Player Matchup

Scylla
Scylla
DarkPrience5938
Scylla
Level 123
God Stats
10W - 24L
1,447 SR
Queue Stats
43W - 51L
1,459 Elo+
Party 2
King Arthur
King Arthur
Shy 1618
King Arthur
Level 68
God Stats
8W - 6L
1,408 SR
Queue Stats
102W - 126L
1,409 Elo+
Party 2
Tsukuyomi
Tsukuyomi
T bucket44
Tsukuyomi
Level 47
God Stats
4W - 6L
1,344 SR
Queue Stats
187W - 209L
1,416 Elo+
Party 2
Athena
Athena
TOPHER999999999
Athena
Level 49
God Stats
4W - 0L
1,702 SR
Queue Stats
103W - 150L
1,361 Elo+
Party 2
Apollo
Apollo
XGonpachiroX
Apollo
Level 99
God Stats
17W - 5L
1,638 SR
Queue Stats
278W - 284L
1,460 Elo+
Party 2
Team Averages
Level 77
1,508 SR
1,421 Elo+

VS

Team Averages
Level 43
1,488 SR
1,348 Elo+
Arachne
Arachne
AlwaysWinter970
Arachne
Level 89
God Stats
81W - 66L
1,538 SR
Queue Stats
556W - 607L
1,377 Elo+
Party 1
Sun Wukong
Sun Wukong
Darkshadow1719
Sun Wukong
Level 30
God Stats
20W - 25L
1,503 SR
Queue Stats
357W - 394L
1,358 Elo+
Party 3
Geb
Geb
Gilforce
Geb
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
93W - 120L
1,322 Elo+
Party 3
Medusa
Medusa
Neverwintr
Medusa
Level 28
God Stats
64W - 78L
1,458 SR
Queue Stats
308W - 349L
1,312 Elo+
Party 1
Kukulkan
Kukulkan
iNiightingale
Kukulkan
Level 43
God Stats
13W - 12L
1,443 SR
Queue Stats
230W - 290L
1,370 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 0 / 1
11,928
596
5,941
10,781
4,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
Shy 1618
King Arthur
15
4 / 6 / 0
9,919
496
13,686
18,126
17,009
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tsukuyomi
T bucket44
Tsukuyomi
15
0 / 2 / 2
9,167
458
4,829
14,911
5,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 2 / 9
9,680
484
3,823
12,776
7,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Apollo
19
12 / 2 / 2
12,302
615
18,112
12,715
5,183
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 4 / 1
10,570
529
10,470
19,275
7,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
Darkshadow1719
Sun Wukong
17
3 / 3 / 4
10,673
534
12,316
19,866
12,496
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

13
1 / 7 / 0
8,081
404
5,412
15,036
12,258
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Medusa
Neverwintr
Medusa
14
1 / 5 / 1
9,063
453
7,257
14,494
4,762
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
iNiightingale
Kukulkan
17
0 / 3 / 1
10,571
529
8,402
7,581
3,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
19
21
Kills
12
12
Deaths
22
14
Assists
7
Player
Kills
Deaths
Assists
KDA
L
7
4
1
1.88
W
3
0
1
3.5
L
Sun Wukong
Darkshadow1719
Sun Wukong
3
3
4
1.67
L
1
7
0
0.14
L
Medusa
Neverwintr
Medusa
1
5
1
0.3
W
King Arthur
Shy 1618
King Arthur
4
6
0
0.67
W
Tsukuyomi
T bucket44
Tsukuyomi
0
2
2
0.5
W
2
2
9
3.25
W
Apollo
12
2
2
6.5
L
Kukulkan
iNiightingale
Kukulkan
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,391
Damage
43,857
69,309
Taken
76,252
39,420
Mitigated
40,176
23,016
Healing
21,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,470
7,060
0
7,787
19,275
7,294
0
3,517
15,678
0
71,781
W
5,941
371
263
5,792
10,781
4,033
0
5,564
5,217
88,451
0
L
Sun Wukong
Darkshadow1719
Sun Wukong
12,316
3,608
183
6,103
19,866
12,496
1,018
744
19,122
0
64,373
L
5,412
967
450
1,376
15,036
12,258
0
2,753
12,263
32,862
0
L
Medusa
Neverwintr
Medusa
7,257
3,070
0
4,305
14,494
4,762
0
285
14,209
0
56,288
W
King Arthur
Shy 1618
King Arthur
13,686
2,103
0
800
18,126
17,009
292
167
17,760
0
62,425
W
Tsukuyomi
T bucket44
Tsukuyomi
4,829
803
0
6,729
14,911
5,324
0
1,658
13,178
0
73,414
W
3,823
1,532
0
2,056
12,776
7,871
0
3,881
8,577
14,930
0
W
Apollo
18,112
14,141
0
7,376
12,715
5,183
0
2,544
10,171
0
92,909
L
Kukulkan
iNiightingale
Kukulkan
8,402
341
0
975
7,581
3,366
0
2,191
5,216
80,820
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,996
Gold Earned
48,958
619
Minions Killed
528
0
Camps Cleared
0
1,960,124
Distance Traveled
1,880,622
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
10,570
529
113
6
0
430,268
2
W
Scylla
11,928
596
197
10
0
385,267
4
L
Sun Wukong
10,673
534
116
6
0
370,926
1
L
Geb
8,081
404
48
2
0
366,663
3
L
Medusa
9,063
453
90
5
0
341,523
0
W
King Arthur
9,919
496
102
5
0
353,308
0
W
Tsukuyomi
9,167
458
135
7
0
438,537
1
W
Athena
9,680
484
21
1
0
397,070
1
W
Apollo
12,302
615
164
8
0
385,942
9
L
Kukulkan
10,571
529
161
8
0
371,242
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role