Player Matchup

Sol
Sol
EvasiveStorm779
Sol
Level 26
God Stats
1W - 0L
1,720 SR
Queue Stats
6W - 0L
1,844 Elo+
Party 1
Bellona
Bellona
JMuniz726
Bellona
Level 20
God Stats
2W - 0L
1,623 SR
Queue Stats
6W - 1L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
Mendezg324
Gilgamesh
Level 155
God Stats
6W - 2L
1,535 SR
Queue Stats
62W - 35L
1,603 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Strategic
Cu Chulainn
Level 128
God Stats
21W - 11L
1,527 SR
Queue Stats
68W - 51L
1,658 Elo+
Party 1
Merlin
Merlin
Ta
Merlin
Level 121
God Stats
11W - 5L
1,594 SR
Queue Stats
36W - 24L
1,706 Elo+
Party 1
Team Averages
Level 90
1,600 SR
1,662 Elo+

VS

Team Averages
Level 40
1,526 SR
1,530 Elo+
Artio
Artio
CptClaymore24
Artio
Level 55
God Stats
3W - 3L
1,754 SR
Queue Stats
368W - 358L
1,511 Elo+
Party 4
Mulan
Mulan
DeltaGrif4356
Mulan
Level 29
God Stats
49W - 44L
1,599 SR
Queue Stats
169W - 149L
1,555 Elo+
Party 2
Scylla
Scylla
KittenCommander
Scylla
Level 29
God Stats
0W - 4L
1,500 SR
Queue Stats
71W - 70L
1,525 Elo+
Party 2
Skadi
Skadi
Sloth2130
Skadi
Level 42
God Stats
0W - 3L
1,172 SR
Queue Stats
341W - 338L
1,515 Elo+
Party 4
Pele
Pele
moonsigngemini
Pele
Level 46
God Stats
2W - 2L
1,606 SR
Queue Stats
258W - 227L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 6
10,661
592
11,815
11,083
3,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
JMuniz726
Bellona
14
4 / 2 / 9
9,856
548
5,008
11,838
12,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
Mendezg324
Gilgamesh
16
8 / 2 / 6
11,308
628
10,319
13,645
8,732
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cu Chulainn
Strategic
Cu Chulainn
16
2 / 4 / 3
10,090
561
10,446
20,539
11,930
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Merlin
Ta
Merlin
17
3 / 1 / 6
10,652
592
7,710
7,053
3,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 5
7,656
425
5,183
15,160
10,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
3 / 3 / 3
9,471
526
12,367
16,723
11,212
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

13
1 / 3 / 3
8,198
455
2,180
7,954
2,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
Sloth2130
Skadi
13
2 / 6 / 4
7,932
441
7,952
12,660
3,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
5 / 3 / 2
10,088
560
12,962
12,412
5,133
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
28
20
Kills
11
11
Deaths
20
30
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
5
5
0.5
L
3
3
3
1.5
W
3
2
6
3
W
Bellona
JMuniz726
Bellona
4
2
9
4.25
L
1
3
3
0.83
W
Gilgamesh
Mendezg324
Gilgamesh
8
2
6
5.5
L
Skadi
Sloth2130
Skadi
2
6
4
0.67
W
Cu Chulainn
Strategic
Cu Chulainn
2
4
3
0.88
W
Merlin
Ta
Merlin
3
1
6
6
L
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,298
Damage
40,644
64,158
Taken
64,909
40,483
Mitigated
32,629
18,280
Healing
14,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,183
530
245
3,823
15,160
10,090
0
5,246
9,426
26,936
0
L
12,367
2,255
0
5,605
16,723
11,212
354
2,509
14,114
0
59,615
W
11,815
2,621
0
6,673
11,083
3,927
2,598
2,023
9,060
94,038
0
W
Bellona
JMuniz726
Bellona
5,008
676
0
1,292
11,838
12,774
201
2,296
9,512
0
9,103
L
2,180
461
0
750
7,954
2,916
39
2,536
5,190
37,015
0
W
Gilgamesh
Mendezg324
Gilgamesh
10,319
2,596
0
630
13,645
8,732
0
1,513
12,066
0
65,803
L
Skadi
Sloth2130
Skadi
7,952
3,346
0
2,958
12,660
3,278
402
5,863
6,457
0
54,893
W
Cu Chulainn
Strategic
Cu Chulainn
10,446
2,210
0
6,742
20,539
11,930
6
879
19,620
3,559
65,478
W
Merlin
Ta
Merlin
7,710
175
0
2,943
7,053
3,120
302
452
6,537
70,390
0
L
12,962
3,735
0
952
12,412
5,133
416
2,606
9,702
0
76,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,567
Gold Earned
43,345
544
Minions Killed
490
0
Camps Cleared
0
1,704,644
Distance Traveled
1,691,337
27
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,656
425
50
3
0
345,825
1
L
Mulan
9,471
526
129
7
0
349,163
3
W
Sol
10,661
592
167
9
0
322,484
11
W
Bellona
9,856
548
8
0
0
341,945
2
L
Scylla
8,198
455
82
5
0
306,047
1
W
Gilgamesh
11,308
628
99
6
0
375,158
3
L
Skadi
7,932
441
91
5
0
285,191
2
W
Cu Chulainn
10,090
561
128
7
0
323,627
3
W
Merlin
10,652
592
142
8
0
341,430
8
L
Pele
10,088
560
138
8
0
405,111
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role