Player Matchup

Anubis
Anubis
Silvio00007
Anubis
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 7L
1,546 Elo+
Solo
Chang'e
Chang'e
YONr
Chang'e
Level 40
God Stats
2W - 0L
1,711 SR
Queue Stats
19W - 18L
1,526 Elo+
Party 1
Nemesis
Nemesis
丿零灬碎
Nemesis
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
别跑呀小白兔
Chiron
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,700 Elo+
Party 1
Chaac
Chaac
李湘楠CN
Chaac
Level 29
God Stats
4W - 1L
1,665 SR
Queue Stats
92W - 83L
1,586 Elo+
Party 1
Team Averages
Level 28
1,575 SR
1,571 Elo+

VS

Team Averages
Level 21
1,495 SR
1,544 Elo+
Anhur
Anhur
ButtersCraig
Anhur
Level 8
God Stats
5W - 6L
1,602 SR
Queue Stats
79W - 64L
1,705 Elo+
Solo
Fafnir
Fafnir
Danvszombies
Fafnir
Level 17
God Stats
19W - 15L
1,594 SR
Queue Stats
93W - 80L
1,571 Elo+
Solo
Chaac
Chaac
DielRick
Chaac
Level 29
God Stats
1W - 3L
1,355 SR
Queue Stats
83W - 95L
1,402 Elo+
Solo
Tsukuyomi
Tsukuyomi
lnfamy
Tsukuyomi
Level 25
God Stats
2W - 3L
1,647 SR
Queue Stats
58W - 53L
1,541 Elo+
Solo
Freya
Freya
我叫刘大锤
Freya
Level 25
God Stats
0W - 2L
1,277 SR
Queue Stats
87W - 73L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
8 / 3 / 7
8,429
702
12,415
11,030
6,025
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chang'e
YONr
Chang'e
10
1 / 3 / 8
6,752
563
2,357
5,042
2,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
丿零灬碎
Nemesis
12
5 / 3 / 6
7,812
651
4,802
8,607
2,944
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
3 / 0 / 0
7,706
642
3,874
5,077
1,320
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

14
6 / 1 / 0
8,298
692
10,193
11,540
7,984
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 2
7,265
605
4,331
7,977
2,462
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fafnir
9
1 / 5 / 4
6,068
506
1,973
8,553
4,202
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chaac
DielRick
Chaac
9
0 / 4 / 0
4,830
403
5,220
9,338
8,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tsukuyomi
lnfamy
Tsukuyomi
11
4 / 6 / 0
6,371
531
8,371
11,197
2,921
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
2 / 6 / 4
5,581
465
6,066
8,691
2,282
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
20
23
Kills
10
10
Deaths
23
21
Assists
10
Player
Kills
Deaths
Assists
KDA
L
3
2
2
2
L
Fafnir
1
5
4
0.6
L
Chaac
DielRick
Chaac
0
4
0
0
W
Anubis
8
3
7
3.83
W
Chang'e
YONr
Chang'e
1
3
8
1.67
L
Tsukuyomi
lnfamy
Tsukuyomi
4
6
0
0.67
W
Nemesis
丿零灬碎
Nemesis
5
3
6
2.67
W
3
0
0
3
L
2
6
4
0.67
W
6
1
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,641
Damage
25,961
41,296
Taken
45,756
21,181
Mitigated
20,041
18,595
Healing
9,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,331
1,985
0
3,060
7,977
2,462
0
834
7,143
0
45,815
L
Fafnir
1,973
604
0
1,639
8,553
4,202
0
2,894
5,659
13,830
0
L
Chaac
DielRick
Chaac
5,220
1,181
0
2,797
9,338
8,174
0
2,651
6,687
0
20,339
W
Anubis
12,415
1,399
0
6,477
11,030
6,025
2,074
4,359
6,641
51,815
0
W
Chang'e
YONr
Chang'e
2,357
282
1,669
1,930
5,042
2,908
1,207
403
4,579
8,305
0
L
Tsukuyomi
lnfamy
Tsukuyomi
8,371
3,000
0
400
11,197
2,921
0
2,900
8,297
0
34,498
W
Nemesis
丿零灬碎
Nemesis
4,802
2,540
0
1,288
8,607
2,944
0
905
7,702
0
46,579
W
3,874
1,928
216
1,964
5,077
1,320
514
741
4,336
0
52,078
L
6,066
2,271
0
1,178
8,691
2,282
0
5,493
3,198
15,436
1,258
W
10,193
2,771
0
5,051
11,540
7,984
0
1,181
9,956
0
43,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,997
Gold Earned
30,115
412
Minions Killed
214
0
Camps Cleared
0
1,030,899
Distance Traveled
1,013,239
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,265
605
79
7
0
187,685
2
L
Fafnir
6,068
506
18
2
0
212,306
0
L
Chaac
4,830
403
25
2
0
190,968
0
W
Anubis
8,429
702
102
9
0
169,198
0
W
Chang'e
6,752
563
15
1
0
207,658
2
L
Tsukuyomi
6,371
531
63
5
0
228,583
0
W
Nemesis
7,812
651
92
8
0
242,133
0
W
Chiron
7,706
642
103
9
0
213,812
6
L
Freya
5,581
465
29
2
0
193,697
3
W
Chaac
8,298
692
100
8
0
198,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role