
1W - 3L
1,764 SR
Queue Stats
4W - 6L
1,604 Elo+
Party 1
Janus
Janus
Master_Erebus
Janus
Level 29
God Stats
3W - 5L
1,324 SR
Queue Stats
272W - 284L
1,381 Elo+
Solo
Odin
Odin
Swiftfawn9244
Odin
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Kali
Kali
TheRealMayo5668
Kali
Level 20
God Stats
22W - 30L
1,471 SR
Queue Stats
88W - 85L
1,369 Elo+
Solo
Ymir
Ymir
tortoxicion
Ymir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
MoskitoMuecke
Aphrodite
10
3 / 3 / 4
7,789
487
3,295
8,096
4,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anubis
14
3 / 1 / 2
8,437
527
3,609
8,062
3,571
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
13
4 / 3 / 1
8,685
543
7,840
5,660
2,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ymir
11
1 / 2 / 9
7,472
467
6,761
13,465
5,297
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

19
15 / 1 / 1
12,132
758
14,943
13,441
5,242
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Conmann01
Bakasura
10
3 / 7 / 1
6,744
422
9,289
11,723
4,293
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

12
5 / 7 / 0
8,040
503
9,424
12,090
2,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

1
0 / 3 / 0
4,546
284
323
2,032
794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

13
2 / 3 / 1
7,796
487
5,308
12,548
4,220
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 8 / 2
6,669
417
5,515
15,491
10,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
14
26
Kills
10
10
Deaths
28
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Conmann01
Bakasura
3
7
1
0.5
L
5
7
0
0.71
W
Aphrodite
MoskitoMuecke
Aphrodite
3
3
4
1.67
W
Anubis
3
1
2
4
W
Kukulkan
4
3
1
1.5
L
0
3
0
0
L
2
3
1
0.83
W
Ymir
1
2
9
2.75
W
15
1
1
15.5
L
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,448
Damage
29,859
48,724
Taken
53,884
20,576
Mitigated
23,046
18,243
Healing
11,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Conmann01
Bakasura
9,289
6,173
0
1,452
11,723
4,293
854
5,825
5,810
0
23,931
L
9,424
782
86
2,195
12,090
2,823
525
3,140
8,890
45,090
0
W
Aphrodite
MoskitoMuecke
Aphrodite
3,295
1,414
2,005
2,062
8,096
4,222
667
3,655
3,951
19,209
0
W
Anubis
3,609
0
0
3,998
8,062
3,571
108
1,534
6,528
54,074
0
W
Kukulkan
7,840
1,168
0
0
5,660
2,244
1,878
2,732
2,928
41,473
0
L
323
238
0
90
2,032
794
18
461
1,571
0
238
L
5,308
3,236
0
5,639
12,548
4,220
621
3,281
9,155
0
42,177
W
Ymir
6,761
1,802
0
2,264
13,465
5,297
505
4,003
8,909
30,168
0
W
14,943
10,679
0
7,914
13,441
5,242
3,076
3,015
10,196
0
101,053
L
5,515
1,197
465
1,393
15,491
10,916
318
8,447
6,953
21,392
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,515
Gold Earned
33,795
422
Minions Killed
251
0
Camps Cleared
0
1,392,395
Distance Traveled
1,084,761
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,744
422
64
4
0
307,359
5
L
Janus
8,040
503
78
5
0
261,373
0
W
Aphrodite
7,789
487
32
2
0
279,575
0
W
Anubis
8,437
527
86
5
0
276,237
0
W
Kukulkan
8,685
543
106
7
0
275,548
0
L
Odin
4,546
284
0
0
0
50,985
0
L
Kali
7,796
487
79
5
0
231,775
0
W
Ymir
7,472
467
38
2
0
290,188
1
W
Cupid
12,132
758
160
10
0
270,847
0
L
Ymir
6,669
417
30
2
0
233,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role