Player Matchup

Hel
Hel
ExplosiveHobo4
Hel
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,936 Elo+
Party 1
Bacchus
Bacchus
Lliaco
Bacchus
Level 68
God Stats
31W - 6L
1,318 SR
Queue Stats
137W - 24L
1,600 Elo+
Party 1
Medusa
Medusa
TrueXLord
Medusa
Level 142
God Stats
1W - 1L
1,365 SR
Queue Stats
67W - 28L
1,986 Elo+
Party 1
Team Averages
Level 109
1,394 SR
1,841 Elo+

VS

Team Averages
Level 97
1,594 SR
1,511 Elo+
Hou Yi
Hou Yi
NotBeckham_551
Hou Yi
Level 69
God Stats
1W - 0L
1,687 SR
Queue Stats
167W - 204L
1,337 Elo+
Solo
Gilgamesh
Gilgamesh
Slim_Shady976
Gilgamesh
Level 93
God Stats
49W - 24L
1,662 SR
Queue Stats
321W - 265L
1,599 Elo+
Party 2
Janus
Janus
zLeGiTxMaNAFest
Janus
Level 128
God Stats
10W - 18L
1,433 SR
Queue Stats
392W - 321L
1,597 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 12
12,276
646
5,225
11,131
7,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Lliaco
Bacchus
16
8 / 4 / 10
13,929
733
14,246
20,670
31,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
TrueXLord
Medusa
17
10 / 6 / 11
14,237
749
23,221
19,162
9,383
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 9 / 9
12,170
641
7,400
16,972
5,964
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
Slim_Shady976
Gilgamesh
18
9 / 6 / 6
15,749
829
13,309
15,907
11,710
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

18
4 / 7 / 11
13,672
720
16,440
15,819
5,200
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
41
22
Kills
15
15
Deaths
22
33
Assists
26
Player
Kills
Deaths
Assists
KDA
L
4
5
12
2
L
Bacchus
Lliaco
Bacchus
8
4
10
3.25
W
2
9
9
0.72
W
Gilgamesh
Slim_Shady976
Gilgamesh
9
6
6
2
L
Medusa
TrueXLord
Medusa
10
6
11
2.58
W
4
7
11
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,692
Damage
37,149
50,963
Taken
48,698
48,448
Mitigated
22,874
14,423
Healing
8,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,225
152
5,986
3,392
11,131
7,162
296
5,038
6,093
40,550
0
L
Bacchus
Lliaco
Bacchus
14,246
2,147
0
2,348
20,670
31,903
228
5,995
14,675
33,718
0
W
7,400
2,168
0
2,265
16,972
5,964
0
6,042
10,930
0
43,837
W
Gilgamesh
Slim_Shady976
Gilgamesh
13,309
3,776
334
978
15,907
11,710
1,837
7,217
8,641
0
57,482
L
Medusa
TrueXLord
Medusa
23,221
11,505
0
2,697
19,162
9,383
1,996
5,435
13,727
0
88,115
W
16,440
710
308
4,380
15,819
5,200
446
6,256
9,563
88,903
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,442
Gold Earned
41,591
235
Minions Killed
234
0
Camps Cleared
0
898,434
Distance Traveled
993,322
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
12,276
646
66
3
0
276,432
3
L
Bacchus
13,929
733
25
1
0
304,220
3
W
Hou Yi
12,170
641
55
3
0
298,185
3
W
Gilgamesh
15,749
829
66
3
0
362,470
1
L
Medusa
14,237
749
144
8
0
317,782
5
W
Janus
13,672
720
113
6
0
332,667
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role