Player Matchup

Bacchus
Bacchus
MONOMAXIMO52
Bacchus
Level 29
God Stats
20W - 5L
1,364 SR
Queue Stats
63W - 48L
1,588 Elo+
Party 2
Chronos
Chronos
Twlvgage
Chronos
Level 17
God Stats
26W - 33L
1,441 SR
Queue Stats
159W - 230L
1,305 Elo+
Solo
Cernunnos
Cernunnos
loboHijoDeWargo
Cernunnos
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
172W - 138L
1,631 Elo+
Party 2
Team Averages
Level 67
1,435 SR
1,508 Elo+

VS

Team Averages
Level 57
1,773 SR
1,519 Elo+
Sobek
Sobek
DGIR
Sobek
Level 24
God Stats
4W - 5L
1,635 SR
Queue Stats
13W - 11L
1,597 Elo+
Party 1
Hera
Hera
Itzay
Hera
Level 136
God Stats
1W - 5L
1,838 SR
Queue Stats
362W - 341L
1,510 Elo+
Party 1
Fenrir
Fenrir
Zahaag
Fenrir
Level 11
God Stats
1W - 4L
1,845 SR
Queue Stats
12W - 22L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
MONOMAXIMO52
Bacchus
13
0 / 0 / 7
10,201
729
4,656
9,280
9,351
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos
Twlvgage
Chronos
13
4 / 2 / 1
10,028
716
5,142
9,245
3,313
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cernunnos
loboHijoDeWargo
Cernunnos
15
3 / 1 / 4
10,466
748
10,400
8,620
3,489
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
DGIR
Sobek
13
3 / 4 / 0
9,524
680
4,898
16,623
20,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hera
Itzay
Hera
14
0 / 3 / 2
8,614
615
9,010
8,661
3,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
Zahaag
Fenrir
5
0 / 0 / 1
7,284
520
0
0
0

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
7
Kills
3
3
Deaths
7
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sobek
DGIR
Sobek
3
4
0
0.75
L
Hera
Itzay
Hera
0
3
2
0.33
W
Bacchus
MONOMAXIMO52
Bacchus
0
0
7
3.5
W
Chronos
Twlvgage
Chronos
4
2
1
2.25
L
Fenrir
Zahaag
Fenrir
0
0
1
0.5
W
Cernunnos
loboHijoDeWargo
Cernunnos
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,198
Damage
13,908
27,145
Taken
25,284
16,153
Mitigated
23,612
7,602
Healing
4,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
DGIR
Sobek
4,898
335
0
3,947
16,623
20,497
0
6,239
10,384
16,580
0
L
Hera
Itzay
Hera
9,010
1,929
0
1,030
8,661
3,115
0
3,611
5,050
57,937
0
W
Bacchus
MONOMAXIMO52
Bacchus
4,656
489
0
0
9,280
9,351
159
2,692
6,481
18,132
0
W
Chronos
Twlvgage
Chronos
5,142
2,117
0
2,748
9,245
3,313
1,413
5,637
3,316
35,644
0
L
Fenrir
Zahaag
Fenrir
0
0
0
0
0
0
0
0
0
0
0
W
Cernunnos
loboHijoDeWargo
Cernunnos
10,400
5,622
0
4,854
8,620
3,489
2,060
5,134
3,228
0
84,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,695
Gold Earned
25,422
211
Minions Killed
119
0
Camps Cleared
0
807,975
Distance Traveled
493,951
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
9,524
680
18
1
0
248,153
0
L
Hera
8,614
615
101
7
0
245,798
8
W
Bacchus
10,201
729
21
2
0
284,644
2
W
Chronos
10,028
716
55
4
0
267,982
1
L
Fenrir
7,284
520
0
0
0
0
0
W
Cernunnos
10,466
748
135
10
0
255,349
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role