Player Matchup

Pele
Pele
DeathGripzzzz
Pele
Level 8
God Stats
3W - 2L
1,664 SR
Queue Stats
19W - 19L
1,500 Elo+
Solo
Chernobog
Chernobog
mateog79
Chernobog
Level 22
God Stats
1W - 2L
1,308 SR
Queue Stats
93W - 83L
1,558 Elo+
Solo
Nike
Nike
sgkcarol
Nike
Level 24
God Stats
25W - 23L
1,564 SR
Queue Stats
222W - 234L
1,560 Elo+
Solo
Aphrodite
Aphrodite
soex7019
Aphrodite
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,612 Elo+
Solo
Cerberus
Cerberus
wounfloun
Cerberus
Level 14
God Stats
1W - 6L
1,327 SR
Queue Stats
52W - 66L
1,327 Elo+
Solo
Team Averages
Level 14
1,473 SR
1,512 Elo+

VS

Team Averages
Level 32
1,532 SR
1,503 Elo+
Pele
Pele
Gimme Advice
Pele
Level 121
God Stats
3W - 1L
1,492 SR
Queue Stats
63W - 75L
1,453 Elo+
Party 1
Ymir
Ymir
GimmeProps
Ymir
Level 13
God Stats
12W - 9L
1,655 SR
Queue Stats
17W - 11L
1,415 Elo+
Party 1
Chaac
Chaac
S0luti0ns
Chaac
Level 13
God Stats
9W - 7L
1,512 SR
Queue Stats
20W - 12L
1,491 Elo+
Party 1
Chiron
Chiron
Velity
Chiron
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 2L
1,688 Elo+
Party 1
He Bo
He Bo
Zaokie
He Bo
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 4L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 4 / 0
5,918
592
3,808
7,139
2,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chernobog
mateog79
Chernobog
8
1 / 5 / 0
5,130
513
3,058
9,084
2,622
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Nike
9
0 / 1 / 1
5,195
520
3,387
7,402
3,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Aphrodite
soex7019
Aphrodite
7
0 / 8 / 0
4,431
443
1,802
7,235
2,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
wounfloun
Cerberus
7
0 / 8 / 2
4,882
488
2,495
10,645
3,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 3
6,482
648
5,028
8,216
2,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
4 / 1 / 7
5,632
563
3,546
5,939
4,065
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chaac
S0luti0ns
Chaac
9
2 / 1 / 2
5,660
566
4,899
7,053
3,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chiron
Velity
Chiron
11
7 / 2 / 5
6,456
646
10,887
6,505
1,879
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

He Bo
Zaokie
He Bo
11
9 / 0 / 2
7,198
720
6,712
4,608
1,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
45
5
Kills
26
26
Deaths
5
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
4
4
0
1
W
4
1
3
5.5
W
4
1
7
7.5
W
Chaac
S0luti0ns
Chaac
2
1
2
3
W
Chiron
Velity
Chiron
7
2
5
4.75
W
He Bo
Zaokie
He Bo
9
0
2
10
L
Chernobog
mateog79
Chernobog
1
5
0
0.2
L
Nike
0
1
1
0.5
L
Aphrodite
soex7019
Aphrodite
0
8
0
0
L
Cerberus
wounfloun
Cerberus
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,550
Damage
31,072
41,505
Taken
32,321
14,459
Mitigated
13,233
9,868
Healing
13,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,808
1,123
0
1,592
7,139
2,030
0
1,200
5,879
0
20,733
W
5,028
1,682
0
3,673
8,216
2,229
384
973
7,213
0
36,343
W
3,546
862
417
258
5,939
4,065
192
1,437
4,496
11,218
0
W
Chaac
S0luti0ns
Chaac
4,899
1,406
222
3,890
7,053
3,773
224
258
6,365
0
21,135
W
Chiron
Velity
Chiron
10,887
7,633
702
2,399
6,505
1,879
1,278
933
5,492
0
39,400
W
He Bo
Zaokie
He Bo
6,712
554
0
1,471
4,608
1,287
884
536
4,038
28,895
0
L
Chernobog
mateog79
Chernobog
3,058
2,352
0
1,985
9,084
2,622
0
2,310
6,629
0
27,924
L
Nike
3,387
388
0
3,390
7,402
3,470
0
0
6,892
0
24,243
L
Aphrodite
soex7019
Aphrodite
1,802
752
0
1,245
7,235
2,472
0
3,296
3,534
10,825
0
L
Cerberus
wounfloun
Cerberus
2,495
687
0
1,656
10,645
3,865
0
2,902
7,743
10,875
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,556
Gold Earned
31,428
195
Minions Killed
248
0
Camps Cleared
0
939,632
Distance Traveled
994,679
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,918
592
45
5
0
220,435
0
W
Pele
6,482
648
69
7
0
215,783
0
W
Ymir
5,632
563
22
2
0
184,914
2
W
Chaac
5,660
566
39
4
0
206,503
3
W
Chiron
6,456
646
56
6
0
201,641
1
W
He Bo
7,198
720
62
6
0
185,838
0
L
Chernobog
5,130
513
56
6
0
159,976
1
L
Nike
5,195
520
52
5
0
200,373
2
L
Aphrodite
4,431
443
20
2
0
165,234
0
L
Cerberus
4,882
488
22
2
0
193,614
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role