Player Matchup

Neith
Neith
Jordanozenn
Neith
Level 106
God Stats
2W - 2L
1,588 SR
Queue Stats
220W - 231L
1,567 Elo+
Party 3
Gilgamesh
Gilgamesh
ShellKing20
Gilgamesh
Level 145
God Stats
32W - 17L
1,698 SR
Queue Stats
294W - 251L
1,690 Elo+
Party 3
Awilix
Awilix
SpookehDookeh
Awilix
Level 137
God Stats
2W - 1L
1,500 SR
Queue Stats
82W - 105L
1,526 Elo+
Party 3
Sol
Sol
crystalizedjade
Sol
Level 101
God Stats
31W - 29L
1,640 SR
Queue Stats
397W - 406L
1,546 Elo+
Party 3
Bacchus
Bacchus
hippiedippiedude
Bacchus
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,313 Elo+
Party 3
Team Averages
Level 111
1,585 SR
1,528 Elo+

VS

Team Averages
Level 112
1,537 SR
1,551 Elo+
Sun Wukong
Sun Wukong
Demolex
Sun Wukong
Level 123
God Stats
6W - 8L
1,634 SR
Queue Stats
221W - 224L
1,527 Elo+
Party 2
Geb
Geb
JerrySMBX18
Geb
Level 112
God Stats
2W - 7L
1,484 SR
Queue Stats
136W - 160L
1,531 Elo+
Solo
Fenrir
Fenrir
ParadoxGio
Fenrir
Level 117
God Stats
6W - 17L
1,466 SR
Queue Stats
528W - 442L
1,547 Elo+
Party 1
Loki
Loki
ParadoxLeon
Loki
Level 122
God Stats
49W - 34L
1,588 SR
Queue Stats
721W - 623L
1,558 Elo+
Party 1
Scylla
Scylla
personalinfo6
Scylla
Level 87
God Stats
8W - 11L
1,512 SR
Queue Stats
328W - 309L
1,589 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 3
6,844
456
2,923
5,082
1,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilgamesh
ShellKing20
Gilgamesh
15
4 / 1 / 1
8,661
577
9,205
8,485
5,041
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
3 / 1 / 3
8,805
587
3,846
7,147
2,496
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
2 / 3 / 1
8,313
554
3,795
8,871
3,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 4 / 2
6,480
432
3,542
7,621
6,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Demolex
Sun Wukong
13
0 / 3 / 3
7,798
520
4,486
11,049
5,307
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 0 / 3
6,134
409
834
1,918
846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
ParadoxGio
Fenrir
14
6 / 2 / 4
8,248
550
5,473
10,432
4,517
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
1 / 2 / 4
7,474
498
3,335
8,122
2,480
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
4 / 2 / 3
8,021
535
6,312
7,284
2,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
28
9
Kills
11
11
Deaths
9
10
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Demolex
Sun Wukong
0
3
3
0.5
L
0
0
3
1.5
W
0
2
3
0.75
L
Fenrir
ParadoxGio
Fenrir
6
2
4
4
L
1
2
4
1.5
W
Gilgamesh
ShellKing20
Gilgamesh
4
1
1
4.5
W
3
1
3
4.5
W
2
3
1
0.83
W
0
4
2
0.25
L
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,311
Damage
20,440
37,206
Taken
38,805
18,850
Mitigated
15,314
10,656
Healing
9,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Demolex
Sun Wukong
4,486
666
0
3,937
11,049
5,307
0
1,075
9,974
0
51,001
L
834
65
0
1,142
1,918
846
150
421
1,497
11,390
0
W
2,923
1,053
0
1,470
5,082
1,579
0
660
4,422
0
39,265
L
Fenrir
ParadoxGio
Fenrir
5,473
499
0
2,345
10,432
4,517
0
3,003
7,429
0
41,630
L
3,335
1,051
0
1,411
8,122
2,480
0
1,203
6,919
0
51,296
W
Gilgamesh
ShellKing20
Gilgamesh
9,205
3,443
0
3,317
8,485
5,041
908
753
7,732
0
60,427
W
3,846
967
0
483
7,147
2,496
254
1,545
5,602
0
53,422
W
3,795
417
0
4,192
8,871
3,022
480
3,081
5,790
56,290
0
W
3,542
375
0
1,194
7,621
6,712
0
1,107
6,514
20,494
0
L
6,312
314
0
1,126
7,284
2,164
0
1,635
5,649
54,875
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,103
Gold Earned
37,675
463
Minions Killed
396
0
Camps Cleared
0
1,397,915
Distance Traveled
1,288,809
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,798
520
109
7
0
253,231
0
L
Geb
6,134
409
15
1
0
143,646
4
W
Neith
6,844
456
91
6
0
227,983
1
L
Fenrir
8,248
550
83
6
0
313,890
3
L
Loki
7,474
498
103
7
0
318,192
2
W
Gilgamesh
8,661
577
113
8
0
319,734
1
W
Awilix
8,805
587
112
7
0
323,704
1
W
Sol
8,313
554
114
8
0
240,196
5
W
Bacchus
6,480
432
33
2
0
286,298
3
L
Scylla
8,021
535
86
6
0
259,850
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role