Player Matchup

Artio
Artio
 
Artio
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
Dad E Man1
Thanatos
Level 45
God Stats
19W - 14L
1,532 SR
Queue Stats
93W - 102L
1,369 Elo+
Party 1
Izanami
Izanami
DarkKing3975
Izanami
Level 46
God Stats
9W - 5L
1,621 SR
Queue Stats
97W - 89L
1,397 Elo+
Party 1
Achilles
Achilles
GG Capu
Achilles
Level 28
God Stats
8W - 9L
1,520 SR
Queue Stats
41W - 49L
1,323 Elo+
Party 2
Zhong Kui
Zhong Kui
VaussredX 99
Zhong Kui
Level 119
God Stats
5W - 1L
1,651 SR
Queue Stats
417W - 410L
1,442 Elo+
Party 1
Team Averages
Level 60
1,565 SR
1,406 Elo+

VS

Team Averages
Level 73
1,373 SR
1,400 Elo+
Bastet
Bastet
JayMarleyBob420
Bastet
Level 125
God Stats
12W - 16L
1,496 SR
Queue Stats
87W - 91L
1,418 Elo+
Party 3
Chaac
Chaac
KingPatch420
Chaac
Level 65
God Stats
5W - 10L
1,282 SR
Queue Stats
13W - 25L
1,340 Elo+
Party 3
Ymir
Ymir
Woodsteezy9577
Ymir
Level 15
God Stats
2W - 3L
1,312 SR
Queue Stats
4W - 7L
1,438 Elo+
Party 3
Zeus
Zeus
purplejesus469
Zeus
Level 111
God Stats
12W - 20L
1,409 SR
Queue Stats
20W - 26L
1,377 Elo+
Party 3
Skadi
Skadi
restrepo10rush
Skadi
Level 47
God Stats
1W - 4L
1,368 SR
Queue Stats
48W - 64L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
16
3 / 1 / 12
10,538
502
8,410
18,950
15,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
Dad E Man1
Thanatos
19
5 / 1 / 3
11,195
533
5,187
13,276
5,155
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
DarkKing3975
Izanami
16
5 / 1 / 8
10,135
483
12,661
9,589
3,248
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
GG Capu
Achilles
18
0 / 1 / 3
10,591
504
11,245
24,619
22,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Zhong Kui
VaussredX 99
Zhong Kui
18
8 / 2 / 1
11,291
538
9,069
15,275
9,608
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 3
9,952
474
9,643
14,272
5,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
1 / 1 / 0
9,796
466
16,688
17,671
15,171
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
0 / 8 / 0
9,221
439
6,547
17,231
12,575
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
3 / 3 / 1
10,629
506
15,736
8,015
2,773
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
0 / 6 / 0
8,503
405
7,495
12,369
3,864
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
10
21
Kills
6
6
Deaths
21
27
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
3
1
12
9
W
Thanatos
Dad E Man1
Thanatos
5
1
3
6.5
W
Izanami
DarkKing3975
Izanami
5
1
8
9
W
Achilles
GG Capu
Achilles
0
1
3
1.5
L
2
3
3
1.17
L
1
1
0
1
W
Zhong Kui
VaussredX 99
Zhong Kui
8
2
1
4.25
L
0
8
0
0
L
3
3
1
1.17
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,572
Damage
56,109
81,709
Taken
69,558
55,716
Mitigated
39,934
43,098
Healing
23,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
8,410
796
2,036
9,304
18,950
15,178
288
6,544
12,406
26,572
0
W
Thanatos
Dad E Man1
Thanatos
5,187
460
0
11,182
13,276
5,155
313
1,927
11,349
0
84,014
W
Izanami
DarkKing3975
Izanami
12,661
8,325
0
4,194
9,589
3,248
2,168
3,517
6,072
0
74,692
W
Achilles
GG Capu
Achilles
11,245
3,136
231
11,196
24,619
22,527
726
4,337
20,282
0
62,531
L
9,643
2,032
0
5,240
14,272
5,551
363
4,022
10,220
0
68,282
L
16,688
3,776
0
11,075
17,671
15,171
420
2,180
14,141
0
63,307
W
Zhong Kui
VaussredX 99
Zhong Kui
9,069
634
0
4,955
15,275
9,608
2,050
5,958
9,317
56,041
0
L
6,547
409
635
1,101
17,231
12,575
104
4,438
12,793
39,600
0
L
15,736
441
705
1,193
8,015
2,773
1,023
3,481
4,504
73,159
0
L
7,495
3,447
557
2,635
12,369
3,864
150
3,358
9,011
0
53,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,750
Gold Earned
48,101
558
Minions Killed
510
0
Camps Cleared
0
1,991,757
Distance Traveled
1,941,056
4
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
10,538
502
17
1
0
406,955
0
W
Thanatos
11,195
533
151
7
0
440,347
0
W
Izanami
10,135
483
164
8
0
385,938
1
W
Achilles
10,591
504
108
5
0
389,588
0
L
Bastet
9,952
474
104
5
0
428,834
6
L
Chaac
9,796
466
114
5
0
441,458
5
W
Zhong Kui
11,291
538
118
6
0
368,929
3
L
Ymir
9,221
439
59
3
0
369,240
8
L
Zeus
10,629
506
136
6
0
377,745
5
L
Skadi
8,503
405
97
5
0
323,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role