Player Matchup

Tiamat
Tiamat
NRG Whiskay
Tiamat
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 28L
1,054 Elo+
Party 1
Ra
Ra
NotKuryy
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sobek
Sobek
TOVILIAN
Sobek
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
935 Elo+
Solo
Ullr
Ullr
iKreemManJoN
Ullr
Level 27
God Stats
5W - 10L
1,488 SR
Queue Stats
378W - 414L
1,280 Elo+
Party 1
Camazotz
Camazotz
pepe lemus
Camazotz
Level 6
God Stats
6W - 8L
1,262 SR
Queue Stats
248W - 253L
1,209 Elo+
Party 1
Team Averages
Level 11
1,450 SR
1,196 Elo+

VS

Team Averages
Level 16
1,519 SR
1,301 Elo+
Hades
Hades
AbundantGem6807
Hades
Level 22
God Stats
6W - 2L
1,541 SR
Queue Stats
33W - 33L
1,344 Elo+
Solo
Sobek
Sobek
Ilyxa-chel_Lef-3
Sobek
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,165 Elo+
Solo
Arachne
Arachne
Kelsar4200
Arachne
Level 29
God Stats
54W - 40L
1,553 SR
Queue Stats
118W - 142L
1,348 Elo+
Solo
Merlin
Merlin
OrcaPainter
Merlin
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 9L
1,148 Elo+
Solo
Amaterasu
Amaterasu
iEbisu
Amaterasu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
7
1 / 4 / 1
4,853
441
1,532
6,109
5,495
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

4
1 / 1 / 0
4,399
400
782
774
132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Sobek
TOVILIAN
Sobek
1
0 / 1 / 0
3,760
342
312
981
284
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
9 / 2 / 3
6,992
636
7,489
7,273
2,546
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Camazotz
pepe lemus
Camazotz
10
7 / 1 / 2
6,441
586
4,682
8,993
2,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 1
6,993
636
4,579
8,548
3,680
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

3
0 / 8 / 0
4,233
385
598
6,956
2,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Arachne
Kelsar4200
Arachne
12
4 / 0 / 0
6,854
623
3,617
4,258
1,696
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Merlin
11
1 / 3 / 0
6,544
595
2,167
4,450
1,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
iEbisu
Amaterasu
9
2 / 6 / 3
6,165
560
4,412
7,244
3,638
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
13
18
Kills
9
9
Deaths
22
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
5
1
0.5
W
0
8
0
0
W
Arachne
Kelsar4200
Arachne
4
0
0
4
L
Tiamat
1
4
1
0.38
L
1
1
0
1
W
Merlin
1
3
0
0.33
L
Sobek
TOVILIAN
Sobek
0
1
0
0
W
Amaterasu
iEbisu
Amaterasu
2
6
3
0.58
L
9
2
3
5.25
L
Camazotz
pepe lemus
Camazotz
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,797
Damage
15,373
24,130
Taken
31,456
11,044
Mitigated
13,112
6,614
Healing
5,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,579
775
0
2,690
8,548
3,680
2,168
164
8,384
37,492
0
W
598
282
0
219
6,956
2,598
0
29
6,927
2,786
0
W
Arachne
Kelsar4200
Arachne
3,617
2,639
0
1,114
4,258
1,696
864
480
3,762
0
28,902
L
Tiamat
1,532
442
0
431
6,109
5,495
278
1,378
4,639
6,992
0
L
782
486
0
26
774
132
0
0
774
3,869
0
W
Merlin
2,167
452
0
0
4,450
1,500
2,115
413
4,037
29,575
0
L
Sobek
TOVILIAN
Sobek
312
187
0
351
981
284
0
137
844
313
0
W
Amaterasu
iEbisu
Amaterasu
4,412
2,435
0
1,160
7,244
3,638
411
1,500
5,720
0
17,771
L
7,489
6,088
0
844
7,273
2,546
81
4,092
3,029
0
22,519
L
Camazotz
pepe lemus
Camazotz
4,682
1,563
0
4,962
8,993
2,587
0
1,454
7,500
0
20,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,445
Gold Earned
30,789
89
Minions Killed
242
0
Camps Cleared
0
668,978
Distance Traveled
1,114,375
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
6,993
636
81
7
0
201,001
0
W
Sobek
4,233
385
9
1
0
220,257
0
W
Arachne
6,854
623
66
6
0
228,383
0
L
Tiamat
4,853
441
8
1
0
178,068
0
L
Ra
4,399
400
9
1
0
56,867
1
W
Merlin
6,544
595
57
5
0
213,862
4
L
Sobek
3,760
342
0
0
0
21,596
1
W
Amaterasu
6,165
560
29
3
0
250,872
1
L
Ullr
6,992
636
28
3
0
196,192
1
L
Camazotz
6,441
586
44
4
0
216,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role