Player Matchup

Gilgamesh
Gilgamesh
BigChickenNug
Gilgamesh
Level 42
God Stats
0W - 2L
1,367 SR
Queue Stats
1W - 2L
1,288 Elo+
Party 1
Scylla
Scylla
SebGV
Scylla
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,288 Elo+
Party 1
Chiron
Chiron
flaimingtortilla
Chiron
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,476 Elo+
Party 1
Team Averages
Level 63
1,456 SR
1,351 Elo+

VS

Team Averages
Level 54
1,360 SR
1,491 Elo+
Kuzenbo
Kuzenbo
RosheeBiggins
Kuzenbo
Level 62
God Stats
2W - 5L
1,469 SR
Queue Stats
27W - 37L
1,490 Elo+
Party 2
Gilgamesh
Gilgamesh
Yeverian
Gilgamesh
Level 41
God Stats
8W - 7L
1,456 SR
Queue Stats
34W - 50L
1,486 Elo+
Party 2
Baron Samedi
Baron Samedi
cch112702
Baron Samedi
Level 58
God Stats
2W - 6L
1,155 SR
Queue Stats
36W - 45L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BigChickenNug
Gilgamesh
17
3 / 12 / 12
14,525
660
17,994
27,861
20,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
SebGV
Scylla
18
9 / 8 / 8
15,518
705
20,956
21,920
8,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

19
8 / 9 / 10
15,881
722
19,638
25,204
11,754
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
18
5 / 6 / 16
15,028
683
11,310
25,953
38,817
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gilgamesh
Yeverian
Gilgamesh
19
16 / 6 / 9
17,624
801
34,340
25,638
25,680
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
cch112702
Baron Samedi
20
8 / 8 / 13
15,499
705
21,694
21,695
13,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
67
20
Kills
29
29
Deaths
20
30
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BigChickenNug
Gilgamesh
3
12
12
0.75
W
Kuzenbo
5
6
16
2.17
L
Scylla
SebGV
Scylla
9
8
8
1.63
W
Gilgamesh
Yeverian
Gilgamesh
16
6
9
3.42
W
Baron Samedi
cch112702
Baron Samedi
8
8
13
1.81
L
8
9
10
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,588
Damage
67,344
74,985
Taken
73,286
41,328
Mitigated
77,857
17,440
Healing
15,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BigChickenNug
Gilgamesh
17,994
4,701
0
5,105
27,861
20,682
489
12,202
15,218
0
67,977
W
Kuzenbo
11,310
2,401
0
2,865
25,953
38,817
589
7,147
18,344
32,693
0
L
Scylla
SebGV
Scylla
20,956
3,964
0
2,049
21,920
8,892
1,176
10,590
10,925
59,544
0
W
Gilgamesh
Yeverian
Gilgamesh
34,340
10,807
0
5,199
25,638
25,680
896
7,716
17,635
240
65,979
W
Baron Samedi
cch112702
Baron Samedi
21,694
1,805
1,467
6,165
21,695
13,360
1,281
5,152
16,282
97,097
0
L
19,638
5,757
1,195
9,091
25,204
11,754
1,256
9,151
15,453
0
76,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,924
Gold Earned
48,151
225
Minions Killed
169
0
Camps Cleared
0
1,052,775
Distance Traveled
1,124,338
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
14,525
660
69
3
0
361,785
6
W
Kuzenbo
15,028
683
22
1
0
407,877
2
L
Scylla
15,518
705
76
3
0
336,285
1
W
Gilgamesh
17,624
801
40
2
0
364,920
2
W
Baron Samedi
15,499
705
107
5
0
351,541
3
L
Chiron
15,881
722
80
4
0
354,705
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role