Player Matchup

Thor
Thor
CapTaiN ArSH
Thor
Level 28
God Stats
8W - 9L
1,466 SR
Queue Stats
119W - 98L
1,528 Elo+
Party 3
Medusa
Medusa
IINunuII
Medusa
Level 27
God Stats
9W - 10L
1,516 SR
Queue Stats
98W - 86L
1,436 Elo+
Party 1
Ymir
Ymir
YDGxDRIP
Ymir
Level 13
God Stats
9W - 11L
1,464 SR
Queue Stats
10W - 14L
1,340 Elo+
Party 3
Raijin
Raijin
hiddenassulte
Raijin
Level 28
God Stats
5W - 1L
1,453 SR
Queue Stats
54W - 48L
1,607 Elo+
Party 1
Thanatos
Thanatos
purpleninja572
Thanatos
Level 37
God Stats
15W - 24L
1,389 SR
Queue Stats
95W - 89L
1,471 Elo+
Party 3
Team Averages
Level 27
1,458 SR
1,477 Elo+

VS

Team Averages
Level 43
1,504 SR
1,485 Elo+
Thor
Thor
Beardedragon655
Thor
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 73L
1,659 Elo+
Party 2
Kukulkan
Kukulkan
Despair5895
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Medusa
Medusa
Syko Slicer
Medusa
Level 17
God Stats
13W - 17L
1,509 SR
Queue Stats
73W - 110L
1,359 Elo+
Party 2
Anubis
Anubis
TheSaltiestSam
Anubis
Level 86
God Stats
13W - 11L
1,500 SR
Queue Stats
195W - 208L
1,448 Elo+
Party 2
Artio
Artio
cthululovesyou2
Artio
Level 105
God Stats
15W - 15L
1,513 SR
Queue Stats
316W - 317L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 1 / 3
10,198
728
8,320
7,964
4,437
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
IINunuII
Medusa
12
3 / 0 / 9
7,406
529
6,439
5,635
1,737
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ymir
11
3 / 2 / 9
7,416
530
2,983
7,132
5,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
5 / 1 / 3
7,319
523
4,206
4,764
1,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
14
7 / 2 / 7
8,497
607
8,276
12,468
3,983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 0
6,438
460
2,432
9,772
2,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
Despair5895
Kukulkan
11
0 / 10 / 0
6,446
460
3,059
8,711
1,903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
11
1 / 4 / 1
6,353
454
4,559
7,915
2,036
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 4 / 2
7,817
558
7,358
9,309
4,193
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

9
1 / 6 / 1
6,167
441
3,471
11,388
6,739
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
10
27
Kills
6
6
Deaths
29
31
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
W
9
1
3
10.5
L
Kukulkan
Despair5895
Kukulkan
0
10
0
0
W
Medusa
IINunuII
Medusa
3
0
9
7.5
L
Medusa
1
4
1
0.38
L
3
4
2
1
W
Ymir
3
2
9
3.75
L
1
6
1
0.25
W
5
1
3
6.5
W
Thanatos
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,224
Damage
20,879
37,963
Taken
47,095
16,761
Mitigated
17,492
16,605
Healing
10,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,432
1,033
0
2,164
9,772
2,621
78
562
9,174
0
30,662
W
8,320
2,315
0
1,768
7,964
4,437
0
3,844
4,016
0
51,992
L
Kukulkan
Despair5895
Kukulkan
3,059
714
0
0
8,711
1,903
11
0
8,711
26,426
0
W
Medusa
IINunuII
Medusa
6,439
2,944
0
760
5,635
1,737
0
1,749
3,886
0
32,470
L
Medusa
4,559
1,621
107
1,343
7,915
2,036
0
747
7,168
0
32,872
L
7,358
407
469
3,942
9,309
4,193
0
1,785
7,342
44,895
0
W
Ymir
2,983
564
0
557
7,132
5,518
0
1,818
5,314
12,354
0
L
3,471
516
424
2,376
11,388
6,739
180
3,665
7,511
14,631
0
W
4,206
439
0
882
4,764
1,086
324
2,578
2,186
25,980
0
W
Thanatos
8,276
2,436
0
12,638
12,468
3,983
0
3,723
8,673
0
45,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,836
Gold Earned
33,221
312
Minions Killed
300
0
Camps Cleared
0
1,268,185
Distance Traveled
1,323,554
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,438
460
70
5
0
274,152
0
W
Thor
10,198
728
99
7
0
233,394
4
L
Kukulkan
6,446
460
67
5
0
243,449
2
W
Medusa
7,406
529
57
4
0
252,553
1
L
Medusa
6,353
454
62
4
0
273,400
0
L
Anubis
7,817
558
84
6
0
248,071
0
W
Ymir
7,416
530
21
2
0
253,079
0
L
Artio
6,167
441
17
1
0
284,482
1
W
Raijin
7,319
523
55
4
0
260,244
3
W
Thanatos
8,497
607
80
6
0
268,915
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role