Player Matchup

King Arthur
King Arthur
ItsAkuma-
King Arthur
Level 28
God Stats
6W - 6L
1,815 SR
Queue Stats
117W - 134L
1,395 Elo+
Party 1
Neith
Neith
JayLunatic
Neith
Level 17
God Stats
6W - 7L
1,333 SR
Queue Stats
26W - 23L
1,447 Elo+
Solo
Bellona
Bellona
Kontekz
Bellona
Level 5
God Stats
2W - 1L
1,486 SR
Queue Stats
2W - 3L
1,269 Elo+
Party 1
Hades
Hades
LifeOfEnvy
Hades
Level 44
God Stats
4W - 2L
1,703 SR
Queue Stats
160W - 169L
1,421 Elo+
Party 1
Khepri
Khepri
Wolfwood4390
Khepri
Level 28
God Stats
27W - 27L
1,287 SR
Queue Stats
189W - 249L
1,350 Elo+
Solo
Team Averages
Level 24
1,525 SR
1,376 Elo+

VS

Team Averages
Level 18
1,473 SR
1,326 Elo+
Cthulhu
Cthulhu
Humpleweed
Cthulhu
Level 26
God Stats
21W - 30L
1,350 SR
Queue Stats
303W - 269L
1,381 Elo+
Party 2
Izanami
Izanami
RekkieSM
Izanami
Level 17
God Stats
36W - 21L
1,561 SR
Queue Stats
125W - 106L
1,449 Elo+
Party 2
Susano
Susano
WorlfGoteem
Susano
Level 7
God Stats
2W - 3L
1,273 SR
Queue Stats
2W - 5L
1,187 Elo+
Party 2
Kukulkan
Kukulkan
YallNeedTherapy
Kukulkan
Level 28
God Stats
3W - 1L
1,681 SR
Queue Stats
290W - 288L
1,366 Elo+
Solo
Vamana
Vamana
sioes
Vamana
Level 12
God Stats
6W - 5L
1,500 SR
Queue Stats
78W - 87L
1,248 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ItsAkuma-
King Arthur
18
12 / 3 / 20
12,570
466
17,190
34,590
38,954
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Neith
17
9 / 3 / 18
12,139
450
21,155
13,751
6,857
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Kontekz
Bellona
15
3 / 8 / 22
10,842
402
8,266
22,224
15,131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hades
20
22 / 1 / 13
15,089
559
35,174
27,718
27,733
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Khepri
17
6 / 2 / 22
13,572
503
10,154
15,213
18,311
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Humpleweed
Cthulhu
14
3 / 9 / 6
9,890
366
17,847
31,837
28,880
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Izanami
RekkieSM
Izanami
16
6 / 9 / 5
11,181
414
18,908
20,504
9,015
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Susano
15
3 / 11 / 2
10,409
386
9,571
19,885
7,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kukulkan
19
4 / 9 / 6
12,463
462
28,095
19,453
9,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Vamana
sioes
Vamana
13
0 / 14 / 2
8,870
329
6,834
23,912
17,861
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
37
52
Kills
16
17
Deaths
52
95
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Humpleweed
Cthulhu
3
9
6
0.67
W
King Arthur
ItsAkuma-
King Arthur
12
3
20
7.33
W
Neith
9
3
18
6
W
Bellona
Kontekz
Bellona
3
8
22
1.75
W
Hades
22
1
13
28.5
L
Izanami
RekkieSM
Izanami
6
9
5
0.94
W
Khepri
6
2
22
8.5
L
Susano
3
11
2
0.36
L
Kukulkan
4
9
6
0.78
L
Vamana
sioes
Vamana
0
14
2
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,939
Damage
81,255
113,496
Taken
115,591
106,986
Mitigated
72,116
41,515
Healing
18,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Humpleweed
Cthulhu
17,847
1,095
1,456
2,960
31,837
28,880
0
10,927
20,910
56,624
0
W
King Arthur
ItsAkuma-
King Arthur
17,190
2,555
0
11,396
34,590
38,954
674
8,132
26,458
0
48,397
W
Neith
21,155
12,134
0
3,575
13,751
6,857
3,330
6,747
7,004
0
67,090
W
Bellona
Kontekz
Bellona
8,266
2,506
0
1,022
22,224
15,131
99
12,677
9,547
0
38,601
W
Hades
35,174
6,491
1,067
20,372
27,718
27,733
4,125
10,854
16,864
135,206
0
L
Izanami
RekkieSM
Izanami
18,908
12,427
0
3,866
20,504
9,015
1,135
10,872
9,632
0
69,059
W
Khepri
10,154
349
1,761
2,322
15,213
18,311
803
7,681
7,532
24,224
0
L
Susano
9,571
1,457
0
3,528
19,885
7,233
0
7,227
12,658
0
58,606
L
Kukulkan
28,095
2,935
0
4,423
19,453
9,127
282
6,915
12,538
108,625
0
L
Vamana
sioes
Vamana
6,834
4,158
0
2,739
23,912
17,861
70
9,562
14,350
0
33,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,212
Gold Earned
52,813
452
Minions Killed
443
0
Camps Cleared
0
2,591,114
Distance Traveled
2,072,464
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,890
366
61
2
0
465,790
1
W
King Arthur
12,570
466
69
3
0
503,150
0
W
Neith
12,139
450
84
3
0
516,438
4
W
Bellona
10,842
402
64
2
0
537,902
4
W
Hades
15,089
559
212
8
0
492,014
0
L
Izanami
11,181
414
108
4
0
388,733
3
W
Khepri
13,572
503
23
1
0
541,610
11
L
Susano
10,409
386
79
3
0
414,202
4
L
Kukulkan
12,463
462
143
5
0
436,263
4
L
Vamana
8,870
329
52
2
0
367,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role