Player Matchup

Neith
Neith
BearsCanFly
Neith
Level 7
God Stats
6W - 2L
1,646 SR
Queue Stats
11W - 6L
1,471 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Crimson99
Tsukuyomi
Level 43
God Stats
15W - 12L
1,513 SR
Queue Stats
69W - 72L
1,437 Elo+
Party 1
Ra
Ra
Jerominator4
Ra
Level 12
God Stats
6W - 11L
1,435 SR
Queue Stats
18W - 19L
1,402 Elo+
Party 1
Janus
Janus
PrayForAsap24
Janus
Level 28
God Stats
6W - 2L
1,468 SR
Queue Stats
13W - 9L
1,441 Elo+
Party 3
Hades
Hades
ohThatsVulgar
Hades
Level 27
God Stats
15W - 12L
1,567 SR
Queue Stats
126W - 125L
1,514 Elo+
Solo
Team Averages
Level 23
1,526 SR
1,453 Elo+

VS

Team Averages
Level 28
1,528 SR
1,440 Elo+
Nox
Nox
CreΩtor
Nox
Level 27
God Stats
54W - 51L
1,448 SR
Queue Stats
621W - 657L
1,422 Elo+
Solo
Ares
Ares
JUSTDOITBRO
Ares
Level 11
God Stats
3W - 4L
1,588 SR
Queue Stats
3W - 5L
1,380 Elo+
Party 2
Neith
Neith
TeddyBearCrunch
Neith
Level 26
God Stats
62W - 42L
1,604 SR
Queue Stats
84W - 80L
1,510 Elo+
Solo
Terra
Terra
Zeitelic
Terra
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,467 Elo+
Party 2
Serqet
Serqet
cutescp173
Serqet
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 31L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 2 / 18
12,066
1,097
21,880
9,540
3,536
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tsukuyomi
Crimson99
Tsukuyomi
19
14 / 0 / 12
13,936
1,267
17,797
6,903
2,869
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
4 / 4 / 17
11,120
1,011
9,262
10,350
3,869
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
2 / 1 / 22
10,962
997
9,888
6,106
1,916
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
4 / 5 / 15
11,219
1,020
13,984
16,034
7,453
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

217

VS

Team 2 Tickets

94

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 5
10,367
942
6,172
9,777
4,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
3 / 4 / 8
10,783
980
10,569
20,953
25,138
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

15
0 / 5 / 6
9,576
871
4,419
8,036
2,634
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Terra
Zeitelic
Terra
17
1 / 7 / 11
10,461
951
10,486
21,365
23,502
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Serqet
cutescp173
Serqet
16
5 / 12 / 4
11,045
1,004
13,118
21,130
9,627
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
46
31
Kills
12
12
Deaths
31
84
Assists
34
Player
Kills
Deaths
Assists
KDA
W
7
2
18
8
L
3
3
5
1.83
W
Tsukuyomi
Crimson99
Tsukuyomi
14
0
12
20
L
3
4
8
1.75
W
4
4
17
3.13
W
2
1
22
13
L
0
5
6
0.6
L
Terra
Zeitelic
Terra
1
7
11
0.93
L
Serqet
cutescp173
Serqet
5
12
4
0.58
W
4
5
15
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,811
Damage
44,764
48,933
Taken
81,261
19,643
Mitigated
65,100
11,143
Healing
7,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,880
11,099
0
2,680
9,540
3,536
0
4,221
4,907
0
38,004
L
6,172
794
0
620
9,777
4,199
0
4,092
5,685
21,927
0
W
Tsukuyomi
Crimson99
Tsukuyomi
17,797
6,322
0
361
6,903
2,869
0
3,210
3,415
0
44,660
L
10,569
855
0
611
20,953
25,138
0
9,341
11,612
26,976
0
W
9,262
880
1,892
1,285
10,350
3,869
0
6,289
3,612
31,916
0
W
9,888
732
0
1,450
6,106
1,916
0
3,325
2,291
22,428
0
L
4,419
2,501
0
1,084
8,036
2,634
0
3,989
4,047
0
34,542
L
Terra
Zeitelic
Terra
10,486
2,131
3,430
2,046
21,365
23,502
0
9,890
11,475
20,628
0
L
Serqet
cutescp173
Serqet
13,118
1,100
0
0
21,130
9,627
0
5,822
15,038
0
27,797
W
13,984
3,214
125
3,350
16,034
7,453
0
9,686
5,994
29,415
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,303
Gold Earned
52,232
205
Minions Killed
200
7
Camps Cleared
5
984,067
Distance Traveled
901,655
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,066
1,097
29
3
0
195,476
3
L
Nox
10,367
942
42
4
1
206,214
0
W
Tsukuyomi
13,936
1,267
50
5
4
252,216
0
L
Ares
10,783
980
22
2
0
192,868
1
W
Ra
11,120
1,011
64
6
1
189,294
0
W
Janus
10,962
997
28
3
0
196,318
0
L
Neith
9,576
871
84
8
0
98,644
1
L
Terra
10,461
951
20
2
0
201,720
0
L
Serqet
11,045
1,004
32
3
4
202,209
0
W
Hades
11,219
1,020
34
3
2
150,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role