Player Matchup

Set
Set
Blxssed ll
Set
Level 25
God Stats
6W - 3L
1,916 SR
Queue Stats
40W - 32L
1,478 Elo+
Party 2
Persephone
Persephone
IsEffortNeeded
Persephone
Level 149
God Stats
23W - 19L
1,610 SR
Queue Stats
435W - 352L
1,586 Elo+
Party 2
Gilgamesh
Gilgamesh
ProVoidCloak
Gilgamesh
Level 127
God Stats
6W - 11L
1,764 SR
Queue Stats
297W - 253L
1,570 Elo+
Party 2
Ymir
Ymir
xPainalTubex
Ymir
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,611 Elo+
Party 2
Rama
Rama
xxComptanBoysxx
Rama
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 82L
1,675 Elo+
Party 2
Team Averages
Level 92
1,658 SR
1,584 Elo+

VS

Team Averages
Level 82
1,642 SR
1,647 Elo+
Gilgamesh
Gilgamesh
Akumanoko
Gilgamesh
Level 128
God Stats
3W - 0L
1,734 SR
Queue Stats
20W - 10L
1,762 Elo+
Party 3
Heimdallr
Heimdallr
Bad Erlang Shen
Heimdallr
Level 26
God Stats
6W - 0L
1,733 SR
Queue Stats
104W - 19L
1,916 Elo+
Party 3
Guan Yu
Guan Yu
OldmanStapls
Guan Yu
Level 14
God Stats
11W - 18L
1,233 SR
Queue Stats
49W - 48L
1,348 Elo+
Party 1
Janus
Janus
Slipx55
Janus
Level 160
God Stats
4W - 4L
1,849 SR
Queue Stats
273W - 195L
1,739 Elo+
Party 3
Aphrodite
Aphrodite
TorqueyClamp896
Aphrodite
Level 84
God Stats
5W - 2L
1,661 SR
Queue Stats
95W - 82L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 7 / 5
13,254
457
3,475
22,005
11,207
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Persephone
IsEffortNeeded
Persephone
20
8 / 5 / 6
16,835
581
27,697
15,837
5,491
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
ProVoidCloak
Gilgamesh
20
8 / 8 / 5
16,365
564
19,148
31,541
16,089
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
1 / 6 / 9
13,332
460
14,314
29,202
23,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
8 / 5 / 6
16,428
566
16,062
24,037
8,353
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Akumanoko
Gilgamesh
20
10 / 6 / 10
16,113
556
25,837
30,587
24,903
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heimdallr
Bad Erlang Shen
Heimdallr
20
13 / 3 / 6
20,006
690
34,148
24,797
10,778
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
OldmanStapls
Guan Yu
20
4 / 4 / 11
14,897
514
11,780
23,621
28,404
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Janus
Slipx55
Janus
20
3 / 8 / 6
13,977
482
13,723
18,648
6,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
TorqueyClamp896
Aphrodite
17
1 / 7 / 9
12,474
430
5,532
20,467
18,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
73
27
Kills
31
31
Deaths
28
31
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Akumanoko
Gilgamesh
10
6
10
2.5
W
Heimdallr
Bad Erlang Shen
Heimdallr
13
3
6
5.33
L
2
7
5
0.64
L
Persephone
IsEffortNeeded
Persephone
8
5
6
2.2
W
Guan Yu
OldmanStapls
Guan Yu
4
4
11
2.38
L
Gilgamesh
ProVoidCloak
Gilgamesh
8
8
5
1.31
W
Janus
Slipx55
Janus
3
8
6
0.75
W
Aphrodite
TorqueyClamp896
Aphrodite
1
7
9
0.79
L
1
6
9
0.92
L
8
5
6
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,696
Damage
91,020
122,622
Taken
118,120
64,658
Mitigated
88,597
24,750
Healing
33,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Akumanoko
Gilgamesh
25,837
8,068
0
3,165
30,587
24,903
2,332
9,744
20,843
0
103,759
W
Heimdallr
Bad Erlang Shen
Heimdallr
34,148
22,329
0
10,985
24,797
10,778
7,292
10,814
13,983
0
169,601
L
3,475
912
0
1,426
22,005
11,207
0
2,298
19,707
0
114,566
L
Persephone
IsEffortNeeded
Persephone
27,697
973
297
3,299
15,837
5,491
0
3,826
12,004
132,639
0
W
Guan Yu
OldmanStapls
Guan Yu
11,780
1,524
2,760
5,071
23,621
28,404
699
7,068
16,553
239
86,437
L
Gilgamesh
ProVoidCloak
Gilgamesh
19,148
5,880
0
4,417
31,541
16,089
2,847
2,167
29,374
3,966
103,569
W
Janus
Slipx55
Janus
13,723
695
0
1,584
18,648
6,333
1,712
8,867
9,781
104,910
0
W
Aphrodite
TorqueyClamp896
Aphrodite
5,532
1,856
2,211
7,687
20,467
18,179
444
7,345
13,122
32,896
0
L
14,314
2,173
0
7,021
29,202
23,518
230
5,477
23,725
82,401
0
L
16,062
14,707
0
8,290
24,037
8,353
760
5,696
18,341
0
117,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,214
Gold Earned
77,467
784
Minions Killed
747
0
Camps Cleared
0
2,833,641
Distance Traveled
2,661,846
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
16,113
556
120
4
0
570,093
0
W
Heimdallr
20,006
690
254
9
0
493,787
6
L
Set
13,254
457
148
5
0
595,998
0
L
Persephone
16,835
581
207
7
0
598,973
2
W
Guan Yu
14,897
514
150
5
0
574,587
0
L
Gilgamesh
16,365
564
157
5
0
575,640
0
W
Janus
13,977
482
177
6
0
531,638
4
W
Aphrodite
12,474
430
46
2
0
491,741
0
L
Ymir
13,332
460
106
4
0
519,658
0
L
Rama
16,428
566
166
6
0
543,372
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role