Player Matchup

Baron Samedi
Baron Samedi
HelixElixir
Baron Samedi
Level 5
God Stats
42W - 47L
1,541 SR
Queue Stats
168W - 228L
1,609 Elo+
Party 2
Mulan
Mulan
IsamuDUDE
Mulan
Level 49
God Stats
3W - 2L
1,500 SR
Queue Stats
532W - 668L
1,398 Elo+
Party 2
Cupid
Cupid
KarennaKitty
Cupid
Level 26
God Stats
5W - 8L
1,468 SR
Queue Stats
220W - 223L
1,442 Elo+
Party 1
Ao Kuang
Ao Kuang
KentaTheGod
Ao Kuang
Level 30
God Stats
17W - 26L
1,683 SR
Queue Stats
352W - 427L
1,390 Elo+
Party 2
Ymir
Ymir
SirDistant
Ymir
Level 26
God Stats
8W - 9L
1,464 SR
Queue Stats
53W - 63L
1,428 Elo+
Party 1
Team Averages
Level 27
1,531 SR
1,453 Elo+

VS

Team Averages
Level 16
1,465 SR
1,292 Elo+
Agni
Agni
AxD11
Agni
Level 8
God Stats
3W - 19L
1,232 SR
Queue Stats
5W - 26L
1,111 Elo+
Party 3
Danzaburou
Danzaburou
BrandoTheLord007
Danzaburou
Level 28
God Stats
18W - 16L
1,547 SR
Queue Stats
175W - 190L
1,438 Elo+
Party 3
Aphrodite
Aphrodite
Greekeman
Aphrodite
Level 16
God Stats
4W - 5L
1,570 SR
Queue Stats
55W - 66L
1,299 Elo+
Party 3
Amaterasu
Amaterasu
Nesoh
Amaterasu
Level 11
God Stats
4W - 3L
1,257 SR
Queue Stats
31W - 48L
1,117 Elo+
Party 3
Fenrir
Fenrir
agentmaster46
Fenrir
Level 18
God Stats
16W - 12L
1,719 SR
Queue Stats
186W - 148L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
HelixElixir
Baron Samedi
12
3 / 1 / 3
7,147
550
5,058
7,208
2,562
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mulan
IsamuDUDE
Mulan
12
2 / 3 / 2
7,391
569
6,227
8,319
6,298
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
2 / 1 / 4
6,474
498
4,350
6,379
2,022
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
KentaTheGod
Ao Kuang
13
12 / 0 / 6
8,491
653
11,657
12,887
4,758
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
1 / 2 / 3
6,855
527
1,963
9,363
4,636
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
AxD11
Agni
10
0 / 4 / 1
5,984
460
4,341
5,950
2,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
BrandoTheLord007
Danzaburou
9
1 / 3 / 1
5,783
445
9,456
7,197
2,153
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Aphrodite
Greekeman
Aphrodite
9
1 / 3 / 1
6,057
466
4,139
7,289
2,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Amaterasu
Nesoh
Amaterasu
12
3 / 4 / 0
6,778
521
3,405
9,249
6,241
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
1 / 6 / 1
6,716
517
6,221
11,581
4,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
20
Kills
6
7
Deaths
20
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Agni
AxD11
Agni
0
4
1
0.13
L
Danzaburou
BrandoTheLord007
Danzaburou
1
3
1
0.5
L
Aphrodite
Greekeman
Aphrodite
1
3
1
0.5
W
Baron Samedi
HelixElixir
Baron Samedi
3
1
3
4.5
W
Mulan
IsamuDUDE
Mulan
2
3
2
1
W
2
1
4
4
W
Ao Kuang
KentaTheGod
Ao Kuang
12
0
6
15
L
Amaterasu
Nesoh
Amaterasu
3
4
0
0.75
W
1
2
3
1.25
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,255
Damage
27,562
44,156
Taken
41,266
20,276
Mitigated
17,466
14,014
Healing
12,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
AxD11
Agni
4,341
833
0
0
5,950
2,006
297
4,704
982
23,150
0
L
Danzaburou
BrandoTheLord007
Danzaburou
9,456
3,892
0
1,409
7,197
2,153
657
3,932
3,265
0
33,623
L
Aphrodite
Greekeman
Aphrodite
4,139
1,092
2,024
3,799
7,289
2,812
445
2,531
4,758
20,270
0
W
Baron Samedi
HelixElixir
Baron Samedi
5,058
1,082
227
2,506
7,208
2,562
731
3,019
3,908
31,625
0
W
Mulan
IsamuDUDE
Mulan
6,227
939
0
1,438
8,319
6,298
119
79
8,240
0
38,853
W
4,350
1,476
720
2,762
6,379
2,022
747
469
5,910
0
33,343
W
Ao Kuang
KentaTheGod
Ao Kuang
11,657
3,501
0
6,111
12,887
4,758
0
2,128
10,745
41,699
0
L
Amaterasu
Nesoh
Amaterasu
3,405
1,286
0
1,478
9,249
6,241
0
1,762
7,469
0
23,942
W
1,963
172
0
250
9,363
4,636
212
2,490
6,873
25,510
0
L
6,221
1,744
0
3,674
11,581
4,254
141
5,427
6,114
0
36,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,358
Gold Earned
31,318
319
Minions Killed
275
0
Camps Cleared
0
1,246,190
Distance Traveled
1,170,942
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
5,984
460
50
4
0
211,389
0
L
Danzaburou
5,783
445
58
4
0
224,115
1
L
Aphrodite
6,057
466
32
2
0
219,387
2
W
Baron Samedi
7,147
550
54
4
0
232,951
1
W
Mulan
7,391
569
82
6
0
243,651
1
W
Cupid
6,474
498
67
5
0
246,804
5
W
Ao Kuang
8,491
653
67
5
0
270,621
1
L
Amaterasu
6,778
521
56
4
0
268,786
1
W
Ymir
6,855
527
49
4
0
252,163
2
L
Fenrir
6,716
517
79
6
0
247,265
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role