Player Matchup

Ao Kuang
Ao Kuang
DV_Seraphh
Ao Kuang
Level 103
God Stats
5W - 3L
1,689 SR
Queue Stats
69W - 52L
1,596 Elo+
Party 1
Chaac
Chaac
DaPurpleHatorade
Chaac
Level 96
God Stats
4W - 4L
1,772 SR
Queue Stats
68W - 47L
1,630 Elo+
Party 1
Hercules
Hercules
Ganked11B
Hercules
Level 18
God Stats
13W - 5L
1,665 SR
Queue Stats
13W - 5L
1,566 Elo+
Party 1
Raijin
Raijin
HyperRacks
Raijin
Level 107
God Stats
2W - 3L
1,682 SR
Queue Stats
156W - 147L
1,555 Elo+
Party 1
Izanami
Izanami
Windy_Cactus
Izanami
Level 36
God Stats
14W - 10L
1,668 SR
Queue Stats
49W - 30L
1,616 Elo+
Party 1
Team Averages
Level 72
1,695 SR
1,593 Elo+

VS

Team Averages
Level 72
1,539 SR
1,515 Elo+
Ymir
Ymir
AZN_GhostPepper
Ymir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,356 Elo+
Party 3
Arachne
Arachne
JClion2-0
Arachne
Level 61
God Stats
4W - 6L
1,361 SR
Queue Stats
27W - 31L
1,242 Elo+
Party 3
Agni
Agni
QVOFREDDY
Agni
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
206W - 114L
1,687 Elo+
Party 2
Gilgamesh
Gilgamesh
killerbrowns1640
Gilgamesh
Level 128
God Stats
7W - 1L
1,667 SR
Queue Stats
25W - 10L
1,680 Elo+
Party 2
Cernunnos
Cernunnos
squeeker11
Cernunnos
Level 128
God Stats
8W - 5L
1,668 SR
Queue Stats
55W - 44L
1,610 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
DV_Seraphh
Ao Kuang
11
7 / 2 / 4
7,088
709
6,058
6,633
2,009
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
3 / 2 / 5
6,205
621
6,412
7,888
4,282
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hercules
Ganked11B
Hercules
6
2 / 5 / 1
4,509
451
1,552
6,996
3,275
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Raijin
HyperRacks
Raijin
11
4 / 0 / 4
6,322
632
4,822
5,588
1,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Izanami
Windy_Cactus
Izanami
9
2 / 3 / 1
5,606
561
2,531
5,492
1,506
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 5 / 0
4,072
407
721
6,362
2,871
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Arachne
JClion2-0
Arachne
8
3 / 2 / 4
5,472
547
3,053
5,005
1,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Agni
9
1 / 4 / 1
5,314
531
4,632
5,973
1,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gilgamesh
10
1 / 3 / 1
5,474
547
3,764
8,228
4,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
squeeker11
Cernunnos
9
7 / 5 / 0
5,956
596
6,715
7,920
2,346
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
18
18
Kills
12
12
Deaths
19
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
Ao Kuang
DV_Seraphh
Ao Kuang
7
2
4
4.5
W
3
2
5
2.75
W
Hercules
Ganked11B
Hercules
2
5
1
0.5
W
Raijin
HyperRacks
Raijin
4
0
4
6
L
Arachne
JClion2-0
Arachne
3
2
4
2.5
L
Agni
1
4
1
0.38
W
Izanami
Windy_Cactus
Izanami
2
3
1
0.83
L
Gilgamesh
1
3
1
0.5
L
Cernunnos
squeeker11
Cernunnos
7
5
0
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,375
Damage
18,885
32,597
Taken
33,488
12,782
Mitigated
13,174
10,268
Healing
7,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
721
278
0
500
6,362
2,871
0
2,635
3,642
10,268
0
W
Ao Kuang
DV_Seraphh
Ao Kuang
6,058
1,385
0
3,017
6,633
2,009
0
1,543
5,090
33,902
0
W
6,412
847
0
3,292
7,888
4,282
0
333
7,555
0
29,066
W
Hercules
Ganked11B
Hercules
1,552
944
0
1,408
6,996
3,275
154
152
6,844
0
5,579
W
Raijin
HyperRacks
Raijin
4,822
565
0
2,054
5,588
1,710
0
3,258
2,330
30,481
0
L
Arachne
JClion2-0
Arachne
3,053
2,104
0
891
5,005
1,918
0
1,258
3,727
0
15,896
L
Agni
4,632
244
0
1,239
5,973
1,991
0
3,768
1,985
30,469
0
W
Izanami
Windy_Cactus
Izanami
2,531
1,978
0
497
5,492
1,506
800
67
5,425
0
24,372
L
Gilgamesh
3,764
1,257
0
3,543
8,228
4,048
175
92
8,136
0
26,889
L
Cernunnos
squeeker11
Cernunnos
6,715
3,323
0
1,798
7,920
2,346
0
2,762
5,118
0
25,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,730
Gold Earned
26,288
247
Minions Killed
219
0
Camps Cleared
0
918,914
Distance Traveled
876,904
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,072
407
14
1
0
171,043
2
W
Ao Kuang
7,088
709
68
7
0
214,857
0
W
Chaac
6,205
621
65
7
0
171,874
2
W
Hercules
4,509
451
4
0
0
183,896
0
W
Raijin
6,322
632
61
6
0
185,239
0
L
Arachne
5,472
547
39
4
0
203,413
0
L
Agni
5,314
531
63
6
0
171,454
1
W
Izanami
5,606
561
49
5
0
163,048
0
L
Gilgamesh
5,474
547
56
6
0
169,835
1
L
Cernunnos
5,956
596
47
5
0
161,159
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role