Player Matchup

Danzaburou
Danzaburou
BonnrGarage
Danzaburou
Level 14
God Stats
2W - 2L
1,732 SR
Queue Stats
27W - 22L
1,574 Elo+
Party 1
Gilgamesh
Gilgamesh
KumConosseur
Gilgamesh
Level 13
God Stats
4W - 2L
1,952 SR
Queue Stats
68W - 60L
1,632 Elo+
Party 1
Ganesha
Ganesha
Phuckmyhole
Ganesha
Level 66
God Stats
35W - 16L
1,725 SR
Queue Stats
176W - 149L
1,567 Elo+
Party 1
Thoth
Thoth
Zodomizer69
Thoth
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
132W - 103L
1,591 Elo+
Party 1
Bellona
Bellona
stoplookinndfkme
Bellona
Level 29
God Stats
64W - 46L
1,644 SR
Queue Stats
96W - 81L
1,609 Elo+
Party 1
Team Averages
Level 30
1,711 SR
1,595 Elo+

VS

Team Averages
Level 34
1,573 SR
1,561 Elo+
Gilgamesh
Gilgamesh
Bhris4Smite
Gilgamesh
Level 14
God Stats
7W - 2L
1,779 SR
Queue Stats
252W - 177L
1,627 Elo+
Solo
Da Ji
Da Ji
Deadman3836
Da Ji
Level 127
God Stats
5W - 7L
1,407 SR
Queue Stats
697W - 635L
1,564 Elo+
Party 2
Neith
Neith
PooPeter69420
Neith
Level 8
God Stats
3W - 1L
1,297 SR
Queue Stats
7W - 4L
1,481 Elo+
Solo
Persephone
Persephone
VictoriaD7044
Persephone
Level 14
God Stats
5W - 1L
1,881 SR
Queue Stats
32W - 27L
1,636 Elo+
Solo
Chiron
Chiron
WittyColt419635
Chiron
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BonnrGarage
Danzaburou
14
5 / 5 / 3
9,615
534
7,310
13,733
4,891
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Gilgamesh
KumConosseur
Gilgamesh
14
4 / 6 / 4
8,930
496
10,534
14,351
6,036
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
Phuckmyhole
Ganesha
12
0 / 6 / 9
7,990
444
6,578
17,806
16,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
1 / 8 / 1
7,695
428
2,562
11,423
3,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
5 / 6 / 1
9,423
524
10,959
14,100
12,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bhris4Smite
Gilgamesh
15
5 / 2 / 9
9,984
555
11,065
15,266
13,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
8 / 3 / 5
9,856
548
8,297
14,695
6,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
3 / 4 / 5
9,415
523
9,659
9,984
3,933
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Persephone
VictoriaD7044
Persephone
17
9 / 2 / 5
10,905
606
19,129
8,350
3,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
6 / 4 / 7
8,973
499
9,087
11,800
2,940
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
62
15
Kills
31
31
Deaths
15
18
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Bhris4Smite
Gilgamesh
5
2
9
4.75
L
Danzaburou
BonnrGarage
Danzaburou
5
5
3
1.3
W
8
3
5
3.5
L
Gilgamesh
KumConosseur
Gilgamesh
4
6
4
1
L
Ganesha
Phuckmyhole
Ganesha
0
6
9
0.75
W
3
4
5
1.38
W
Persephone
VictoriaD7044
Persephone
9
2
5
5.75
W
6
4
7
2.38
L
1
8
1
0.19
L
5
6
1
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,943
Damage
57,237
71,413
Taken
60,095
43,641
Mitigated
30,350
10,034
Healing
19,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Bhris4Smite
Gilgamesh
11,065
2,638
0
3,928
15,266
13,562
0
1,623
13,643
0
35,175
L
Danzaburou
BonnrGarage
Danzaburou
7,310
3,735
0
3,609
13,733
4,891
1,992
742
12,977
0
49,809
W
8,297
1,925
0
5,512
14,695
6,826
0
1,075
13,620
0
56,814
L
Gilgamesh
KumConosseur
Gilgamesh
10,534
2,773
0
509
14,351
6,036
446
3,955
10,278
0
51,390
L
Ganesha
Phuckmyhole
Ganesha
6,578
807
600
2,795
17,806
16,682
0
4,390
13,278
23,773
0
W
9,659
2,816
0
1,207
9,984
3,933
2,130
471
9,513
0
45,431
W
Persephone
VictoriaD7044
Persephone
19,129
1,003
0
2,356
8,350
3,089
451
1,694
6,654
80,305
0
W
9,087
4,207
1,562
4,762
11,800
2,940
1,750
4,276
7,458
0
45,652
L
2,562
99
0
1,069
11,423
3,586
0
7,537
3,564
37,681
0
L
10,959
5,093
0
1,452
14,100
12,446
372
1,879
12,187
0
52,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,653
Gold Earned
49,133
377
Minions Killed
436
0
Camps Cleared
0
1,601,388
Distance Traveled
1,673,609
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,984
555
43
2
0
341,969
5
L
Danzaburou
9,615
534
94
5
0
292,128
3
W
Da Ji
9,856
548
95
5
0
346,427
4
L
Gilgamesh
8,930
496
79
4
0
365,596
1
L
Ganesha
7,990
444
3
0
0
315,341
2
W
Neith
9,415
523
86
5
0
295,621
3
W
Persephone
10,905
606
131
7
0
365,018
1
W
Chiron
8,973
499
81
5
0
324,574
7
L
Thoth
7,695
428
91
5
0
313,046
3
L
Bellona
9,423
524
110
6
0
315,277
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role