Player Matchup

Chang'e
Chang'e
Powgow
Chang'e
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
TheChosenJT
Nemesis
Level 26
God Stats
16W - 16L
1,338 SR
Queue Stats
63W - 79L
1,296 Elo+
Solo
Chaac
Chaac
cant003
Chaac
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 6L
1,257 Elo+
Solo
Skadi
Skadi
morcsheena82
Skadi
Level 17
God Stats
3W - 1L
1,695 SR
Queue Stats
21W - 17L
1,415 Elo+
Party 2
Amaterasu
Amaterasu
xeavix
Amaterasu
Level 29
God Stats
3W - 2L
1,529 SR
Queue Stats
34W - 32L
1,408 Elo+
Party 2
Team Averages
Level 23
1,512 SR
1,375 Elo+

VS

Team Averages
Level 23
1,526 SR
1,295 Elo+
Fenrir
Fenrir
FFS_Lenny
Fenrir
Level 23
God Stats
37W - 42L
1,459 SR
Queue Stats
42W - 53L
1,360 Elo+
Solo
Nemesis
Nemesis
Ferruki
Nemesis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 23L
1,144 Elo+
Party 1
Ymir
Ymir
Jrsainz2200
Ymir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 60L
1,207 Elo+
Party 1
Artio
Artio
VintageApollyon
Artio
Level 26
God Stats
11W - 5L
1,712 SR
Queue Stats
45W - 35L
1,439 Elo+
Solo
Bellona
Bellona
broken17111994
Bellona
Level 24
God Stats
4W - 14L
1,461 SR
Queue Stats
8W - 19L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Powgow
Chang'e
17
7 / 1 / 10
11,231
511
16,146
10,238
4,020
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
TheChosenJT
Nemesis
17
9 / 2 / 10
11,809
537
13,349
13,194
5,485
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
cant003
Chaac
16
8 / 2 / 17
10,823
492
12,130
16,798
10,444
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Bow

Short Bow

+15%
Attack Speed

17
11 / 1 / 18
11,518
524
27,874
11,342
4,317
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
xeavix
Amaterasu
20
8 / 1 / 5
13,379
608
13,580
15,839
8,112
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
FFS_Lenny
Fenrir
14
0 / 5 / 2
8,669
394
5,435
13,008
4,995
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nemesis
Ferruki
Nemesis
14
2 / 14 / 1
8,978
408
6,158
20,396
8,603
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 12 / 1
7,429
338
4,599
22,114
9,929
16
3 / 2 / 2
11,018
501
12,813
31,312
40,084
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
0 / 10 / 0
8,068
367
2,903
14,806
9,477
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
11
43
Kills
5
7
Deaths
43
60
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Fenrir
FFS_Lenny
Fenrir
0
5
2
0.2
L
Nemesis
Ferruki
Nemesis
2
14
1
0.18
L
0
12
1
0.04
W
Chang'e
Powgow
Chang'e
7
1
10
12
W
Nemesis
TheChosenJT
Nemesis
9
2
10
7
L
3
2
2
2
L
0
10
0
0
W
Chaac
cant003
Chaac
8
2
17
8.25
W
11
1
18
20
W
Amaterasu
xeavix
Amaterasu
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,079
Damage
31,908
67,411
Taken
101,636
32,378
Mitigated
73,088
32,137
Healing
10,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
FFS_Lenny
Fenrir
5,435
2,134
0
2,185
13,008
4,995
1,056
571
12,437
0
44,881
L
Nemesis
Ferruki
Nemesis
6,158
1,072
0
903
20,396
8,603
0
2,971
17,425
0
29,386
L
4,599
228
0
0
22,114
9,929
0
2,264
19,850
23,210
0
W
Chang'e
Powgow
Chang'e
16,146
1,602
2,778
5,184
10,238
4,020
2,771
2,844
7,394
63,219
0
W
Nemesis
TheChosenJT
Nemesis
13,349
6,749
0
6,328
13,194
5,485
2,517
2,083
11,111
0
71,131
L
12,813
2,133
630
4,735
31,312
40,084
0
8,074
23,238
34,097
0
L
2,903
699
0
1,745
14,806
9,477
3,470
2,266
12,540
0
30,488
W
Chaac
cant003
Chaac
12,130
3,279
0
6,348
16,798
10,444
1,741
4,498
12,300
0
33,878
W
27,874
15,292
0
5,006
11,342
4,317
2,204
5,231
6,111
0
68,826
W
Amaterasu
xeavix
Amaterasu
13,580
7,042
0
6,493
15,839
8,112
4,890
2,756
13,083
0
81,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,760
Gold Earned
44,162
515
Minions Killed
258
0
Camps Cleared
0
2,040,108
Distance Traveled
1,802,370
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,669
394
63
3
0
461,182
0
L
Nemesis
8,978
408
47
2
0
360,942
2
L
Ymir
7,429
338
30
1
0
262,169
3
W
Chang'e
11,231
511
87
4
0
449,839
6
W
Nemesis
11,809
537
112
5
0
451,884
0
L
Artio
11,018
501
49
2
0
406,767
1
L
Bellona
8,068
367
69
3
0
311,310
0
W
Chaac
10,823
492
55
3
0
352,647
1
W
Skadi
11,518
524
90
4
0
387,973
1
W
Amaterasu
13,379
608
171
8
0
397,765
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role