Player Matchup

Tsukuyomi
Tsukuyomi
Diego_9869
Tsukuyomi
Level 28
God Stats
2W - 4L
1,468 SR
Queue Stats
87W - 81L
1,386 Elo+
Party 2
Anubis
Anubis
Pablobackyardgns
Anubis
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
18W - 14L
1,397 Elo+
Party 2
Guan Yu
Guan Yu
ap8nte
Guan Yu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,604 Elo+
Party 3
Jing Wei
Jing Wei
ceciicece
Jing Wei
Level 28
God Stats
10W - 7L
1,568 SR
Queue Stats
98W - 105L
1,346 Elo+
Party 3
Ares
Ares
gabbaa
Ares
Level 28
God Stats
4W - 1L
1,884 SR
Queue Stats
100W - 109L
1,416 Elo+
Party 3
Team Averages
Level 22
1,584 SR
1,430 Elo+

VS

Team Averages
Level 19
1,512 SR
1,454 Elo+
Tsukuyomi
Tsukuyomi
Cacanero2021
Tsukuyomi
Level 11
God Stats
11W - 6L
1,707 SR
Queue Stats
22W - 22L
1,449 Elo+
Party 1
Yemoja
Yemoja
Grappelli
Yemoja
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,544 Elo+
Solo
Discordia
Discordia
Seventeenx98
Discordia
Level 24
God Stats
11W - 7L
1,492 SR
Queue Stats
151W - 161L
1,352 Elo+
Party 1
Cu Chulainn
Cu Chulainn
fronzitob
Cu Chulainn
Level 27
God Stats
6W - 4L
1,523 SR
Queue Stats
163W - 134L
1,406 Elo+
Party 1
Hun Batz
Hun Batz
ivansharom045
Hun Batz
Level 26
God Stats
7W - 11L
1,337 SR
Queue Stats
86W - 95L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Diego_9869
Tsukuyomi
16
4 / 4 / 2
9,984
454
8,982
16,843
6,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
1 / 9 / 4
8,783
399
15,102
19,564
11,236
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
ap8nte
Guan Yu
9
0 / 10 / 2
6,806
309
2,696
12,227
11,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
ceciicece
Jing Wei
14
3 / 4 / 3
8,716
396
5,799
11,578
4,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ares
gabbaa
Ares
11
1 / 4 / 5
8,225
374
6,035
18,998
19,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Cacanero2021
Tsukuyomi
19
13 / 3 / 10
12,914
587
16,439
14,471
6,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
Grappelli
Yemoja
14
1 / 3 / 13
9,553
434
4,417
9,435
6,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
Seventeenx98
Discordia
17
7 / 0 / 15
11,053
502
17,465
9,809
4,452
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cu Chulainn
fronzitob
Cu Chulainn
16
6 / 3 / 13
11,018
501
15,694
18,203
21,176
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hun Batz
ivansharom045
Hun Batz
19
4 / 1 / 8
11,932
542
8,372
13,063
5,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
90
9
Kills
31
31
Deaths
10
16
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Cacanero2021
Tsukuyomi
13
3
10
6
L
Tsukuyomi
Diego_9869
Tsukuyomi
4
4
2
1.25
W
Yemoja
Grappelli
Yemoja
1
3
13
2.5
L
1
9
4
0.33
W
Discordia
Seventeenx98
Discordia
7
0
15
14.5
L
Guan Yu
ap8nte
Guan Yu
0
10
2
0.1
L
Jing Wei
ceciicece
Jing Wei
3
4
3
1.13
W
Cu Chulainn
fronzitob
Cu Chulainn
6
3
13
4.17
L
Ares
gabbaa
Ares
1
4
5
0.88
W
Hun Batz
ivansharom045
Hun Batz
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,614
Damage
62,387
79,210
Taken
64,981
53,089
Mitigated
43,512
17,804
Healing
20,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Cacanero2021
Tsukuyomi
16,439
4,320
0
4,752
14,471
6,127
1,324
3,424
11,047
0
80,460
L
Tsukuyomi
Diego_9869
Tsukuyomi
8,982
1,909
0
5,003
16,843
6,857
0
2,496
14,347
0
55,665
W
Yemoja
Grappelli
Yemoja
4,417
1,038
4,753
1,096
9,435
6,392
2,220
5,112
4,263
17,274
0
L
15,102
1,149
0
7,165
19,564
11,236
684
8,735
10,829
58,260
0
W
Discordia
Seventeenx98
Discordia
17,465
1,202
259
1,846
9,809
4,452
1,662
3,893
5,886
65,401
0
L
Guan Yu
ap8nte
Guan Yu
2,696
561
590
892
12,227
11,150
0
2,707
9,520
0
12,382
L
Jing Wei
ceciicece
Jing Wei
5,799
4,566
0
2,740
11,578
4,469
520
2,783
8,795
0
49,791
W
Cu Chulainn
fronzitob
Cu Chulainn
15,694
2,794
0
3,701
18,203
21,176
2,707
5,126
12,769
1,397
60,794
L
Ares
gabbaa
Ares
6,035
409
0
1,414
18,998
19,377
292
6,016
12,982
18,864
0
W
Hun Batz
ivansharom045
Hun Batz
8,372
2,042
0
3,732
13,063
5,365
2,696
3,582
9,481
0
89,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,514
Gold Earned
56,470
332
Minions Killed
530
0
Camps Cleared
0
1,705,630
Distance Traveled
2,041,185
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
12,914
587
132
6
0
443,927
4
L
Tsukuyomi
9,984
454
99
5
0
440,576
3
W
Yemoja
9,553
434
26
1
0
350,201
0
L
Anubis
8,783
399
95
4
0
297,940
3
W
Discordia
11,053
502
106
5
0
386,933
2
L
Guan Yu
6,806
309
27
1
0
269,833
0
L
Jing Wei
8,716
396
84
4
0
351,276
2
W
Cu Chulainn
11,018
501
104
5
0
421,622
6
L
Ares
8,225
374
27
1
0
346,005
2
W
Hun Batz
11,932
542
162
7
0
438,502
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role