Player Matchup

Persephone
Persephone
IIBIGHUNNNERII
Persephone
Level 127
God Stats
80W - 53L
1,586 SR
Queue Stats
199W - 183L
1,582 Elo+
Party 3
Sol
Sol
IIBIGTYTYII
Sol
Level 127
God Stats
79W - 57L
1,590 SR
Queue Stats
253W - 238L
1,549 Elo+
Party 3
Hades
Hades
Nebamant
Hades
Level 125
God Stats
5W - 6L
1,560 SR
Queue Stats
85W - 80L
1,580 Elo+
Party 2
King Arthur
King Arthur
Nebasomnium
King Arthur
Level 125
God Stats
2W - 1L
1,416 SR
Queue Stats
117W - 117L
1,580 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
echoI7
Ah Muzen Cab
Level 121
God Stats
0W - 2L
1,848 SR
Queue Stats
16W - 19L
1,554 Elo+
Party 2
Team Averages
Level 125
1,600 SR
1,569 Elo+

VS

Team Averages
Level 123
1,482 SR
1,507 Elo+
Hachiman
Hachiman
Banshee237
Hachiman
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
LiquidLava55
Persephone
Level 105
God Stats
5W - 1L
1,474 SR
Queue Stats
190W - 172L
1,463 Elo+
Party 1
Chang'e
Chang'e
Siomara
Chang'e
Level 143
God Stats
31W - 38L
1,461 SR
Queue Stats
80W - 86L
1,458 Elo+
Solo
Gilgamesh
Gilgamesh
WillTube
Gilgamesh
Level 113
God Stats
13W - 13L
1,501 SR
Queue Stats
63W - 63L
1,528 Elo+
Solo
Cerberus
Cerberus
heqra
Cerberus
Level 126
God Stats
5W - 3L
1,471 SR
Queue Stats
336W - 287L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
IIBIGHUNNNERII
Persephone
17
1 / 7 / 4
10,159
598
8,858
12,589
4,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
3 / 4 / 5
12,307
724
15,884
12,609
4,401
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Hades
Nebamant
Hades
16
3 / 9 / 4
10,852
638
9,696
21,638
10,472
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

King Arthur
Nebasomnium
King Arthur
17
2 / 9 / 7
10,823
637
15,495
28,166
21,472
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Muzen Cab
echoI7
Ah Muzen Cab
17
2 / 7 / 3
10,807
636
17,567
13,920
4,734
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Banshee237
Hachiman
19
3 / 1 / 15
12,790
752
10,495
15,199
6,396
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
LiquidLava55
Persephone
20
6 / 3 / 16
13,997
823
18,228
12,454
4,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
Siomara
Chang'e
20
5 / 1 / 17
13,437
790
13,328
15,326
6,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
WillTube
Gilgamesh
20
12 / 3 / 15
14,335
843
19,263
21,072
17,674
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cerberus
heqra
Cerberus
20
10 / 3 / 16
14,674
863
17,073
22,250
25,185
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
115
11
Kills
36
36
Deaths
11
23
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Banshee237
Hachiman
3
1
15
10.5
L
Persephone
IIBIGHUNNNERII
Persephone
1
7
4
0.43
L
3
4
5
1.38
W
Persephone
LiquidLava55
Persephone
6
3
16
4.67
L
Hades
Nebamant
Hades
3
9
4
0.56
L
King Arthur
Nebasomnium
King Arthur
2
9
7
0.61
W
Chang'e
Siomara
Chang'e
5
1
17
13.5
W
Gilgamesh
WillTube
Gilgamesh
12
3
15
6.5
L
Ah Muzen Cab
echoI7
Ah Muzen Cab
2
7
3
0.5
W
Cerberus
heqra
Cerberus
10
3
16
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,500
Damage
78,387
88,922
Taken
86,301
45,164
Mitigated
60,640
16,798
Healing
39,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Banshee237
Hachiman
10,495
8,642
0
5,531
15,199
6,396
3,770
7,211
7,904
0
61,392
L
Persephone
IIBIGHUNNNERII
Persephone
8,858
69
0
1,273
12,589
4,085
0
7,552
5,030
40,434
0
L
15,884
2,840
0
4,605
12,609
4,401
0
7,608
4,951
67,657
0
W
Persephone
LiquidLava55
Persephone
18,228
487
0
2,205
12,454
4,991
1,026
6,219
6,126
50,235
0
L
Hades
Nebamant
Hades
9,696
787
826
4,522
21,638
10,472
0
10,124
11,328
25,154
0
L
King Arthur
Nebasomnium
King Arthur
15,495
2,143
0
2,722
28,166
21,472
1
14,993
12,940
0
31,530
W
Chang'e
Siomara
Chang'e
13,328
737
8,774
11,266
15,326
6,394
1,792
7,619
7,591
63,534
0
W
Gilgamesh
WillTube
Gilgamesh
19,263
4,544
0
2,609
21,072
17,674
1
5,860
15,044
0
42,523
L
Ah Muzen Cab
echoI7
Ah Muzen Cab
17,567
4,036
535
2,315
13,920
4,734
0
8,730
5,104
0
44,571
W
Cerberus
heqra
Cerberus
17,073
1,065
0
9,120
22,250
25,185
306
7,535
14,529
35,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,948
Gold Earned
69,233
365
Minions Killed
441
6
Camps Cleared
10
1,388,890
Distance Traveled
1,670,899
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
12,790
752
131
8
0
307,690
2
L
Persephone
10,159
598
78
5
2
279,776
1
L
Sol
12,307
724
139
8
1
290,226
2
W
Persephone
13,997
823
79
5
1
330,551
0
L
Hades
10,852
638
46
3
0
264,991
0
L
King Arthur
10,823
637
42
2
1
280,196
0
W
Chang'e
13,437
790
122
7
4
368,793
5
W
Gilgamesh
14,335
843
56
3
5
322,290
1
L
Ah Muzen Cab
10,807
636
60
4
2
273,701
0
W
Cerberus
14,674
863
53
3
0
341,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role