Player Matchup

Tiamat
Tiamat
DustySly7
Tiamat
Level 60
God Stats
3W - 0L
1,589 SR
Queue Stats
16W - 8L
1,592 Elo+
Party 2
Ra
Ra
MoorsLight84
Ra
Level 29
God Stats
12W - 6L
1,624 SR
Queue Stats
74W - 69L
1,391 Elo+
Party 2
Ah Puch
Ah Puch
Zebraax
Ah Puch
Level 87
God Stats
2W - 1L
1,738 SR
Queue Stats
112W - 75L
1,482 Elo+
Party 2
Team Averages
Level 59
1,650 SR
1,489 Elo+

VS

Team Averages
Level 22
1,500 SR
1,486 Elo+
Kuzenbo
Kuzenbo
Basterdchild
Kuzenbo
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 13L
1,491 Elo+
Party 1
Cerberus
Cerberus
GhostlyDream754
Cerberus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 13L
1,463 Elo+
Party 1
Izanami
Izanami
WestSideShadow
Izanami
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 12L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DustySly7
Tiamat
19
8 / 3 / 8
15,421
701
20,759
15,142
9,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
5 / 5 / 7
13,792
627
14,878
13,471
4,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Puch
Zebraax
Ah Puch
18
4 / 5 / 13
14,361
653
26,537
16,488
4,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Basterdchild
Kuzenbo
16
3 / 6 / 5
12,653
575
14,616
27,399
40,119
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
15
1 / 7 / 7
12,248
557
4,908
26,277
26,848
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

19
9 / 4 / 2
15,464
703
17,129
21,629
14,441
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
27
17
Kills
13
13
Deaths
17
28
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Basterdchild
Kuzenbo
3
6
5
0.92
W
Tiamat
DustySly7
Tiamat
8
3
8
4
L
Cerberus
1
7
7
0.64
W
5
5
7
1.7
L
9
4
2
2.5
W
Ah Puch
Zebraax
Ah Puch
4
5
13
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,174
Damage
36,653
45,101
Taken
75,305
18,134
Mitigated
81,408
19,911
Healing
21,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Basterdchild
Kuzenbo
14,616
4,523
0
6,586
27,399
40,119
30
20,887
6,054
57,812
0
W
Tiamat
DustySly7
Tiamat
20,759
534
687
4,524
15,142
9,167
616
6,443
8,699
72,080
0
L
Cerberus
4,908
227
0
5,455
26,277
26,848
0
21,704
3,997
23,570
0
W
14,878
1,512
5,340
5,571
13,471
4,336
243
6,011
7,460
75,851
0
L
17,129
8,060
0
9,466
21,629
14,441
1,569
18,458
2,659
0
97,909
W
Ah Puch
Zebraax
Ah Puch
26,537
1,209
695
3,094
16,488
4,631
1,516
7,119
9,369
72,847
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,574
Gold Earned
40,365
293
Minions Killed
263
0
Camps Cleared
0
1,176,108
Distance Traveled
1,028,961
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
12,653
575
63
3
0
367,386
1
W
Tiamat
15,421
701
95
4
0
395,072
1
L
Cerberus
12,248
557
39
2
0
335,972
0
W
Ra
13,792
627
104
5
0
395,236
6
L
Izanami
15,464
703
161
7
0
325,603
1
W
Ah Puch
14,361
653
94
4
0
385,800
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role