Player Matchup

Tiamat
Tiamat
Known Gremlin
Tiamat
Level 23
God Stats
23W - 13L
1,624 SR
Queue Stats
167W - 156L
1,619 Elo+
Party 1
Tyr
Tyr
Known Quack
Tyr
Level 39
God Stats
4W - 5L
1,556 SR
Queue Stats
118W - 110L
1,570 Elo+
Party 1
Danzaburou
Danzaburou
Ripty245
Danzaburou
Level 28
God Stats
7W - 5L
1,650 SR
Queue Stats
117W - 86L
1,658 Elo+
Party 1
Hel
Hel
StarCrack3574
Hel
Level 25
God Stats
3W - 3L
1,687 SR
Queue Stats
70W - 49L
1,633 Elo+
Party 1
Tsukuyomi
Tsukuyomi
lamSteam
Tsukuyomi
Level 28
God Stats
6W - 7L
1,535 SR
Queue Stats
207W - 183L
1,559 Elo+
Party 1
Team Averages
Level 29
1,610 SR
1,608 Elo+

VS

Team Averages
Level 21
1,624 SR
1,642 Elo+
Anubis
Anubis
Asvpserrano
Anubis
Level 26
God Stats
48W - 14L
1,851 SR
Queue Stats
71W - 40L
1,684 Elo+
Solo
Izanami
Izanami
Lit-Like-BIC_32
Izanami
Level 23
God Stats
8W - 3L
1,646 SR
Queue Stats
22W - 14L
1,883 Elo+
Solo
Mercury
Mercury
Ragoholic
Mercury
Level 27
God Stats
4W - 5L
1,268 SR
Queue Stats
89W - 74L
1,559 Elo+
Solo
Sun Wukong
Sun Wukong
SpringStorm
Sun Wukong
Level 15
God Stats
6W - 0L
1,888 SR
Queue Stats
336W - 253L
1,572 Elo+
Solo
Apollo
Apollo
YoTruk
Apollo
Level 15
God Stats
41W - 40L
1,470 SR
Queue Stats
838W - 738L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 8 / 0
9,285
464
4,514
12,934
5,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
5 / 2 / 5
10,647
532
11,993
17,521
16,380
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
Ripty245
Danzaburou
14
6 / 7 / 5
9,702
485
11,990
16,380
4,685
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
4 / 2 / 6
9,127
456
9,576
9,955
3,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
lamSteam
Tsukuyomi
16
1 / 8 / 7
9,511
476
8,814
18,673
6,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
19
10 / 1 / 8
12,903
645
20,463
13,037
7,742
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

18
3 / 5 / 3
11,637
582
5,548
13,384
5,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mercury
Ragoholic
Mercury
17
7 / 4 / 8
12,004
600
10,088
14,591
5,551
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
SpringStorm
Sun Wukong
16
5 / 3 / 7
10,678
534
12,755
16,178
8,186
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
YoTruk
Apollo
17
2 / 6 / 11
11,666
583
8,301
13,825
5,427
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
64
19
Kills
27
27
Deaths
19
23
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Anubis
10
1
8
14
L
3
8
0
0.38
L
5
2
5
3.75
W
3
5
3
0.9
W
Mercury
Ragoholic
Mercury
7
4
8
2.75
L
Danzaburou
Ripty245
Danzaburou
6
7
5
1.21
W
Sun Wukong
SpringStorm
Sun Wukong
5
3
7
2.83
L
4
2
6
3.5
W
Apollo
YoTruk
Apollo
2
6
11
1.25
L
Tsukuyomi
lamSteam
Tsukuyomi
1
8
7
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,887
Damage
57,155
75,463
Taken
71,015
36,002
Mitigated
31,949
26,321
Healing
24,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
20,463
1,287
0
9,875
13,037
7,742
551
4,072
8,661
100,367
0
L
4,514
605
0
1,900
12,934
5,588
345
4,980
7,954
35,838
0
L
11,993
1,285
0
6,500
17,521
16,380
721
2,505
15,016
0
61,218
W
5,548
3,235
0
5,218
13,384
5,043
5,639
2,486
10,850
0
96,970
W
Mercury
Ragoholic
Mercury
10,088
4,972
0
1,115
14,591
5,551
505
2,481
12,018
0
67,781
L
Danzaburou
Ripty245
Danzaburou
11,990
5,816
0
3,740
16,380
4,685
1,410
4,181
12,199
0
38,753
W
Sun Wukong
SpringStorm
Sun Wukong
12,755
2,696
0
4,574
16,178
8,186
1,364
2,374
13,800
265
49,976
L
9,576
311
3,868
5,402
9,955
3,259
444
4,206
5,749
40,097
0
W
Apollo
YoTruk
Apollo
8,301
3,914
0
3,374
13,825
5,427
2,088
2,203
11,596
0
59,748
L
Tsukuyomi
lamSteam
Tsukuyomi
8,814
3,084
0
4,911
18,673
6,090
451
4,856
13,817
0
66,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,272
Gold Earned
58,888
429
Minions Killed
621
0
Camps Cleared
0
1,884,660
Distance Traveled
1,836,774
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,903
645
163
8
0
332,125
2
L
Tiamat
9,285
464
65
3
0
331,687
0
L
Tyr
10,647
532
112
6
0
410,919
2
W
Izanami
11,637
582
157
8
0
320,868
2
W
Mercury
12,004
600
113
6
0
436,067
1
L
Danzaburou
9,702
485
63
3
0
326,369
1
W
Sun Wukong
10,678
534
73
4
0
414,857
1
L
Hel
9,127
456
69
3
0
418,272
5
W
Apollo
11,666
583
115
6
0
332,857
2
L
Tsukuyomi
9,511
476
120
6
0
397,413
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role