Player Matchup

Osiris
Osiris
 
Osiris
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
Matthew8744
Hel
Level 111
God Stats
3W - 0L
1,500 SR
Queue Stats
17W - 10L
1,604 Elo+
Party 1
Gilgamesh
Gilgamesh
TheDestroyer-852
Gilgamesh
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
128W - 132L
1,520 Elo+
Solo
Anhur
Anhur
XxYOUGOTMExx
Anhur
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 20L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
ZeusCamp
Cu Chulainn
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 24L
1,512 Elo+
Party 1
Team Averages
Level 91
1,500 SR
1,527 Elo+

VS

Team Averages
Level 46
1,508 SR
1,495 Elo+
Odin
Odin
AFineFrenzy
Odin
Level 76
God Stats
0W - 1L
1,539 SR
Queue Stats
47W - 38L
1,598 Elo+
Party 2
Hel
Hel
DarkWolf94
Hel
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 33L
1,303 Elo+
Solo
Cernunnos
Cernunnos
IHalle IBerry
Cernunnos
Level 15
God Stats
1W - 3L
1,500 SR
Queue Stats
181W - 197L
1,500 Elo+
Solo
Olorun
Olorun
PriapisticSkunk
Olorun
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 48L
1,572 Elo+
Party 2
Janus
Janus
Thieflord10
Janus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
14
5 / 4 / 10
9,726
973
8,349
20,426
10,554
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

14
0 / 2 / 14
8,248
825
5,334
9,348
3,997
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gilgamesh
15
6 / 4 / 8
10,095
1,010
8,639
14,037
12,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
7 / 2 / 10
10,835
1,084
12,104
10,675
4,068
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cu Chulainn
ZeusCamp
Cu Chulainn
16
4 / 3 / 12
9,202
920
9,145
15,629
12,573
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 10
7,720
772
11,203
12,264
10,669
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
4 / 5 / 9
8,395
840
12,529
12,291
12,766
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
IHalle IBerry
Cernunnos
6
0 / 2 / 0
5,654
565
745
2,232
545
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

16
8 / 4 / 7
8,734
873
13,048
10,768
6,008
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
0 / 7 / 10
6,587
659
8,427
8,733
3,039
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
51
22
Kills
15
15
Deaths
22
54
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
5
4
10
2.5
L
3
4
10
2
L
4
5
9
1.7
L
Cernunnos
IHalle IBerry
Cernunnos
0
2
0
0
W
0
2
14
3.5
L
8
4
7
2.88
W
Gilgamesh
6
4
8
2.5
L
0
7
10
0.71
W
7
2
10
6
W
Cu Chulainn
ZeusCamp
Cu Chulainn
4
3
12
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,571
Damage
45,952
70,115
Taken
46,288
43,564
Mitigated
33,027
31,717
Healing
15,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
8,349
2,804
466
3,936
20,426
10,554
297
9,686
10,740
0
17,126
L
11,203
4,753
345
1,103
12,264
10,669
0
2,759
9,505
345
12,917
L
12,529
287
3,876
5,748
12,291
12,766
0
1,821
10,470
25,153
0
L
Cernunnos
IHalle IBerry
Cernunnos
745
180
0
0
2,232
545
0
88
2,144
0
1,021
W
5,334
455
10,095
3,901
9,348
3,997
467
5,237
4,111
11,295
0
L
13,048
7,096
793
3,489
10,768
6,008
0
755
10,013
25,768
0
W
Gilgamesh
8,639
1,751
1,137
1,457
14,037
12,372
600
6,291
6,896
1,316
15,528
L
8,427
1,255
0
213
8,733
3,039
0
571
8,162
11,600
0
W
12,104
6,127
1,809
2,115
10,675
4,068
2,694
5,355
5,320
0
31,360
W
Cu Chulainn
ZeusCamp
Cu Chulainn
9,145
1,025
2,644
4,157
15,629
12,573
711
7,731
7,898
0
18,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,106
Gold Earned
37,090
100
Minions Killed
66
0
Camps Cleared
0
983,395
Distance Traveled
606,320
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
9,726
973
15
2
0
197,526
1
L
Odin
7,720
772
7
1
0
179,979
0
L
Hel
8,395
840
25
3
0
157,958
0
L
Cernunnos
5,654
565
0
0
0
29,236
0
W
Hel
8,248
825
15
2
0
186,859
2
L
Olorun
8,734
873
27
3
0
123,847
0
W
Gilgamesh
10,095
1,010
14
1
0
207,751
0
L
Janus
6,587
659
7
1
0
115,300
0
W
Anhur
10,835
1,084
39
4
0
188,628
5
W
Cu Chulainn
9,202
920
17
2
0
202,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role