Player Matchup

Sobek
Sobek
DilmaProPlayer
Sobek
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,471 Elo+
Party 2
Ullr
Ullr
Gui990
Ullr
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 4L
1,492 Elo+
Party 2
Odin
Odin
MotherMiranda
Odin
Level 8
God Stats
2W - 0L
1,724 SR
Queue Stats
4W - 4L
1,444 Elo+
Party 2
Nemesis
Nemesis
Royd_Vrau_Nelas
Nemesis
Level 27
God Stats
9W - 11L
1,321 SR
Queue Stats
120W - 131L
1,421 Elo+
Solo
Persephone
Persephone
Shalnark1234
Persephone
Level 16
God Stats
2W - 1L
1,298 SR
Queue Stats
10W - 8L
1,492 Elo+
Party 2
Team Averages
Level 19
1,469 SR
1,464 Elo+

VS

Team Averages
Level 28
1,528 SR
1,319 Elo+
Mulan
Mulan
BaixoBaxista
Mulan
Level 27
God Stats
13W - 14L
1,625 SR
Queue Stats
596W - 586L
1,509 Elo+
Solo
Cerberus
Cerberus
Fiyefly123
Cerberus
Level 16
God Stats
0W - 1L
1,308 SR
Queue Stats
4W - 4L
1,526 Elo+
Solo
Bakasura
Bakasura
SnowT19
Bakasura
Level 15
God Stats
1W - 3L
1,500 SR
Queue Stats
10W - 15L
1,218 Elo+
Party 1
Chang'e
Chang'e
WuunyBuupy
Chang'e
Level 18
God Stats
0W - 1L
1,709 SR
Queue Stats
2W - 3L
1,150 Elo+
Party 1
Chiron
Chiron
yu29291
Chiron
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 22L
1,191 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 6 / 13
14,137
456
11,185
27,581
43,177
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ullr
Gui990
Ullr
20
5 / 12 / 14
14,867
480
23,216
26,671
13,971
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
11 / 6 / 12
17,111
552
29,508
22,286
31,586
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
9 / 5 / 17
16,683
538
22,202
27,783
17,013
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Persephone
Shalnark1234
Persephone
20
12 / 7 / 11
18,021
581
32,900
19,837
8,577
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 11 / 12
14,767
476
33,347
35,877
42,117
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cerberus
Fiyefly123
Cerberus
20
6 / 12 / 14
14,815
478
20,281
40,317
36,742
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bakasura
SnowT19
Bakasura
20
10 / 8 / 11
15,890
513
16,292
37,611
20,134
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chang'e
WuunyBuupy
Chang'e
15
0 / 6 / 6
10,667
344
4,522
18,022
6,779
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
yu29291
Chiron
20
6 / 6 / 7
14,356
463
17,813
23,350
8,822
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
85
43
Kills
35
36
Deaths
43
67
Assists
50
Player
Kills
Deaths
Assists
KDA
L
13
11
12
1.73
W
6
6
13
2.08
L
Cerberus
Fiyefly123
Cerberus
6
12
14
1.08
W
Ullr
Gui990
Ullr
5
12
14
1
W
11
6
12
2.83
W
9
5
17
3.5
W
Persephone
Shalnark1234
Persephone
12
7
11
2.5
L
Bakasura
SnowT19
Bakasura
10
8
11
1.94
L
Chang'e
WuunyBuupy
Chang'e
0
6
6
0.5
L
Chiron
yu29291
Chiron
6
6
7
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,011
Damage
92,255
124,158
Taken
155,177
114,324
Mitigated
114,594
17,720
Healing
40,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
33,347
7,962
0
7,411
35,877
42,117
876
9,455
25,903
558
77,476
W
11,185
1,597
0
1,002
27,581
43,177
807
7,487
19,244
22,119
0
L
Cerberus
Fiyefly123
Cerberus
20,281
909
1,894
8,542
40,317
36,742
0
11,118
27,977
83,015
0
W
Ullr
Gui990
Ullr
23,216
14,857
0
5,576
26,671
13,971
5,318
3,549
22,982
0
94,502
W
29,508
9,290
0
2,396
22,286
31,586
1,911
4,235
17,227
0
115,287
W
22,202
9,962
0
4,111
27,783
17,013
2,620
5,659
21,818
0
135,744
W
Persephone
Shalnark1234
Persephone
32,900
4,828
1,065
3,570
19,837
8,577
3,850
4,491
15,098
111,911
0
L
Bakasura
SnowT19
Bakasura
16,292
12,013
0
8,536
37,611
20,134
3,633
9,666
27,176
0
91,424
L
Chang'e
WuunyBuupy
Chang'e
4,522
233
1,900
2,688
18,022
6,779
0
6,726
10,565
24,263
0
L
Chiron
yu29291
Chiron
17,813
7,199
826
8,400
23,350
8,822
1,125
6,382
16,434
0
78,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,819
Gold Earned
70,495
645
Minions Killed
520
0
Camps Cleared
0
2,870,215
Distance Traveled
2,664,485
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
14,767
476
83
3
0
528,431
1
W
Sobek
14,137
456
20
1
0
566,330
3
L
Cerberus
14,815
478
103
3
0
540,154
10
W
Ullr
14,867
480
125
4
0
521,713
0
W
Odin
17,111
552
160
5
0
589,304
0
W
Nemesis
16,683
538
158
5
0
646,101
3
W
Persephone
18,021
581
182
6
0
546,767
2
L
Bakasura
15,890
513
160
5
0
491,679
0
L
Chang'e
10,667
344
40
1
0
549,361
0
L
Chiron
14,356
463
134
4
0
554,860
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role