Player Matchup

Anubis
Anubis
Silver V
 
Anubis
Silver V
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Geb
Geb
Silver IV
Grem2x
Geb
Silver IV
Level 107
God Stats
2W - 2L
1,329 SR
Queue Stats
39W - 40L
1,379 MMR
Party 1
Arachne
Arachne
Silver II
MaluIu
Arachne
Silver II
Level 106
God Stats
2W - 2L
1,351 SR
Queue Stats
30W - 22L
1,530 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 121
1,393 SR
1,470 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 110
1,298 SR
1,274 MMR
King Arthur
King Arthur
Bronze III
Nivekk_3
King Arthur
Bronze III
Level 82
God Stats
0W - 4L
1,295 SR
Queue Stats
38W - 69L
1,391 MMR
Solo
Scylla
Scylla
Silver I
Thadais99
Scylla
Silver I
Level 108
God Stats
21W - 20L
1,382 SR
Queue Stats
101W - 123L
1,092 MMR
Solo
Fenrir
Fenrir
Silver I
edwin-jr21
Fenrir
Silver I
Level 141
God Stats
0W - 1L
1,216 SR
Queue Stats
103W - 129L
1,340 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
5 / 4 / 6
11,288
753
10,800
11,936
5,646
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Geb
Grem2x
Geb
14
2 / 1 / 13
11,489
766
5,881
14,498
10,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
MaluIu
Arachne
15
10 / 2 / 6
12,262
817
15,799
10,908
4,101
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bans
AphroditeYemojaTiamatDanzaburouGilgamesh

VS

Bans
KumbhakarnaZeusBacchusHadesHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Nivekk_3
King Arthur
13
6 / 5 / 0
10,485
699
9,275
15,000
13,413
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
Thadais99
Scylla
13
0 / 4 / 5
9,392
626
11,063
9,572
2,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
edwin-jr21
Fenrir
11
1 / 8 / 4
9,058
604
5,618
16,426
8,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
16
17
Kills
7
7
Deaths
17
25
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
5
4
6
2
W
Geb
Grem2x
Geb
2
1
13
8.5
W
Arachne
MaluIu
Arachne
10
2
6
6.5
L
King Arthur
Nivekk_3
King Arthur
6
5
0
1.2
L
Scylla
Thadais99
Scylla
0
4
5
0.63
L
Fenrir
edwin-jr21
Fenrir
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,480
Damage
25,956
37,342
Taken
40,998
20,255
Mitigated
24,455
18,675
Healing
2,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
10,800
531
0
4,704
11,936
5,646
334
3,413
8,433
86,177
0
W
Geb
Grem2x
Geb
5,881
820
1,440
7,090
14,498
10,508
657
3,374
10,944
18,693
0
W
Arachne
MaluIu
Arachne
15,799
10,257
0
5,441
10,908
4,101
2,092
4,352
6,436
0
39,920
L
King Arthur
Nivekk_3
King Arthur
9,275
1,396
0
0
15,000
13,413
0
6,721
8,279
0
28,536
L
Scylla
Thadais99
Scylla
11,063
417
0
1,176
9,572
2,601
0
4,011
5,561
51,787
0
L
Fenrir
edwin-jr21
Fenrir
5,618
363
0
1,244
16,426
8,441
0
6,100
10,326
0
38,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,039
Gold Earned
28,935
188
Minions Killed
179
0
Camps Cleared
0
816,467
Distance Traveled
758,459
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,288
753
120
8
0
234,434
2
W
Geb
11,489
766
17
1
0
296,844
1
W
Arachne
12,262
817
51
3
0
285,189
0
L
King Arthur
10,485
699
38
3
0
238,537
2
L
Scylla
9,392
626
82
5
0
272,209
3
L
Fenrir
9,058
604
59
4
0
247,713
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role